Re: Aether Revolt Spoiler Season
i added Scrounging Bandar using new MoveCounter logic.
might not be perfect for the AI jetzt but i tested it and it seems to work.
might not be perfect for the AI jetzt but i tested it and it seems to work.
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YesssssssssssMarek14 wrote:It's almost 2 AM here, so I am going to bed; I will enter the cards into the Upcoming later if no one gets there first
This also needs logic neccesary to let Forge know when you can pay the rest of the spell with these abilities, so you can stop with activating mana abilities, and a way to handle combinations (convoke+improvise and delve+improvise are both possible). Though it would be also possible to simply make improvise as a convoke clone now and rework them later.Hanmac wrote:@Agetian the problem is that such paying mechanics need to be done AFTER mana Abilities.
http://magicjudge.tumblr.com/post/15556 ... is-convoke
Which is why we need to rework convoke and Delve to get Improvise right.
Name:Daredevil Dragster
ManaCost:3
Types:Artifact Vehicle
PT:4/4
T:Mode$ Phase | Phase$ EndCombat | ValidPlayer$ Player | IsPresent$ Card.Self+attackedThisCombat,Card.blocking+Self | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ At end of combat, if CARDNAME attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
SVar:TrigPutCounter:DB$PutCounter | CounterType$ VELOCITY | CounterNum$ 1 | SubAbility$ DBSac
SVar:DBSac:DB$ Sacrifice | SacValid$ Self | ConditionCheckSVar$ X | References$ X | RememberSacrificed$ True | SubAbility$ DBDraw
SVar:DBDraw:DB$ Draw | NumCards$ DrawX | References$ DrawX | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$Valid Card.Self+counters_GE2_VELOCITY
SVar:DrawX:Remembered$Amount.Twice
K:Crew:2
SVar:Picture:http://www.wizards.com/global/images/magic/general/daredevil_dragster.jpg
Oracle:At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.\nCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)