Added some cards
Hello, I am new to the forum and I just recently learned how to compile Forge and add some of my own cards in the Java code.
First, I am having trouble understanding all the data types (aka classes) but I was able to piece together cards from other ones to make working cards. I mainly added these cards to simulate a token deck I am building, it works nicely whenever Beastmaster ascension works (It doesn't work half the time
so I have to visualize an army of +11/+11 insect creatures and +12/+12 wolves) Here is the list:
Howl of the Night Pack
Beacon of Creation
Khalni Heart Expedition
Echoing Courage
Harrow (halfway working)
Khalni and Harrow I just copied Kodama's Reach and switched some code around.
Howl of the Night Pack was easy, and then Beacon of Creation was a copy except I added "shuffle back into deck" effect from another Beacon card. Echoing Courage has a brother that does the opposite.
Second, I noticed a couple bugs in the downloadable source code (from google code). Mainly Bushido can be multi-proc'd for infinite creature size. Useful in quest mode ^_^ And Beastmaster Ascension doesn't seem to work when the opponent blocks. If someone could find a better way to program the Beastmasters ability I would also add Coat of Arms (because it works under a similar principle)
Finally, I can provide source for those cards upon request, and if anyone has any mono-green token card suggestions that need programming I could take a kick at it.
Thoughts?
First, I am having trouble understanding all the data types (aka classes) but I was able to piece together cards from other ones to make working cards. I mainly added these cards to simulate a token deck I am building, it works nicely whenever Beastmaster ascension works (It doesn't work half the time
so I have to visualize an army of +11/+11 insect creatures and +12/+12 wolves) Here is the list:Howl of the Night Pack
Beacon of Creation
Khalni Heart Expedition
Echoing Courage
Harrow (halfway working)
Khalni and Harrow I just copied Kodama's Reach and switched some code around.
Howl of the Night Pack was easy, and then Beacon of Creation was a copy except I added "shuffle back into deck" effect from another Beacon card. Echoing Courage has a brother that does the opposite.
Second, I noticed a couple bugs in the downloadable source code (from google code). Mainly Bushido can be multi-proc'd for infinite creature size. Useful in quest mode ^_^ And Beastmaster Ascension doesn't seem to work when the opponent blocks. If someone could find a better way to program the Beastmasters ability I would also add Coat of Arms (because it works under a similar principle)
Finally, I can provide source for those cards upon request, and if anyone has any mono-green token card suggestions that need programming I could take a kick at it.
Thoughts?