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Next beta, 2011 first release

PostPosted: 09 Jan 2011, 15:30
by Chris H.
I guess that everyone has finished their end of year festivities, hope you had a good time. :)

I think that we should release another beta next weekend. We have a lot of new cards and many new bug fixes. Oh, and the wonderful ui improvements made to the new GUI battlefield and the New Game windows.

I see that Sol merged some of Choppic's work into the deck editor. I see that the card detail panel no longer grows as the window is re-sized. Unfortunately, this did not fix the issue that I noticed when my monitor is set to 1024 x 768.

I think that we might be able to get everything to fit at the smallest screen size. I suspect that TableModel.resizeCols() may be the place to address this issue, although I could be wrong. :)

Anyway, does releasing a new beta in about a weeks time sound good to everyone?

I see that we have two new commiters. I like to thank people for their contributions to each beta release. I suspect that the google nickname "cun030876" may be for Choppic. The other google nickname "raineszm" I am unsure about. I can use the google nickname. Or someone can provide me with their forum nickname so that I can give a more proper thank you.

Re: Next beta, 2011 first release

PostPosted: 09 Jan 2011, 15:39
by Sloth
I'm fine with the new realease (not that I've commited a lot, but Slapshot sure added a ton of cards).

For the name riddles I propose using the notes on this page to identify commiters: http://code.google.com/p/cardforge/people/list

Re: Next beta, 2011 first release

PostPosted: 09 Jan 2011, 23:05
by DennisBergkamp
Well, I can clear those up (I added them to the list, after all :) )

Cun = choppic, he told me he'd rather have other people commit his work though, which is fine... but maybe I'll remove him from the list?
raines = sentient6
evrkaraca = Fnoed

Re: Next beta, 2011 first release

PostPosted: 10 Jan 2011, 00:53
by Chris H.
DennisBergkamp wrote:Well, I can clear those up (I added them to the list, after all :) )

Cun = choppic, he told me he'd rather have other people commit his work though, which is fine... but maybe I'll remove him from the list?
raines = sentient6
evrkaraca = Fnoed
`
Thank you Dennis. :)

You can keep Choppic on the list unless he would rather not be listed as a committer. It took me many months before I was ready to make my first commit and I am probably the weakest link on the team. :)

We can try to merge his work in the meantime. We want to give people a chance to contribute at their own speed.

Re: Next beta, 2011 first release

PostPosted: 10 Jan 2011, 18:28
by Hellfish
A release before the triggers system is added to the main trunk would be nice, god knows it's gonna need all the time before beta release it can get ;)

Re: Next beta, 2011 first release

PostPosted: 10 Jan 2011, 19:03
by Chris H.
I hope to release the next beta on this upcoming Friday or Saturday. :D

Re: Next beta, 2011 first release

PostPosted: 13 Jan 2011, 22:30
by Chris H.
We are getting close to the next release. I can wait until after Sloth fixes the combat damage bug. Once this bug is fixed, if someone can update the cards with the python script I can then use this rev for the release.

Re: Next beta, 2011 first release

PostPosted: 13 Jan 2011, 22:55
by friarsol
Oh good. I was going to ask if someone could do this since I have 470 odd files modified for AF$Mana

Re: Next beta, 2011 first release

PostPosted: 14 Jan 2011, 06:29
by Sloth
Chris H. wrote:We are getting close to the next release. I can wait until after Sloth fixes the combat damage bug. Once this bug is fixed, if someone can update the cards with the python script I can then use this rev for the release.
Thanks Chris. I will fix it today. Normal damage is already fixed again, but first strike damage is still assigned twice (This should be the reason for the bug with Wall of Spears Sol encountered).

EDIT: The bug fixed now.

Re: Next beta, 2011 first release

PostPosted: 14 Jan 2011, 20:06
by Sloth
I just noticed, that we are 6 cards short of 6000! Another milestone to celebrate.

Re: Next beta, 2011 first release

PostPosted: 14 Jan 2011, 20:29
by slapshot5
Ok Chris. I ran the SetInfo script and checked everything in, so we should be good to go for the beta as of r5145.

-slapshot5

Re: Next beta, 2011 first release

PostPosted: 14 Jan 2011, 21:40
by Chris H.
slapshot5 wrote:Ok Chris. I ran the SetInfo script and checked everything in, so we should be good to go for the beta as of r5145.
`
Thank you. I went ahead and updated to r5148, this fixes a bug and only gives us one new card without the setInfo. I do not think that anyone will mind. :mrgreen:

Re: Next beta, 2011 first release

PostPosted: 14 Jan 2011, 22:18
by Jaedayr
as of r5152 I now show exactly 6,000 cards in my Deck Editor! Congrats to all on this milestone and thank you for your contributions to make a fun game. =D>