Upcoming Release: Forge version 1.5.57
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Re: Upcoming Release: Forge version 1.5.57
by Xitax » 02 Oct 2016, 00:44
I also tried and failed. I might have to take pictures of packs again...
Re: Upcoming Release: Forge version 1.5.57
by Agetian » 02 Oct 2016, 05:08
Would be nice if you could do it, Xitax!
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Re: Upcoming Release: Forge version 1.5.57
by friarsol » 06 Oct 2016, 12:50
Krazy, any chance you'll be able to roll another release this weekend? I'm not going to be around, but between everyone we should be able to fire it off and post the new version.
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Re: Upcoming Release: Forge version 1.5.57
by Agetian » 08 Oct 2016, 07:04
In r32301 I updated Kaya, Ghost Assassin to get rid of the somewhat counterintuitive targeting mechanism where first you target a creature and then decide whether to exile the creature of Kaya herself. Things seem to work correctly according to my testing, but I'm not sure if maybe there was a bigger reason to implement it the way it was implemented. If there was a reason for that, let me know and I'll revert that part.
EDIT: Reverted it since apparently Kaya does not target herself (which is odd and tbh I would never have guessed that it has to work the way it has to work, lol).
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EDIT: Reverted it since apparently Kaya does not target herself (which is odd and tbh I would never have guessed that it has to work the way it has to work, lol).
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Re: Upcoming Release: Forge version 1.5.57
by Hanmac » 08 Oct 2016, 09:25
I am currently doing some tweaking of her first ability. Hope to get it finish before next release.
Needthree four different way for:
after reading some post I found the last in the list is possible too. Hm maybe I don't need to rewrite as much as I thought.
Need
- Without Target: exile herself if she is still on the battlefield. (Do Check StrictlySelf)
- With Target: if she does choose herself (StrictlySelf check too)
- with Target: choose Target
- Without Target: but no exile.
after reading some post I found the last in the list is possible too. Hm maybe I don't need to rewrite as much as I thought.
Re: Upcoming Release: Forge version 1.5.57
by friarsol » 08 Oct 2016, 13:49
#2 doesn't matter. If she targets herself, and she's not on the battlefield the ability will fizzleHanmac wrote:I am currently doing some tweaking of her first ability. Hope to get it finish before next release.
Needthreefour different way for:
- Without Target: exile herself if she is still on the battlefield. (Do Check StrictlySelf)
- With Target: if she does choose herself (StrictlySelf check too)
- with Target: choose Target
- Without Target: but no exile.
after reading some post I found the last in the list is possible too. Hm maybe I don't need to rewrite as much as I thought.
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Re: Upcoming Release: Forge version 1.5.57
by Hanmac » 08 Oct 2016, 15:40
@friarsol: no its like that:
if you do target a creature, and THEN choose that Kaya should exile herself she needs to be on the battlefield for that.
(Kaya does not target herself which is the main reason for that problem)
if you do target a creature, and THEN choose that Kaya should exile herself she needs to be on the battlefield for that.
(Kaya does not target herself which is the main reason for that problem)
Re: Upcoming Release: Forge version 1.5.57
by KrazyTheFox » 09 Oct 2016, 13:36
I can definitely get a new release out tomorrow.
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Re: Upcoming Release: Forge version 1.5.57
by friarsol » 12 Oct 2016, 01:06
Any luck?KrazyTheFox wrote:I can definitely get a new release out tomorrow.
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Re: Upcoming Release: Forge version 1.5.57
by KrazyTheFox » 14 Oct 2016, 14:25
Sorry, no. Plans unexpectedly changed and I ended up being busy for the past few days. I'll make another attempt today.
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Re: Upcoming Release: Forge version 1.5.57
by Agetian » 14 Oct 2016, 15:06
Important: As of r32344, Forge for Android no longer compiles with the following error message:
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forge.game.card.Card: can't find referenced method 'void sort(java.util.Comparator)' in class java.util.List
[INFO] You should check if you need to specify additional program jars.
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Re: Upcoming Release: Forge version 1.5.57
by friarsol » 14 Oct 2016, 15:07
Ah I'll check it out.Agetian wrote:Important: As of r32344, Forge for Android no longer compiles with the following error message:This may be related to a change in Card.java implemented in r32344?.. The method in question is possibly missing in the Android SDK we're targeting.
- Code: Select all
forge.game.card.Card: can't find referenced method 'void sort(java.util.Comparator)' in class java.util.List
[INFO] You should check if you need to specify additional program jars.
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Re: Upcoming Release: Forge version 1.5.57
by Agetian » 14 Oct 2016, 15:24
Works now, thanks for the prompt resolution, Sol!
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Re: Upcoming Release: Forge version 1.5.57
by friarsol » 14 Oct 2016, 15:51
Been doing a lot of Python lately, totally wasn't thinking that Java was finicky about how you have to sort.Agetian wrote:Works now, thanks for the prompt resolution, Sol!
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Re: Upcoming Release: Forge version 1.5.57
by KrazyTheFox » 15 Oct 2016, 03:54
Before I do the release, is there anything notable that needs to be in the changes file?
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