Re: SVN Bug Reports
Any more information aside from the AI trying to cast Blaze? How much mana was available? Etc?Jaedayr wrote:r9121
Got the following during Computer EndCombat Phase.
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Any more information aside from the AI trying to cast Blaze? How much mana was available? Etc?Jaedayr wrote:r9121
Got the following during Computer EndCombat Phase.
The AI had two non-basic lands in play, I don't remember which ones they were, and they were both tapped at the time I saw the error. This occurred during the quest "Don't play with fire".friarsol wrote:Any more information aside from the AI trying to cast Blaze? How much mana was available? Etc?Jaedayr wrote:r9121
Got the following during Computer EndCombat Phase.
`Sloth wrote:Off topic: This is a boring and poorly designed deck. Maybe I should take a look at the special quest decks next.
Fixed! Thanks Agetian.Agetian wrote:Here's a report relevant to SVN r9144: the AI used Freyalise's Radiance and then did not have to pay its Cumulative Upkeep cost - the card continued to gather age counters every turn but the AI did not pay mana in its upkeep and yet the enchantment stayed in play.
I wonder if the trigger needs to be cleared/recreated when Control changes. This may be necessary in AF_GainControl as well.slapshot5 wrote:r9202:
I played Control Magic on Compy's Hedron Rover. The Landfall bonus still got triggered whenever Compy played a land.
I would have expected it to get triggered now when I played a land, not compy.
Fixed. Thanks.Corwin72 wrote:r9212
Vendilion Clique has issues when targeting the player by the player.
You get to look at your library then choose a card from your library and then draw a card.
Dread was just an extra space in the script. Fix coming soon.lazylockie wrote:r9243
Boggart Mob is triggering on any combat damage - nvm, still testing it.
Dolmen Gate isn't working. My attacking creatures are still dying
Dread is triggering when a creature deals damage to another (it should trigger only when it deals damage to you)
HumanLife=-1
AILife=-1
HumanCardsInPlay=NONE
AICardsInPlay=Swamp; Swamp; Forest; Forest; Drudge Skeletons
HumanCardsInHand=NONE
AICardsInHand=Shambling Shell
HumanCardsInGraveyard=NONE
AICardsInGraveyard=NONE
HumanCardsInLibrary=NONE
AICardsInLibrary=NONE
END