Re: Puzzle Mode
Posted: 21 Aug 2017, 03:33
I can't solve any puzzle help me, for example, first Demo puzzle, please!
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for the demo puzzle, target opponent Gurmag Angler with Tendrils of Corruption using 3 blue mana and 1 black mana, let it resolve (it gets 4 damage), then use 2 black mana for X on Crypt Rats ability, while the ability is on stack, Use 1 black mana for X on Crypt Rats again, last in first out ruling, the 1 damage will resolve killing Crypt Rats, Young Wolf, and opponent Gurmag Angler, Undying triggers returning it to battlefield with a +1/+1 counter, then 2 damage on stack resolve leaving your Gurmag Angler alive killing opponent Young Wolf, then go to declare attack phase and attack opponent with your Gurmag Angler, since he has 5 life and you have 2 life, you win...donKixot1 wrote:I can't solve any puzzle help me, for example, first Demo puzzle, please!
# Once Lava Burst is implemented, Blaze can be replaced with Lava Burst
[metadata]
Name:Perplexing Chimera (GatheringMagic.com) 121515 - Lava's Labors Lost
URL:http://www.gatheringmagic.com/seanuy-121515-lavas-labors-lost/
Goal:Win
Turns:2
Difficulty:Hard
Description: Survive and win on your next turn.
[state]
ActivePlayer=AI
ActivePhase=COMBAT_DECLARE_ATTACKERS
HumanLife=4
AILife=6
humanhand=Vertigo; Sacred Boon; Blaze|Set:6ED
humangraveyard=
humanlibrary=Hematatite Talisman
humanbattlefield=Mountain|Set:IA; Mountain|Set:IA|Tapped; Mountain|Set:IA|Tapped; Plains|Set:IA; Plains|Set:IA; Plains|Set:IA|Tapped; Snow-Covered Mountain|Set:IA; Snow-Covered Forest|Set:IA; Phyrexian War Beast; Bestial Fury|Attaching:420; Phyrexian War Beast|Tapped|Id:420; Orcish Bloodpainter; Armor of Faith|Attaching:422; Blinking Spirit|Id:422; Darien, King of Kjeldor; Hematite Talisman
aibattlefield=Swamp|Set:IA; Swamp|Set:IA|Tapped; Swamp|Set:IA|Tapped; Forest|Set:IA; Forest|Set:IA; Forest|Set:IA|Tapped; Forest|Set:IA|Tapped; Snow-Covered Island|Set:IA; Fyndhorn Elves; Lim-Dul's Cohort; Phobian Phantasm|Attacking|Tapped; Surging Might|Attaching:424; Zombie Musher|Tapped|Attacking|Id:424; Deadly Insect|Tapped|Attacking; Surging Might|Attaching:426; Gorilla Berserkers|Tapped|Attacking|Id:426
aihand=
aigraveyard=
ailibrary=
aiexile=
[metadata]
Name:Perplexing Chimera (GatheringMagic.com) 120815 - Mirror Images
URL:http://www.gatheringmagic.com/seanuy-120815-mirror-images/
Goal:Win
Turns:1
Difficulty:Hard
Description:Win this turn. Urza's Incubator will be set to Shapeshifter type, no matter what you choose.
[state]
ActivePlayer=human
ActivePhase=main1
HumanLife=3
AILife=8
humanhand=Nameless Inversion; Gigantoplasm
humangraveyard=Riptide Shapeshifter; Dimir Doppelganger; Chimeric Staff
humanlibrary=
humanbattlefield=Island|Set:USG; Island|Set:USG; Island|Set:USG; Island|Set:USG; Island|Set:USG; Island|Set:USG; Swamp|Set:USG; Swamp|Set:USG; Swamp|Set:USG; Temple of Deceit; Reflecting Pool; Mothdust Changeling; Lazav, Dimir Mastermind|ExecuteScript:LazavCopy->420; Cairn Wanderer; Sol Ring; Urza's Incubator|ChosenType:Shapeshifter
aibattlefield=Plains|Set:USG|Tapped; Island|Set:USG|Tapped; Island|Set:USG|Tapped; Swamp|Set:USG|Tapped; Arcane Sanctum; Arcane Sanctum|Tapped; Urza's Tower|Set:8ED|Tapped; Urza's Power Plant|Set:8ED|Tapped; Urza's Power Plant|Set:8ED|Tapped; Urza's Mine|Set:8ED|Tapped; Sydri, Gavanic Genius; Sanctum Gargoyle; Shield of the Righteous|Attaching:420; Sanctum Gargoyle|Id:420; Solemn Simulacrum|Tapped; Salvage Titan|Tapped; Goblin Boom Keg; Sword of Kaldra; Spine of Ish Sah
aihand=
aigraveyard=
ailibrary=
aiexile=
Grim Flayer|ExecuteScript:TrigDig
humanprecast=Grim Flayer:AB#Dig
Falkenrath Noble|Countres:P1P1=1;
The way I had done this in the past was put the cards in the description so the player can read them at start. Anything else seems over complex.Nigol wrote:since you need to know the top 2 cards in your library.
That is what I did, but not everyone knows exactly what Blur of Blades does just by looking at the name (I don't), at least with the preordain you get the chance to look at the card text, which if this was a normal game you would have had the time to look at it when Grim Flayer triggered.Xitax wrote:The way I had done this in the past was put the cards in the description so the player can read them at start. Anything else seems over complex.