Reflecting Pool: Is this keyword worthwhile?
So I've been playing in my local copy with an implementation of Reflecting Pool. It occurred to me that nearly the same code ought to be useful to implement Fellwar Stone and Exotic Orchard, and I am presently planning to make this my first attempt to add a keyword. It would probably look something like
abAddManaLandProduces:$You (for Reflecting Pool)
abAddManaLandProduces:$Opp (for Exotic Orchard)
Plus there has to be some differentiator to cover the fact that Reflecting pool can add colorless and Exotic Orchard can't. According to Gatherer, there are 3 green creatures (Harvester Druid, Quirion Explorer, and Sylvok Explorer) that would also be easy to implement with this keyword. (Only Reflecting Pool is on the request list though).
It seems to me like it would be worthwhile to add it this way, even though it's clearly a low-use-case keyword (unlike the ones Rob and Chris are adding that enable dozens of new cards). If anyone has another opinion, or feedback on the overly long keyword itself
, let me know.
abAddManaLandProduces:$You (for Reflecting Pool)
abAddManaLandProduces:$Opp (for Exotic Orchard)
Plus there has to be some differentiator to cover the fact that Reflecting pool can add colorless and Exotic Orchard can't. According to Gatherer, there are 3 green creatures (Harvester Druid, Quirion Explorer, and Sylvok Explorer) that would also be easy to implement with this keyword. (Only Reflecting Pool is on the request list though).
It seems to me like it would be worthwhile to add it this way, even though it's clearly a low-use-case keyword (unlike the ones Rob and Chris are adding that enable dozens of new cards). If anyone has another opinion, or feedback on the overly long keyword itself