hm its commented out for reason, it seems the Trigger can't work with Player objects yet.
so would it be better to get it working for both, or make new trigger?
PS: i added some more Logic into
Fabricate (like with Haste)
specially extra logic for "
Marionette Master" and "
Cultivator of Blades".
for that one its: "list.size > power ? counter : token"
means for "
Marionette Master" if AI has many artifacts, it would prefer +1/+1 counter.
hm i am still trying to add check for trigger so that AI looks if putting Tokens onto the Battlefield would let the HostCard get +1/+1 counter too.
But that might be to complicated :/
hm while seeing that,
Fabricate Creatures probably need one of this "DeckHints:Ability$Counters" or "DeckHas:Ability$Counters", but i currently don't know which one.