Fixing current known issues
Posted: 09 Aug 2016, 15:39
I'm opening this thread to unload the "Card Development Questions" and "Bug Reports" threads a little and also create a more systematic thread for the discussion of the currently ongoing efforts to fix some of the long-standing rule and rule interaction issues.
Thanks to Hanmac's efforts it was possible to fix some issues in how Forge interprets and applies rules.
The progress of further fixes and modifications can be discussed and reported in this thread.
For the sake of completeness here's a breakdown of the currently listed Known Issues in CHANGES.txt - this is by no means a complete list of known issues, it's just some of the more "major" and "long-standing" issues that haven't been fixed for a very long time. Any issues that are fixed will be crossed off the list to indicate progress.
In addition to the list above, I'd like to mention a currently known major visual issue that is currently relevant and that hasn't been fixed yet: certain cards, in particular, certain auras (a good example: Wind Zendikon) and enchantment God creatures (e.g.: Thassa, God of the Sea) flicker very heavily during phase changes, change their places on the battlefield (in particular, which row they are drawn in), and can sometimes even temporarily disappear from the battlefield (e.g. Wind Zendikon randomly disappearing and reappearing upon phase change - happens rather rarely).
- Agetian
Thanks to Hanmac's efforts it was possible to fix some issues in how Forge interprets and applies rules.
The progress of further fixes and modifications can be discussed and reported in this thread.
For the sake of completeness here's a breakdown of the currently listed Known Issues in CHANGES.txt - this is by no means a complete list of known issues, it's just some of the more "major" and "long-standing" issues that haven't been fixed for a very long time. Any issues that are fixed will be crossed off the list to indicate progress.
- "ISSUES LIST (LISTED IN CHANGES.TXT)" | Open
In addition to the list above, I'd like to mention a currently known major visual issue that is currently relevant and that hasn't been fixed yet: certain cards, in particular, certain auras (a good example: Wind Zendikon) and enchantment God creatures (e.g.: Thassa, God of the Sea) flicker very heavily during phase changes, change their places on the battlefield (in particular, which row they are drawn in), and can sometimes even temporarily disappear from the battlefield (e.g. Wind Zendikon randomly disappearing and reappearing upon phase change - happens rather rarely).
- Agetian