Re: SVN Bug Reports
The AI won't use the ability for now. Thanks Agetian.Agetian wrote:SVN r9251: the AI casts Shambling Shell and sacrifices it to try and put a counter on the sacrificed Shambling Shell instead of on other creatures that it has.
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The AI won't use the ability for now. Thanks Agetian.Agetian wrote:SVN r9251: the AI casts Shambling Shell and sacrifices it to try and put a counter on the sacrificed Shambling Shell instead of on other creatures that it has.
I just tried Goblin Grenade and it worked fine. What did you sacrifice Biribau? (and maybe can you post the error report next time)
`slapshot5 wrote:r9279
Many cards have duplicate text. See:
Clone
Siren's Call (good example; it shows '\r\n' not being translated, which may give a clue)
Vesuvan Doppelganger
-slapshot5
What happened? It never used to be this way?Sloth wrote:The problem with duplicate spell texts comes from cards with:
A. "SpellAbility XXX = new Spell(card)" and
B. "card.addSpellAbility(XXX);"
just put "XXX.setDescription("");" before B and the duplicate is gone (But maybe the stack description too).
I just did a test with Mana Leak and it worked (both without paying and with paying). It must be a problem with the X cost.friarsol wrote:Has anyone noticed the AI properly paying mana for CounterMagic with UnlessCosts? I just Condescend -ed his spell for 3, it resolved (allowing me to Scry) but then the Spell still resolved. The AI only had 2 mana available, and neither land is now tapped.
I can't say for those, but I wonder if some of the other ones have to do with my converting some Auras to be Spell_Permanents.slapshot5 wrote:What happened? It never used to be this way?Sloth wrote:The problem with duplicate spell texts comes from cards with:
A. "SpellAbility XXX = new Spell(card)" and
B. "card.addSpellAbility(XXX);"
just put "XXX.setDescription("");" before B and the duplicate is gone (But maybe the stack description too).
I tested Condescend and it also worked (both without paying and with paying).friarsol wrote:Has anyone noticed the AI properly paying mana for CounterMagic with UnlessCosts? I just Condescend -ed his spell for 3, it resolved (allowing me to Scry) but then the Spell still resolved. The AI only had 2 mana available, and neither land is now tapped.
Alright good. Must just be my local changes. I didn't think it would affect that, but wasn't sure.Sloth wrote:I tested Condescend and it also worked (both without paying and with paying).
C:\Users\Mike\Downloads\forge>java -Xmx1024m -jar run-forge.jar
Exception in thread "main" java.lang.NoClassDefFoundError: forge/BoosterDraft
Caused by: java.lang.ClassNotFoundException: forge.BoosterDraft
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: forge.Gui_NewGame. Program will exit.