Shandalar Clone

The first time I've ever played magic was by playing this Microprose game back in '97. It's been quite awhile (coding Forge is more fun than playing Magic), but I used to play the Shandalar part of this game for hours and hours... the sheer amount of updates that have gone into Manalink (now 12+ years later) just show this game's undeniable awesomeness
Now, Forge Quest mode is a lot of fun, but I'm still missing the "running-around-doing-stuff" part which Shandalar has. So I've been thinking about adding a "Shandalar" part to Forge for a long long time now, basically right as I was adding my first card to MTGForge (as it was called back then
).
A few weeks ago, I finally got off my lazy butt and started messing around with Java 2D, and based off of code from a tutorial I found online, I now have some kind of "engine" that actually works! I have a little guy composed out of sprites (ripped from an old video game) running around the map (also blatantly stolen), running into random encounters (Final Fantasy style) of opponents and actually getting to play a game of magic against them.
There's still a lot of work to be done (and bugs to be fixed), but I thought I'd share this anyway... I'd love to hear some suggestions from you guys.
Plus, if there's any good graphic artists out there with lots of free time on their hands, I could use the help
Here's a few screenshots:

Now, Forge Quest mode is a lot of fun, but I'm still missing the "running-around-doing-stuff" part which Shandalar has. So I've been thinking about adding a "Shandalar" part to Forge for a long long time now, basically right as I was adding my first card to MTGForge (as it was called back then

A few weeks ago, I finally got off my lazy butt and started messing around with Java 2D, and based off of code from a tutorial I found online, I now have some kind of "engine" that actually works! I have a little guy composed out of sprites (ripped from an old video game) running around the map (also blatantly stolen), running into random encounters (Final Fantasy style) of opponents and actually getting to play a game of magic against them.
There's still a lot of work to be done (and bugs to be fixed), but I thought I'd share this anyway... I'd love to hear some suggestions from you guys.
Plus, if there's any good graphic artists out there with lots of free time on their hands, I could use the help

Here's a few screenshots: