Re: Card Development Questions
Seeing the cards with multizone targeting in the remaining cards file: are things like Chaoslace implemented correctly? (i.e. able to change target from spell to permanent or vice versa)?
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I think they should be alright. I didn't test redirection at the time (because it didn't exist), but I don't see why they should suffer the same way Clockspinning does. A card will only be in the Stack zone if it's a Spell, and will only be in the Battlefield zone if it's a Permanent. But by allowing for targets to either zone, it should be able to change targets from one to the other without a problem.Marek14 wrote:Seeing the cards with multizone targeting in the remaining cards file: are things like Chaoslace implemented correctly? (i.e. able to change target from spell to permanent or vice versa)?
I actually looked at Nix the other day and the problem is that sunburst doesn't track colorless mana. I looked at another potential way of tracking it but ran out of time before I could get it working.Marek14 wrote:Noted we're missing Nix, so I have to ask: do cards like Clone work correctly with sunburst? Both this interaction and Nix requires to be always aware what types of mana were used to cast something (as Nix can be basically reworded into "if no white/blue/black/red/green/colorless mana was spent to cast the spell"...
The spoiled legends of the Commander 2013 set also need to know how much mana was paid to cast them.Marek14 wrote:Noted we're missing Nix, so I have to ask: do cards like Clone work correctly with sunburst? Both this interaction and Nix requires to be always aware what types of mana were used to cast something (as Nix can be basically reworded into "if no white/blue/black/red/green/colorless mana was spent to cast the spell"...
True...Sloth wrote:The spoiled legends of the Commander 2013 set also need to know how much mana was paid to cast them.Marek14 wrote:Noted we're missing Nix, so I have to ask: do cards like Clone work correctly with sunburst? Both this interaction and Nix requires to be always aware what types of mana were used to cast something (as Nix can be basically reworded into "if no white/blue/black/red/green/colorless mana was spent to cast the spell"...
I wouldn't take those descriptions too much to heart. They are just very brief descriptions about what needs to happen. Equinox is stupidly complex, one of my college buddies and I have a discussion about coding it basically everytime I see him if we end up talking Magic. I wouldn't be surprised if it ends up in the last 20 to get scripted.
Yes, some cards are like thatfriarsol wrote:I wouldn't take those descriptions too much to heart. They are just very brief descriptions about what needs to happen. Equinox is stupidly complex, one of my college buddies and I have a discussion about coding it basically everytime I see him if we end up talking Magic. I wouldn't be surprised if it ends up in the last 20 to get scripted.
And of course, your description doesn't even cover "10/4/2004: Equinox will not counter a spell that has a random chance of destroying a land." or "10/1/2008: Will not counter a spell which would destroy a land only if a choice is made." scenarios.
Since I don't particularly see snapshots happening anytime soon, I always pictured it as something like this:
1. Check if Targeted Spell has a Destroy or DestroyAll ability effect somewhere in it's Ability Chain.
2. Check if a land you control is a legal target of or Defined to be destroyed by any of the Destroy effects, and check to make sure this destruction is not behind any random chance or other choices.
3. Check if all of those lands have active destruction prevention via (pseudo)regeneration or indestructible.
But once again, very very complex.
Hah, I'm not sure if that should matter. We would just need to check if there's a singular creature type check in the Targeting, and that type is the one that Wall of Shadows cares about (usually walls).Marek14 wrote:Yes, some cards are like thatAnd Wall of Shadows would ideally need a full list of cards that target creature types on the off-chance some smart guy Artificially Evolves it
No it definitely doesn't count. I was showing examples of what we would be looking for.Marek14 wrote:Are you sure Grassland Crusader counts? It can normally target creatures of two different types, so unless it's Artificially Evolved to mention the same type twice...
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under Celestial Dawn, {R/G/W} under False Darn, {U/R/G} under Quicksilver Elemental,
under Mycosynth Lattice and {R/G/W} under Sunglasses of Urza.
symbol would be payable by white or colorless mana and would have to be displayed as a hybrid cost {W/C}.I don't think we have thattimmermac wrote:Marek, does Celestial Dawn work like that on BotArena? I haven't tried playing that in ages.