Next beta release
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Next beta release
by Chris H. » 29 Sep 2010, 20:52
We have a large number of new cards and some bug fixes and code improvements. I think that this weekend may be a good time to release the next beta.
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Re: Next beta release
by Sloth » 29 Sep 2010, 20:56
Good idea Chris! I'm sure some people are waiting for some Scars of Mirrodin cards to play with.
Let's make sure not to add any serious bugs until then.
Let's make sure not to add any serious bugs until then.
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Re: Next beta release
by friarsol » 29 Sep 2010, 21:10
Definitely time for a new release. There's been a major onslaught of new cards lately.
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Re: Next beta release
by DennisBergkamp » 29 Sep 2010, 21:25
Yup, and everything seems pretty stable...
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Re: Next beta release
by Rob Cashwalker » 29 Sep 2010, 22:46
Let's see a handful of keywords, a new deck generator, and oh yeah, a major architectural change to the card data storage!
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Re: Next beta release
by juzamjedi » 29 Sep 2010, 23:04
Excellent. I look forward to breaking things 
It seems like this project has a ton more support behind it than the other projects on this site. Is there a main CVS / where would I go to see if someone has already squashed a bug?

It seems like this project has a ton more support behind it than the other projects on this site. Is there a main CVS / where would I go to see if someone has already squashed a bug?
Re: Next beta release
by DennisBergkamp » 30 Sep 2010, 01:12
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Re: Next beta release
by Chris H. » 30 Sep 2010, 01:22
I may release it Saturday or Sunday. Hard to tell at this moment. If anyone is working on a project and they need more time to finish, then let me know and I can wait a few more days.
I am starting to think that releasing a new beta every week or so might be hard to maintain over the long term. Dennis is surely familiar with this sentiment. I also hope to avoid multiple bug-fix jars unless it is absolutely necessary.
A once a month at the start of the month release schedule might be best overall.
I am starting to think that releasing a new beta every week or so might be hard to maintain over the long term. Dennis is surely familiar with this sentiment. I also hope to avoid multiple bug-fix jars unless it is absolutely necessary.
A once a month at the start of the month release schedule might be best overall.
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Re: Next beta release
by friarsol » 30 Sep 2010, 01:55
It would be best if we had a build script for putting everything together and then into a package. That way you wouldn't have to spend however many hours putting everything together.Chris H. wrote:I may release it Saturday or Sunday. Hard to tell at this moment. If anyone is working on a project and they need more time to finish, then let me know and I can wait a few more days.
I am starting to think that releasing a new beta every week or so might be hard to maintain over the long term. Dennis is surely familiar with this sentiment. I also hope to avoid multiple bug-fix jars unless it is absolutely necessary.
A once a month at the start of the month release schedule might be best overall.
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Re: Next beta release
by zerker2000 » 30 Sep 2010, 02:04
Throwing in my two cents: "(unofficial BETA)".
Once a month would work well as a version which has less known bugs than usual, and is linked to by rares' blog. However, the point of the beta is for new bugs to be found quickly, and since not everyone uses the svn script, the releases should be kept relatively up to date.
Once a month would work well as a version which has less known bugs than usual, and is linked to by rares' blog. However, the point of the beta is for new bugs to be found quickly, and since not everyone uses the svn script, the releases should be kept relatively up to date.
We don't? As far as I remember, I was (at some point) able to use the eclipse built-in jar builder to compile it. Or at least a jar file that, when placed in the old forge directory(replacing the old jar, and having updated res/), functioned identically to the eclipse launch.It would be best if we had a build script for putting everything together and then into a package. That way you wouldn't have to spend however many hours putting everything together.
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Re: Next beta release
by Chris H. » 30 Sep 2010, 02:34
`friarsol wrote:It would be best if we had a build script for putting everything together and then into a package. That way you wouldn't have to spend however many hours putting everything together.
Turns out that putting together the archive is not too bad. Adding the new card names and the Commit log messages to the change file takes substantially more time.
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Re: Next beta release
by friarsol » 30 Sep 2010, 02:45
Well then we should have a script for that :-d Or at least a way to speed up the process.Chris H. wrote:`friarsol wrote:It would be best if we had a build script for putting everything together and then into a package. That way you wouldn't have to spend however many hours putting everything together.
Turns out that putting together the archive is not too bad. Adding the new card names and the Commit log messages to the change file takes substantially more time.
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Re: Next beta release
by friarsol » 30 Sep 2010, 13:50
Actually I was just thinking about this and maybe we could make a monthly release (with all the changelog info and everything) but also do a weekly trunk build. This would just be a quick build and zip, and we could post it up to http://code.google.com/p/cardforge/downloads/list for people who don't want to mess with svn downloading, but do want to see what we've been up to more than once a month.
This would be less likely to be stable as our monthly beta releases.
This would be less likely to be stable as our monthly beta releases.
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Re: Next beta release
by timmermac » 30 Sep 2010, 19:16
I'm actually finding the SVN releases that I download to be reasonably stable, aside from my own goofiness when typing in deck names into the easy/medium/hard text files. :-Þ
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Re: Next beta release
by DennisBergkamp » 30 Sep 2010, 19:35
Oftentimes they're actually more stable (since they include a lot of bugfixes). But in some cases, we screw up when adding new stuff - and then large parts of functionality might break 

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