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Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 09:49
by austinio7116
While investigating I noticed that Temporary Insanity also has the same powerLTX scripting - and in that case there is a mismatch between the oracle text and the target prompt text (target text says "less than or equal to" whereas the oracle text is correct just saying "less than"). Perhaps this card was used as an example so the error was propagated from there.

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 09:50
by austinio7116
Marek14 wrote:
austinio7116 wrote:For solemnity we may want to improve the AI so that it realizes it shouldn't play e.g. Harnessed Lightning when a Solemnity is out.
Not necessarily, though, it might still have enough energy banked to kill something.
True - it is more complex than that.

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 13:14
by austinio7116
austinio7116 wrote:Something is not right with Earthshaker Khenra - the ETB trigger did not trigger when I had an opposing creature with equal power to Earthshaker Khenra. I'll test further later today.

Update - further testing suggests it is only when power is equal - perhaps the script phrase "Creature.powerLTX" means less than, rather than less than or equal to as it should be.
Thanks for the fix Agetian

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 16:09
by austinio7116
Resolute Survivors seemed to trigger 3 times when Angel of Condemnation was exerted.
Screenshot_20170627-170442.png

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 16:48
by Agetian
No prob, I think I fixed Resolute Survivors too. :)
EDIT: Hmm, or not... :/ I actually can't make it trigger that way with either implementation, old or new...

- Agetian

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 18:39
by austinio7116
Perhaps this log helps show what happened:
Screenshot_20170627-170451.png

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 19:08
by austinio7116
Agetian wrote:No prob, I think I fixed Resolute Survivors too. :)
EDIT: Hmm, or not... :/ I actually can't make it trigger that way with either implementation, old or new...

- Agetian
I can only reproduce it on Android - it seems to work fine on desktop ??

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 19:24
by Agetian
Hmm that's odd, I'll see if I can reproduce it on Android :/ It's going to be one weird bug if it's platform-specific...

- Agetian

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 19:32
by austinio7116
Could it be a different AI profile between the two rather than the platform ? I'll try to rule that out later.

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 19:45
by austinio7116
Doesn't seem to be that. The AI seems to get more triggers every time, I have seen 4, then 5 now

Re: Hour of Devastation spoiler season

PostPosted: 27 Jun 2017, 20:50
by austinio7116
I also noticed that the Resolute Survivors "whenever you exert" trigger appears to active even if the card is in the graveyard.

Re: Hour of Devastation spoiler season

PostPosted: 28 Jun 2017, 02:52
by Agetian
austinio7116 wrote:While testing this Angel of Condemnation / Resolute Survivors I have noticed that the first Angel of Condemnation ability appears to exile the target card permamently - it does not bounce back from exile - perhaps there is a mistake in the script. Sorry I don't know the scripting syntax well enough to understand if there is a mistake yet.

I also noticed that the Resolute Survivors "whenever you exert" trigger appears to active even if the card is in the graveyard.
Hmm, tried both Angel of Condemnation abilities, they seem to return the creature to the battlefield just fine for me (once again, tested on PC for now, will get to testing on an actual Android device later today). Fixed the Resolute Survivors trigger such that it only triggers when the card is on the battlefield. :)

Oh, here's an idea: can you try dumping the battlefield state in a situation where the AI would get multiple triggers for exert? I can try loading that on my end and seeing if I can repro and fix it. :)

- Agetian

Re: Hour of Devastation spoiler season

PostPosted: 28 Jun 2017, 05:24
by austinio7116
Try this.

Edit - no need, see below

Re: Hour of Devastation spoiler season

PostPosted: 28 Jun 2017, 05:30
by austinio7116
Let me see if resolute survivors fix deals with the issue.

Perhaps it was triggering in all zones - including the deck and the difference was on android I was using a deck with the survivors in it, but on PC I was adding it just to the battlefield with Dev mode.

That'll be it.

I'll just confirm.

Thanks

Re: Hour of Devastation spoiler season

PostPosted: 28 Jun 2017, 06:04
by austinio7116
Yes that was it, so it's fixed now. And the Angel issue you are right, it's fine, I just misread the rules. Awesome card that angel!