Re: SVN Bug Reports
`Chris H. wrote:`
I believe that this one is my fault.![]()
I will take care of the 18 cards that share the same problem.
OK, I just fixed Deep Analysis and tested it, so I think that I am ready for the other 17.
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`Chris H. wrote:`
I believe that this one is my fault.![]()
I will take care of the 18 cards that share the same problem.
Krosan Tusker and Aurochs are now fixed in SVN.Replika wrote:r6699
Krosan Tusker is missing a .Self at ValidCard$ and isn't optional.
Aurochs counts all other attacking creatures instead of just other attacking Aurochs creatures. X:Count$Valid Aurochs.attacking+Other should do the trick (at least my self-written Aurochs Herd counts correctly with that).
The pump effect is slightly wrong from another point of view: The creatures get pumped right after being declared as attackers instad of putting a trigger on the stack.
I'll take care of 1. Apparently a missed edge case where no cards are in the searched zone.Chris H. wrote:1 ) I fixed the Flashback ability Deep Reconnaissance and in play testing I noticed a bug. The AI was able to cast this spell with no land in the library without any errors.
I cast this spell with no land in my library and the window displaying the CARDNAME + "Looking at Library" window appears with no lands listed. I could not find anywhere to click to remove this window and had to force quit the forge app.
I don't think Identity Crisis is scriptable. It was converted in r6625. Probably needs to be reverted.Corwin72 wrote:r6699
AI just played Identity Crisis against me and nothing happened.
Same thing here. For me it doesn't work on 02/19 and 02/14 version (with files from viewtopic.php?f=26&t=4029. Freezes somewhere around second boosterCorwin72 wrote:Build 6561
Still trying to complete a draft.
This time I did not include my Pics folder when creating a new build.
This screen shot is after 19 cards were drafted. My task manager shows that forge is using 310 megs of ram and using between 48 and 50% of the process. This is the second machine that I have tried to complete a draft.
Is anyone else having this problem?
Edit:
Tried a draft using the 2/19/2011 build. Success..
Tried a draft using the cube rarity files and it worked too.
Trying an SVN build now.
Regular draft rarity files worked but the cube froze me at 19 cards.
`friarsol wrote:AI just returned two Absorbs with a single Mnemonic Wall. etbReturnTgt must be buggy, we should convert the 15 or so cards over to Triggers.
I just retested Identity Crisis and it worked perfectly fine. The AI is now out of the loop on it.slapshot5 wrote:I don't think Identity Crisis is scriptable. It was converted in r6625. Probably needs to be reverted.Corwin72 wrote:r6699
AI just played Identity Crisis against me and nothing happened.
-slapshot5
I just tested too. Works fine. Stupid computer.jeffwadsworth wrote:I just retested Identity Crisis and it worked perfectly fine. The AI is now out of the loop on it.slapshot5 wrote:I don't think Identity Crisis is scriptable. It was converted in r6625. Probably needs to be reverted.Corwin72 wrote:r6699
AI just played Identity Crisis against me and nothing happened.
-slapshot5