Mixed suggestions/fixes
Here are some things I found, that might be added:
1. Irini Sengir shouldn't raise the cost of green white enchantments by 4 (obviously, that would make her super broken)
Fix:
1. Irini Sengir shouldn't raise the cost of green white enchantments by 4 (obviously, that would make her super broken)
Fix:
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Irini Sengir
2 B B
Legendary Creature Vampire Dwarf
White enchantment spells and green enchantment spells cost 2 more to cast.
2/2
CostChange:All:More:2:Spell:white/green:Enchantment:OnlyOneBonus
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Vampire Aristocrat
2 B
Creature Vampire Rogue
no text
2/2
Bloodthrone Vampire
1 B
Creature Vampire
no text
1/1
Pestilence Demon
5 B B B
Creature Demon
no text
7/6
Flying
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if(cardName.equals("Nantuko Husk") || cardName.equals("Phyrexian Ghoul"))
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if(cardName.equals("Nantuko Husk") || cardName.equals("Phyrexian Ghoul") || cardName.equals("Vampire Aristocrat") || cardName.equals("Bloodthrone Vampire"))
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if(cardName.equals("Pestilence"))
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if(cardName.equals("Pestilence") || cardName.equals("Pestilence Demon"))
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ability.setDescription("B: Pestilence deals 1 damage to each creature and each player.");
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ability.setDescription("B: deals 1 damage to each creature and each player.");
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vampire_aristocrat.jpg http://www.wizards.com/global/images/magic/general/vampire_aristocrat.jpg
bloodthrone_vampire.jpg http://www.wizards.com/global/images/magic/general/bloodthrone_vampire.jpg
pestilence_demon.jpg http://www.wizards.com/global/images/magic/general/pestilence_demon.jpg