MageKing17 wrote:Chris H. wrote:Hmm, I just put together a test deck with several
Animate Artifact auras and several artifacts including an equipment. I animated the equip and the other artifacts OK, bu when I then tried to equip the animated equipment onto another animated artifact ... Forge became confused.
At one point the equip had two separate images.

Remember that rule 301.5c states, "An Equipment that's also a creature can't equip a creature."
`
I took a quick look into this problem. I added a few checks and the AI will no longer attempt to animate an equip and if an equip is animated the AI will no longer attempt to equip one of it's creatures with the animated equip.
So I have half of this problem resolved. I could also place similar checks into the code for the human ... but I thought that a simple hack placed into the resolve code for
Animate Artifact could call the unEquip method.
The equip detaches and becomes animated. The previously equip-ed creature looses the equips abilities but the creature retains the equip picture. And the detail panel states that the creature is still equip-ed. I am afraid that I will I have to resort to the same hacks for the human that I placed in the code for the AI.