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Layout Issues in game mode

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Layout Issues in game mode

Postby zaroblan » 28 Jul 2010, 11:15

Greetings oh mighty and majestic developers of Forge,

I recently built a variant of a TurboFog deck (attached) with Reliquary Tower, four Howling Mines and four Font of Mythos. Oh yes ... Jace Beleren was in there too. This resulted in drawing many cards and having no maximum and size. It became almost impossible to keep track of what was in my hand.

Is there any way you could make the hand area (of the player) stackable much like the battlefield (in play area)?

I have also attached a screen shot which makes this quite clear. Thank goodness I have a wide screen on my laptop. On my home PC this would have been an unplayable deck.

Thanks in advance,

Robert "The Turquoise Mage" Lancaster
Attachments
TurboFogDeckAndScreenshot.zip
TurboFog deck and screenshot
(126.28 KiB) Downloaded 176 times
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Re: Layout Issues in game mode

Postby Snacko » 28 Jul 2010, 12:09

With the newer releases there's a new hand and play area functionality. Both will size and stack as needed. See the attached screenshot:
Image
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Re: Layout Issues in game mode

Postby DennisBergkamp » 28 Jul 2010, 15:49

And I must say, it really is quite cool to see the dynamic zooming in/zooming out in action :mrgreen:
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Re: Layout Issues in game mode

Postby zaroblan » 29 Jul 2010, 08:45

That functionality may be there but I had to turn off the New GUI features as it keeps throwing exceptions on my machine.
I have posted the problem under another thread in this forum.
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