The Attacking param doesn't work with Hidden$ True.
-slapshot5
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It doesn't work without it, either. Oh well.slapshot5 wrote:The Attacking param doesn't work with Hidden$ True.
-slapshot5
I am pretty sure I did that one and it was working. Long time ago though.
It would be pretty simple to add a RevealValid param. Then if Reveal is True, only reveal those card(s) that match valid.jeffwadsworth wrote:Okay, I need to make the reveal optional if it's a creature. Right now, if Reveal$ True is there, it reveals the card no matter what. Does anyone (I am looking at you Sol) know what can be done here?
Gracias Senor!slapshot5 wrote:It would be pretty simple to add a RevealValid param. Then if Reveal is True, only reveal those card(s) that match valid.jeffwadsworth wrote:Okay, I need to make the reveal optional if it's a creature. Right now, if Reveal$ True is there, it reveals the card no matter what. Does anyone (I am looking at you Sol) know what can be done here?
-slapshot5
Edit:
Try it with latest SVN. RevealValid$ Creature
No need for Reveal$ True
-slapshot5
Re: Prismatic Strandsjeffwadsworth wrote:So it would require something like "RememberColor$ ChosenColor" within the Effect line similar to "RememberCard$ Remembered".
Slapshot, I tested this script for Prismatic Strands.slapshot5 wrote:Re: Prismatic Strandsjeffwadsworth wrote:So it would require something like "RememberColor$ ChosenColor" within the Effect line similar to "RememberCard$ Remembered".
Give it another try with latest SVN. It should work without adding anything to the card.txt
-slapshot5
No, your script is correct. I introduced a bug with the ChosenColor property when I added support for Scuttlemutt and the like. It's fixed now in SVN. I tested your Prismatic Strands and it works for me now.jeffwadsworth wrote:I used a Serra Angel and chose white. It still did 4 points to the AI. Do you see any issues with it?
Works perfectly. Thanks.slapshot5 wrote:No, your script is correct. I introduced a bug with the ChosenColor property when I added support for Scuttlemutt and the like. It's fixed now in SVN. I tested your Prismatic Strands and it works for me now.jeffwadsworth wrote:I used a Serra Angel and chose white. It still did 4 points to the AI. Do you see any issues with it?
-slapshot5