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Kaladesh spoiler season

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Re: Kaladesh spoiler season

Postby matrix4767 » 10 Sep 2016, 08:17

Here's a few:

Code: Select all
Name:Cloudblazer
ManaCost:3 W U
Types:Creature Human Scout
PT:2/2
K:Flying
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life and draw 2 cards.
SVar:TrigGainLife:AB$ GainLife | Cost$ 0 | LifeAmount$ 2 | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | Cost$ 0 | Defined$ You | NumCards$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/cloudblazer.jpg
Oracle:Flying\nWhen Cloudblazer enters the battlefield, you gain 2 life and draw 2 cards.
Code: Select all
Name:Fragmentize
ManaCost:W
Types:Sorcery
A:SP$ Destroy | Cost$ W | ValidTgts$ Artifact.cmcLE4,Enchantment.cmcLE4 | TgtPrompt$ Select target artifact or enchantment with converted mana cost 4 or less | SpellDescription$ Destroy target artifact or enchantment with converted mana cost 4 or less.
SVar:Picture:http://www.wizards.com/global/images/magic/general/fragmentize.jpg
Oracle:Destroy target artifact or enchantment with converted mana cost 4 or less.
Code: Select all
Name:Unlicensed Disintegration
ManaCost:1 B R
Types:Instant
A:SP$ Destroy | Cost$ 1 B R | ValidTgts$ Creature | TgtPrompt$ Select target creature | SubAbility$ DBDamageController | SpellDescription$ Destroy target creature. If you control an artifact, CARDNAME deals 3 damage to that creature's controller.  | StackDescription$ SpellDescription
SVar:DBDamageController:DB$ DealDamage | Defined$ ParentTargetedController | NumDmg$ 3 | ConditionPresent$ Artifact.YouCtrl | StackDescription$ None
SVar:Picture:http://www.wizards.com/global/images/magic/general/unlicensed_disintegration.jpg
Oracle:Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
Code: Select all
Name:Welding Sparks
ManaCost:2 R
Types:Instant
A:SP$ DealDamage | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | References$ X | SpellDescription$ CARDNAME deals X damage to target creature, where X is 3 plus the number of artifacts you control.
SVar:X:Count$TypeYouCtrl.Artifact/Plus.3
SVar:Picture:http://www.wizards.com/global/images/magic/general/welding_sparks.jpg
Oracle:Welding Sparks deals X damage to target creature, where X is 3 plus the number of artifacts you control.
Code: Select all
Name:Wispweaver Angel
ManaCost:4 W W
Types:Creature Angel
PT:4/4
K:Flying
T:Mode$ ChangesZone | ValidCard$ Creature.Self | Origin$ Any | Destination$ Battlefield | Execute$ RestorationExile | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
SVar:RestorationExile:AB$ ChangeZone | Cost$ 0 | ValidTgts$ Creature.Other+YouCtrl | TgtPrompt$ Select another target creature you control | Origin$ Battlefield | Destination$ Exile | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ RestorationReturn
SVar:RestorationReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:Picture:http://www.wizards.com/global/images/magic/general/wispweaver_angel.jpg
Oracle:Flying\nWhen Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
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Re: Kaladesh spoiler season

Postby matrix4767 » 10 Sep 2016, 18:15

Note: If the intended target is destroyed by something else, you still gain life. Tuktuk Scrapper has a similar problem.

Code: Select all
Name:Noxious Gearhulk
ManaCost:4 B B
Types: Artifact Creature Construct
PT:5/4
K:Menace
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDestroy | OptionalDecider$ You | RememberLKI$ True | TriggerDescription$ When CARDNAME enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
SVar:TrigDestroy:DB$ Destroy | Cost$ 0 | ValidTgts$ Creature.Other | TgtPrompt$ Select another target creature. | RememberDestroyed$ True | SubAbility$ DBGainLife
SVar:DBGainLife:DB$GainLife | Defined$ You | LifeAmount$ X | References$ X | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:RememberedLKI$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/noxious_gearhulk.jpg
Oracle:Menace\nWhen Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
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Re: Kaladesh spoiler season

Postby friarsol » 10 Sep 2016, 18:21

matrix4767 wrote:Note: If the intended target is destroyed by something else, you still gain life. Tuktuk Scrapper has a similar problem.
You sure about that? If the target is destroyed by something else, this trigger should fizzle.
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Re: Kaladesh spoiler season

Postby matrix4767 » 10 Sep 2016, 18:35

friarsol wrote:
matrix4767 wrote:Note: If the intended target is destroyed by something else, you still gain life. Tuktuk Scrapper has a similar problem.
You sure about that? If the target is destroyed by something else, this trigger should fizzle.
I did it again and realized this can't happen normally, because neither player can cast a spell when I'm about to confirm using the ability. You can only see it happen if you forcefully cast Murder or whatever during that period.
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Re: Kaladesh spoiler season

Postby matrix4767 » 10 Sep 2016, 19:22

Code: Select all
Name:Incendiary Sabotage
ManaCost:2 R R
Types:Instant
A:SP$ DamageAll | Cost$ 2 R R Sac<1/Artifact> | NumDmg$ 3 | ValidCards$ Creature | ValidDescription$ each creature. | SpellDescription$ CARDNAME deals 3 damage to each creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/incendiary_sabotage.jpg
Oracle:As an additional cost to cast Incendiary Sabotage, sacrifice an artifact.\nIncendiary Sabotage deals 3 damage to each creature.
Code: Select all
Name:Ovalchase Daredevil
ManaCost:3 B
Types:Creature Human Pilot
PT:4/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | OptionalDecider$ You | TriggerZones$ Graveyard | Execute$ TrigChange | TriggerDescription$ Whenever an artifact enters the battlefield under your control, you may return CARDNAME from your graveyard to your hand.
SVar:TrigChange:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/ovalchase_daredevil.jpg
Oracle:Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
I also did Saheeli's card, though I can't get her achievement.

Code: Select all
Name:Saheeli Rai
ManaCost:1 U R
Types:Planeswalker Saheeli
Loyalty:3
A:AB$ Scry | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | ScryNum$ 1 | SubAbility$ DBDealDamage | SpellDescription$ Scry 1. CARDNAME deals 1 damage to each opponent.
SVar:DBDealDamage:DB$ DealDamage | Defined$ Player.Opponent | NumDmg$ 1 | AILogic$ Good
A:AB$ CopyPermanent | Cost$ SubCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouCtrl,Artifact.YouCtrl | TgtPrompt$ Select target artifact or creature you control. | AddTypes$ Artifact | AddSVars$ SneakAttackEOT | PumpKeywords$ Haste | AtEOT$ Exile| SpellDescription$ Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
SVar:SneakAttackEOT:SVar:EndOfTurnLeavePlay:True
A:AB$ ChangeZone | Cost$ SubCounter<7/LOYALTY> | Planeswalker$ True | Ultimate$ True | Origin$ Library | Destination$ Battlefield | ChangeType$ Artifact | ChangeNum$ 3 | DifferentNames$ True | SpellDescription$  Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
SVar:Picture:http://www.wizards.com/global/images/magic/general/saheeli_rai.jpg
Oracle:[+1]:  Scry 1. Saheeli Rai deals 1 damage to each opponent. .\n[-2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.\n[-7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
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Re: Kaladesh spoiler season

Postby Hanmac » 12 Sep 2016, 10:58

i (finally) added fabricate as Keyword.

testing it with Eldrazi Displacer also if the creature does leave the battlefield.

i added Angel of Invention as example for it too.

the only thing missing is the AI Logic for fabricate,
i need to think when the AI should select the counters and when the tokens.

for that i will ad that it does look on the triggers if there is one which might give +1/+1 to the creature if another does enter the battlefield (like when making the tokens)

also i need to see if i can get the multiply values (like if something does double the amount of token creatures, it might be better to get them then the counters)

i might add the Module cards into the consideration (like the one which can turn +1/+1 into a creature or energy into +1/+1)

Someone else some more ideas to give fabricate some AI logic?
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Re: Kaladesh spoiler season

Postby friarsol » 12 Sep 2016, 12:30

Hanmac wrote:Someone else some more ideas to give fabricate some AI logic?
My gut says its almost always better to get the extra creature unless:

A) The fabricating creature is going to be your wincon (it has flying), OR it needs to be bigger to block/trade with an opposing creature.
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Re: Kaladesh spoiler season

Postby Marek14 » 12 Sep 2016, 12:57

friarsol wrote:
Hanmac wrote:Someone else some more ideas to give fabricate some AI logic?
My gut says its almost always better to get the extra creature unless:

A) The fabricating creature is going to be your wincon (it has flying), OR it needs to be bigger to block/trade with an opposing creature.
Maybe it would be better to wait until the spoiler is complete. MaRo specifically said, on PAX, that the mechanic was created to give options. There are apparently some cards that care about power or +1/+1 counters to go with fabricate, as well as ones that care about how many artifacts or creatures you have.
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Re: Kaladesh spoiler season

Postby Hanmac » 12 Sep 2016, 13:06

For example:
  • Angel of Invention: it has +1/+1 boost for all creatures. => should make token, also choosing counter does not save it from Bolt.
  • Cultivator of Blades: when it attacks, boost attacking creatures depending on it's power => probably should use the counter depending on how many other creatures Ai has. (This might get extra rule, it should probably use tokens when it enters the battlefield attacking, because his trigger does not get triggered)
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Re: Kaladesh spoiler season

Postby friarsol » 12 Sep 2016, 17:08

Any thoughts for Masterpiece Series? We could probably follow how we've been doing the Expeditions in BFZ and have both an Edition file for ALL of the cards across the block, along with a separate PrintSheet for each edition (since the big block and small block have different cards in them).

We should just make sure the ratio that they come up is appropriate.
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Re: Kaladesh spoiler season

Postby matrix4767 » 12 Sep 2016, 19:27

Code: Select all
Name:Blossoming Defense
ManaCost:G
Types:Instant
A:SP$ Pump | Cost$ G | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumAtt$ +2 | NumDef$ +2  | KW$ Hexproof | SpellDescription$ Target creature you control gets +2/+2 and gains hexproof until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/blossoming_defense.jpg
Oracle:Target creature you control gets +2/+2 and gains hexproof until end of turn.
Code: Select all
Name:Contraband Kingpin
ManaCost:U B
Types:Creature Aetherborn Rogue
PT:1/4
K:Lifelink
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigScry | TriggerDescription$ Whenever an artifact enters the battlefield under your control, scry 1.
SVar:TrigScry:AB$Scry | Cost$ 0 | ScryNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/contraband_kingpin.jpg
Oracle:Lifelink\nWhenever an artifact enters the battlefield under your control, scry 1.
Code: Select all
Name:Glint-Nest Crane
ManaCost:1 U
Types:Creature Bird
PT:1/3
K:Flying
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
SVar:TrigDig:AB$Dig | Cost$ 0 | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ChangeValid$ Artifact
SVar:Picture:http://www.wizards.com/global/images/magic/general/glint_nest_crane.jpg
Oracle:Flying\nWhen Glint-Nest Crane enters the battlefield, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Code: Select all
Name:Lawless Broker
ManaCost:2 B
Types:Creature Aetherborn Rogue
PT:3/2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME dies, put a +1/+1 counter on target creature you control.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/lawless_broker.jpg
Oracle:When Lawless Broker dies, put a +1/+1 counter on target creature you control.
Code: Select all
Name:Prakhata Club Security
ManaCost:3 B
Types:Creature Aetherborn Warrior
PT:3/4
SVar:Picture:http://www.wizards.com/global/images/magic/general/prakhata_club_security.jpg
Oracle:
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Re: Kaladesh spoiler season

Postby matrix4767 » 13 Sep 2016, 15:46

Code: Select all
Name:Ruinous Gremlin
ManaCost:R
Types: Creature Gremlin
PT:1/1
A:AB$ Destroy | Cost$ 2 R Sac<1/CARDNAME> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.
SVar:Picture:http://www.wizards.com/global/images/magic/general/ruinous_gremlin.jpg
Oracle:{2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact.
Code: Select all
Name:Scrapheap Scrounger
ManaCost:2
Types:Artifact Creature Construct
PT:3/2
K:CARDNAME can't block.
A:AB$ ChangeZone | Cost$ 1 B ExileFromGrave<1/Creature.Other> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/scrapheap_scrounger.jpg
Oracle:Scrapheap Scrounger can't block.\n{1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield.
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Re: Kaladesh spoiler season

Postby Shukal » 13 Sep 2016, 16:46

The name of Ceremonious Rejection is wrong. It's currently named Ceremonial Rejection.
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Re: Kaladesh spoiler season

Postby matrix4767 » 13 Sep 2016, 17:54

Code: Select all
Name:Chandra's Pyrohelix
ManaCost:1 R
Types:Instant
A:SP$ DealDamage | Cost$ 1 R | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player to distribute damage to | NumDmg$ 2 | TargetMin$ 1 | TargetMax$ 2 | DividedAsYouChoose$ 2 | SpellDescription$ CARDNAME deals 2 damage divided as you choose among one or two target creatures and/or players.
SVar:Picture:http://www.wizards.com/global/images/magic/general/chandras_pyrohelix.jpg
Oracle:Chandra's Pyrohelix deals 2 damage divided as you choose among one or two target creatures and/or players.
Code: Select all
Name:Impeccable Timing
ManaCost:1 W
Types:Instant
A:SP$ DealDamage | Cost$ 1 W | ValidTgts$ Creature.attacking,Creature.blocking | TgtPrompt$ Select target attacking or blocking creature | NumDmg$ 3 | SpellDescription$ CARDNAME deals 3 damage to target attacking or blocking creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/impeccable_timing.jpg
Oracle:Impeccable Timing deals 3 damage to target attacking or blocking creature.
Code: Select all
Name:Inventor's Apprentice
ManaCost:R
Types:Creature Human Artificer
PT:1/2
S:Mode$ Continuous | Affected$ Card.Self | AddPower$ 1 | AddToughness$ 1 | CheckSVar$ X | SVarCompare$ GE1 | Description$ CARDNAME gets +1/+1 as long as you control an artifact.
SVar:X:Count$Valid Artifact.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/inventors_apprentice.jpg
Oracle:Inventor's Apprentice gets +1/+1 as long as you control an artifact.
Code: Select all
Name:Long-Finned Skywhale
ManaCost:2 U U
Types:Creature Whale
PT:4/3
K:Flying
K:CARDNAME can block only creatures with flying.
SVar:Picture:http://www.wizards.com/global/images/magic/general/long_finned_skywhale.jpg
Oracle:Flying\nLong-Finned Skywhale can block only creatures with flying.
Code: Select all
Name:Skywhaler's Shot
ManaCost:2 W
Types:Instant
A:SP$ Destroy | Cost$ 2 W | ValidTgts$ Creature.powerGE3 | TgtPrompt$ Select target creature with power 3 or greater | SubAbility$ DBScry | SpellDescription$ Destroy target creature with power 3 or greater. Scry 1.
SVar:DBScry:DB$ Scry | ScryNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/skywhalers_shot.jpg
Oracle:Destroy target creature with power 3 or greater. Scry 1.
Code: Select all
Name:Tezzeret's Ambition
ManaCost:3 U U
Types:Sorcery
A:SP$ Draw | Cost$ 3 U U | NumCards$ 3 | SpellDescription$ Draw three cards. If you control no artifacts, discard a card. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$ Discard | Defined$ You | NumCards$ 1 | ConditionPresent$ Artifact.YouCtrl | ConditionCompare$ EQ0 | Mode$ TgtChoose
SVar:Picture:http://www.wizards.com/global/images/magic/general/tezzerets_ambition.jpg
Oracle:Draw three cards. If you control no artifacts, discard a card.
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Re: Kaladesh spoiler season

Postby matrix4767 » 14 Sep 2016, 14:31

Code: Select all
Name:Aviary Mechanic
ManaCost:1 W
Types:Creature Dwarf Artificer
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may return another permanent you control to its owner's hand.
SVar:TrigChangeZone:AB$ ChangeZone | Cost$ 0 | Origin$ Battlefield | Destination$ Hand | ValidTgts$ Permanent.YouCtrl+Other | TgtPrompt$ Select another permanent you control.
SVar:Picture:http://www.wizards.com/global/images/magic/general/aviary_mechanic.jpg
Oracle:When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand.
Code: Select all
Name:Brazen Scourge
ManaCost:1 R R
Types:Creature Gremlin
PT:3/3
K:Haste
SVar:Picture:http://www.wizards.com/global/images/magic/general/brazen_scourge.jpg
Oracle:Haste
Code: Select all
Name:Cathartic Reunion
ManaCost:1 R
Types:Sorcery
A:SP$ Draw | Cost$ 1 R Discard<2/Card> | CostDesc$ As an additional cost to cast CARDNAME, discard two cards. | NumCards$ 3 | Defined$ You | SpellDescription$ Draw three cards.
DeckHas:Ability$Discard
DeckHints:Keyword$Madness & Ability$Delirium
SVar:Picture:http://www.wizards.com/global/images/magic/general/cathartic_reunion.jpg
Oracle:As an additional cost to cast Cathartic Reunion, discard two cards.\nDraw three cards.
Code: Select all
Name:Nimble Innovator
ManaCost:3 U
Types:Creature Vedalken Artificer
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.
SVar:TrigDraw:DB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/nimble_innovator.jpg
Oracle:When Nimble Innovator enters the battlefield, draw a card.
Code: Select all
Name:Oviya Pashiri, Sage Lifecrafter
ManaCost:G
Types:Legendary Creature Human Artificer
PT:1/2
A:AB$ Token | Cost$ 2 G T | TokenAmount$ 1 | TokenName$ Servo | TokenTypes$ Artifact,Creature,Servo | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Create a 1/1 colorless Servo artifact creature token.
A:AB$ Token | Cost$ 4 G T | TokenAmount$ 1 | TokenName$ Construct | TokenTypes$ Artifact,Creature,Construct | TokenOwner$ You | TokenColors$ Colorless | TokenPower$ X | TokenToughness$ X | SpellDescription$ Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
SVar:X:Count$Valid Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/oviya_pashiri_sage_lifecrafter.jpg
Oracle:{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.\n{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
Code: Select all
Name:Reckless Fireweaver
ManaCost:1 R
Types:Creature Human Artificer
PT:1/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ Whenever an artifact enters the battlefield under your control, CARDNAME deals 1 damage to each opponent.
SVar:TrigDmg:AB$ DealDamage | Cost$ 0 | Defined$ Player.Opponent | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/reckless_fireweaver.jpg
Oracle:Whenever an artifact enters the battlefield under your control, Reckless Fireweaver deals 1 damage to each opponent.
Code: Select all
Name:Refurbish
ManaCost:3 W
Types:Sorcery
A:SP$ ChangeZone | Cost$ 3 W | Origin$ Graveyard | Destination$ Battlefield | TgtPrompt$ Choose target artifact card in your graveyard | ValidTgts$ Artifact.YouCtrl | SpellDescription$ Return target artifact card from your graveyard to the battlefield.
SVar:Picture:http://www.wizards.com/global/images/magic/general/refurbish.jpg
Oracle:Return target artifact card from your graveyard to the battlefield.
Code: Select all
Name:Restoration Gearsmith
ManaCost:2 W B
Types:Creature Human Artificer
PT:3/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target artifact or creature card from your graveyard to your hand.
SVar:TrigChangeZone:AB$ChangeZone | Cost$ 0 | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Artifact.YouCtrl,Creature.YouCtrl
SVar:Picture:http://www.wizards.com/global/images/magic/general/restoration_gearsmith.jpg
Oracle:When Restoration Gearsmith enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
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