Re: SVN Bug Reports
R 8216:
Destructive Force shows up at 5RR in the Deck Editor, but costs 4RR to play.
Destructive Force shows up at 5RR in the Deck Editor, but costs 4RR to play.
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`Hellfish wrote:Chris: hmm, that dialog shouldn't show unless you have more than one trigger to put on the stack. Which cards were involved?
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Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $
OS: Windows XP Version: 5.1 Architecture: x86
Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.
Detailed error trace:
java.lang.NullPointerException
at forge.quest.data.QuestPreferences.getWinsForVeryHardAI(QuestPreferences.java:153)
at forge.quest.data.QuestBattleManager.getOpponents(QuestBattleManager.java:83)
at forge.quest.gui.main.QuestBattle.getBattles(QuestBattle.java:375)
at forge.quest.gui.main.QuestMainPanel.createBattlePanel(QuestMainPanel.java:345)
at forge.quest.gui.main.QuestMainPanel.refreshNextMatchPanel(QuestMainPanel.java:491)
at forge.quest.gui.main.QuestMainPanel.refresh(QuestMainPanel.java:484)
at forge.quest.gui.main.QuestMainPanel.initUI(QuestMainPanel.java:71)
at forge.quest.gui.main.QuestMainPanel.<init>(QuestMainPanel.java:67)
at forge.quest.gui.QuestFrame.<init>(QuestFrame.java:37)
at forge.Gui_WinLose.quitButton_actionPerformed(Gui_WinLose.java:510)
at forge.Gui_WinLose$3.actionPerformed(Gui_WinLose.java:187)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
My quest.preferences was last updated as of r8202.friarsol wrote:Did you update your quest.preferences?
difficultyString=Easy,Normal,Hard,Very Hard
# Num of Wins for each Difficulty to gain a Booster, Rank, Duel vs Tougher AI Decks
winsForBooster=1,1,2,2
winsForRankIncrease=3,4,5,6
winsForMediumAI=10,9,8,7
winsForHardAI=20,18,16,14
winsForVeryHardAI=40,36,32,28
# When starting a quest this is how much of each type you'll start with. Plus your starting Credits.
startingBasicLand=20
startingSnowBasicLand=20
startingCommons=45,40,40,40
startingUncommons=20,15,15,15
startingRares=10,10,10,10
startingCredits=250
# When winning a booster pack, this is what you'll expect to see in a pack.
boosterPackCommon=7
boosterPackUncommon=3
boosterPackRare=1
# Match rewards that are used by the quest system
matchRewardBase=10
matchRewardTotalWins=0.3
matchRewardNoLosses=10
matchRewardPoisonWinBonus=50
matchRewardMilledWinBonus=40
matchRewardAltWinBonus=100
matchRewardWinOnFirstTurn=1500
matchRewardWinByTurnFive=250
matchRewardWinByTurnTen=50
matchRewardWinByTurnFifteen=5
matchRewardMullToZero=500Do you get the same error after starting a new quest?Jaedayr wrote:My quest.preferences was last updated as of r8202.friarsol wrote:Did you update your quest.preferences?
- Code: Select all
difficultyString=Easy,Normal,Hard,Very Hard
# Num of Wins for each Difficulty to gain a Booster, Rank, Duel vs Tougher AI Decks
winsForBooster=1,1,2,2
winsForRankIncrease=3,4,5,6
winsForMediumAI=10,9,8,7
winsForHardAI=20,18,16,14
winsForVeryHardAI=40,36,32,28
# When starting a quest this is how much of each type you'll start with. Plus your starting Credits.
startingBasicLand=20
startingSnowBasicLand=20
startingCommons=45,40,40,40
startingUncommons=20,15,15,15
startingRares=10,10,10,10
startingCredits=250
# When winning a booster pack, this is what you'll expect to see in a pack.
boosterPackCommon=7
boosterPackUncommon=3
boosterPackRare=1
# Match rewards that are used by the quest system
matchRewardBase=10
matchRewardTotalWins=0.3
matchRewardNoLosses=10
matchRewardPoisonWinBonus=50
matchRewardMilledWinBonus=40
matchRewardAltWinBonus=100
matchRewardWinOnFirstTurn=1500
matchRewardWinByTurnFive=250
matchRewardWinByTurnTen=50
matchRewardWinByTurnFifteen=5
matchRewardMullToZero=500
The quest.preferences file used to be only read on a new quest start, so changes to the preferences file would not make a difference.Jaedayr wrote:r8220
Got the following after closing the window showing cards won that popped up at the end of a quest win.
Fixed! Thanks UnderFlow.UnderFlow wrote:R 8216:
Destructive Force shows up at 5RR in the Deck Editor, but costs 4RR to play.
Fixed! Thanks DeadSpeak.DeadSpeak wrote:Hi everyone,
From the Stack:
SVN revision: $Revision: 4891 $
Abyssal Persecutor lets you win even if he is in play when the opponent goes below 0 life.
- DeadSpeak
`timmermac wrote:r8294: Grim Affliction and Dementia Bat do not show either card pictures or set info.
Edit: Add Insatiable Souleater to this as well. I'm noticing that all affected cards are from New Phyrexia.
Edit 3: It is definite now: All cards from New Phyrexia that I have encountered to this point do not show either card pictures or set info.