Charming
I just wanted to mention that one of the features of the ability factory that Sol forecasted now "magicaly works": Charms.
Example:
Example:
- Code: Select all
Name:Evolution Charm
ManaCost:1 G
Types:Instant
Text:no text
A:SP$Fetch|Cost$1 G|Destination$Hand|FetchType$Land.Basic|FetchNum$1|PrecostDesc$Choose one - |SpellDescription$Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library;
A:SP$Retrieve|Cost$1 G|TgtPrompt$Choose target creature card in your graveyard|ValidTgts$Creature|Destination$Hand|SpellDescription$or return target creature card from your graveyard to your hand;
A:SP$Pump|Cost$1 G|ValidTgts$Creature|KW$Flying|TgtPrompt$Select target creature|SpellDescription$or target creature gains flying until end of turn.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/evolution_charm.jpg
End