Re: SVN Bug Reports
Thanks for the info, I'll give that a try.
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Fixed. Thanks lazylockie.lazylockie wrote:Clearwater Goblet is triggering on both upkeeps, when it should trigger only on your own.
Fixed. Thanks Corwin.Corwin72 wrote:Creeping Tar Pit is colorless after being activated. It should be Blue and Black.
`jeffwadsworth wrote:Doomgape. The AI does not sacrifice a creature at the beginning of its upkeep. Probably related to the GainLife AF.
SVar:TrigGainLife:AB$GainLife | Cost$ Sac<1/Creature> | Defined$ You | LifeAmount$ XWell, I didn't script the card so I didn't touch it. I think I noticed some GainLife AI code added a while back that might have given the AI an option here...and it simply chooses to not commit the sacrifice.Chris H. wrote:`jeffwadsworth wrote:Doomgape. The AI does not sacrifice a creature at the beginning of its upkeep. Probably related to the GainLife AF.
I found this in the card file:`
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SVar:TrigGainLife:AB$GainLife | Cost$ Sac<1/Creature> | Defined$ You | LifeAmount$ X
So the sac is handled as an alt type cost. I know that the AI can handle at least the tap and mana type costs. Can it handle the sac and other type costs?
We may need to get in there and add some more SVar:RemAIDeck:True
The card is just scripted wrong, even the human player can just cancel the ability. The sacrificing is not a cost.Chris H. wrote:`jeffwadsworth wrote:Doomgape. The AI does not sacrifice a creature at the beginning of its upkeep. Probably related to the GainLife AF.
I found this in the card file:`
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SVar:TrigGainLife:AB$GainLife | Cost$ Sac<1/Creature> | Defined$ You | LifeAmount$ X
So the sac is handled as an alt type cost. I know that the AI can handle at least the tap and mana type costs. Can it handle the sac and other type costs?
We may need to get in there and add some more SVar:RemAIDeck:True
Mmh, then additional code has to be written. I will try to do it.SoulStorm wrote:Sloth, I just had the opportunity to test Psionic Sliver and it still doesn't work. The Psionic Sliver deals and receives damage correctly, but other slivers deal damage without receiving any.
I think there may just be a typo:Sloth wrote:Mmh, then additional code has to be written. I will try to do it.SoulStorm wrote:Sloth, I just had the opportunity to test Psionic Sliver and it still doesn't work. The Psionic Sliver deals and receives damage correctly, but other slivers deal damage without receiving any.
K:stPumpAll:Sliver:0/0/SVar=DamageOther & SVar=DamageSelf:no Condition:All Sliver creatues have "tap: This creature deals 2 damage to target creature or player and 3 damage to itself."
SVar:DamageOther:AB$DealDamage | Cost$ T | Tgt$ CP | NumDmg$ 2 | SubAbility$ SVar=DBDamageSelf | SpellDescription$ This creature deals 2 damage to target creature or player and 3 damage to itself.
SVar:DBDamageSelf:DB$DealDamage | NumDmg$ 3 | Defined$ Self
Yes, that did it. Thanks slapshot.slapshot5 wrote:I think there may just be a typo:Sloth wrote:Mmh, then additional code has to be written. I will try to do it.SoulStorm wrote:Sloth, I just had the opportunity to test Psionic Sliver and it still doesn't work. The Psionic Sliver deals and receives damage correctly, but other slivers deal damage without receiving any.The second SVar in the stPumpAll line should be "DBDamageSelf", correct?
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K:stPumpAll:Sliver:0/0/SVar=DamageOther & SVar=DamageSelf:no Condition:All Sliver creatues have "tap: This creature deals 2 damage to target creature or player and 3 damage to itself."
SVar:DamageOther:AB$DealDamage | Cost$ T | Tgt$ CP | NumDmg$ 2 | SubAbility$ SVar=DBDamageSelf | SpellDescription$ This creature deals 2 damage to target creature or player and 3 damage to itself.
SVar:DBDamageSelf:DB$DealDamage | NumDmg$ 3 | Defined$ Self
-slapshot5
