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Re: Card Contributions

Postby Northmoc1344 » 19 Sep 2020, 21:16

The TapsForMana trigger wasn't set up to look for specific colors of produced mana before, so that's why your trigger was firing too much.

I think I may have gotten it sorted in the trigger! Just tested with Crawling Barrens and a Swamp. Crawling Barrens tap produced C C, Swamp produced only B!

Thanks again for the scripts. Almost done with this set!
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Re: Card Contributions

Postby squee1968 » 19 Sep 2020, 21:53

A-ha! And here I thought I was doing something wrong. I sort of based it on Gauntlet of Power.
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Re: Card Contributions

Postby Bluntflame » 30 Sep 2020, 16:32

Do we have any date that Zen Rising is going to the android port?
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Re: Card Contributions

Postby Northmoc1344 » 30 Sep 2020, 16:52

All but 2 ZNR (and all ZNC) cards are in the latest snapshot.

In general, requests for "when will X be done" aren't responded to. With a team of volunteers, things get done when they get done.
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hullbreacher

Postby Flexy » 02 Dec 2020, 13:43

The card is working, how do I get the image into forge?

Code: Select all
Name:Hullbreacher
ManaCost:2 U
Types:Creature Merfolk Pirate
PT:3/2
K:Flash
R:Event$ Draw | ActiveZones$ Battlefield | ValidPlayer$ Opponent | ReplaceWith$ TrigToken | NotFirstCardInDrawStep$ True | Description$ If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with {T}, Sacrifice this artifact: Add one mana of any color.")
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | LegacyImage$ c a treasure sac rna
SVar:Picture:http://www.wizards.com/global/images/magic/general/hullbreacher.jpg
Oracle:Flash\n    If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "T, Sacrifice this artifact: Add one mana of any color.")
Image
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Re: Card Contributions

Postby Flexy » 13 Dec 2020, 03:39

I am testing it now. Looks like it is working. I am still not sure what makes the art show up for these cards.

Code: Select all
Name:Toggo, Goblin Weaponsmith
ManaCost:2 R
Types:Legendary Creature Goblin Artificer
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Land.YouCtrl | Execute$ TrigToken | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with “Equipped creature has '{1}, {T}, Sacrifice rcok: This creature deals 2 damage to any target.'" and equip {1}.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 |  TokenScript$ rock | TokenOwner$ You | LegacyImage$ rock
SVar:Picture:https://i.imgur.com/Nhcrfxs.jpg
K:Partner
Oracle:Whenever a land enters the battlefield under your control, create a colorless Equipment artifact token named Rock with "Equipped creature has ‘{1}, {T}, Sacrifice Rock: This creature deals 2 damage to any target'" and equip {1}.
Partner (You can have two commanders if both have partner.)
Here is the rock
Code: Select all
Name:Rock
ManaCost:1
Types:Artifact Equipment
K:Equip:1
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddAbility$ TorchDamage | Description$ Equipped creature has "{1}{T}, Sacrifice Rock: This creature deals 2 damage to any target."
SVar:TorchDamage:AB$ DealDamage | Cost$ 1 T Sac<1/Card.Attached+namedRock/equipped Rock> | ValidTgts$ Creature,Player,Planeswalker | TgtPrompt$ Select any target | NumDmg$ 2 | DamageSource$ Sacrificed | SpellDescription$ Rock deals 2 damage to any target.
SVar:NonStackingAttachEffect:True
Oracle:\nEquipped creature has "{1}{T}, Sacrifice Rock: This creature deals 2 damage to any target."\nEquip {1}
ImageImage
Last edited by Flexy on 17 Dec 2020, 00:29, edited 2 times in total.
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Magus of the Order

Postby Flexy » 16 Dec 2020, 13:23

Code: Select all
Name:Magus of the Order
ManaCost:2 G G
Types:Creature Human Wizard
PT:3/3
A:AB$ ChangeZone | Cost$ G T Sac<1/CARDNAME>  Sac<1/Creature.Other+Green/another green creature> | Origin$ Library | Destination$ Battlefield | ChangeType$ Card.Creature+Green | ChangeNum$ 1
SpellDescription$: Search your library for a green creature card, put it onto the battlefield, then shuffle your library.
SVar:Picture:https://i.imgur.com/srct9Sl.jpg
Oracle:{G} {T} Sacrifice Magus of the Order and another green creature: Search your library for a green creature card, put it onto the
battlefield, then shuffle your library.
Image
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Re: Card Contributions

Postby squee1968 » 19 Dec 2020, 04:35

Code: Select all
Name:Realmwalker
ManaCost:2 G
Types:Creature Shapeshifter
PT:2/3
K:Changeling
K:ETBReplacement:Other:ChooseCT
SVar:ChooseCT:DB$ ChooseType | Defined$ You | Type$ Creature | SpellDescription$ As CARDNAME enters the battlefield, choose a creature type. | AILogic$ MostProminentInComputerDeck
S:Mode$ Continuous | Affected$ Creature.TopLibrary+YouCtrl | AffectedZone$ Library | MayLookAt$ You | Description$ You may look at the top card of your library any time.
S:Mode$ Continuous | Affected$ Creature.TopLibrary+ChosenType+YouCtrl | MayPlay$ True | AffectedZone$ Library | Description$ You may cast creature spells of the chosen type from the top of the library.
Oracle:Changeling\nAs Realmwalker enters the battlefield, choose a creature type.\nYou may look at the top card of your library at any time.\nYou may cast creature spells of the chosen type from the top of the library.
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Re: Card Contributions

Postby squee1968 » 21 Dec 2020, 15:44

I'm almost positive that this has nothing to do with my script, but with realmwalker, once you have looked, you can't see the top card anymore unless the library gets shuffled.
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Coercive Recruiter

Postby Flexy » 25 Dec 2020, 23:54

Code: Select all
Name:Coercive Recruiter
ManaCost:4 R
Types:Creature Orc Pirate
PT:4/3
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+Other+Pirate | TriggerZones$ Battlefield  | Execute$ TrigChange | TriggerDescription$ Whenever CARDNAME or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
SVar:TrigChange:DB$GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | TriggeredCard | Types$ Pirate
SVar:PlayMain1:OPPONENTCREATURES
SVar:Picture:http://www.wizards.com/global/images/magic/general/coercive_recruiter.jpg
Oracle:Whenever CARDNAME or another Pirate enters the battlefield under your control, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Last edited by Flexy on 26 Dec 2020, 13:33, edited 1 time in total.
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Malcom, Keen-Eyed Navigator

Postby Flexy » 26 Dec 2020, 13:32

Code: Select all
Name:Malcom, Keen-Eyed Navigator
ManaCost:2 U
Types:Legendary Creature Siren Pirate
PT:2/2
K:Flying
K:Partner
T:Mode$ DamageDone | ValidSource$ Card.Self| ValidTarget$ Opponent | Execute$ DBTreasureTokens | TriggerDescription$ Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+Other+Pirate  | TriggerZones$ Battlefield  | ValidTarget$ Opponent | Execute$ DBTreasureTokens | TriggerDescription$ Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
SVar:DBTreasureTokens:DB$ Token | TokenAmount$ 1 | TokenScript$ c_a_treasure_sac | TokenOwner$ You | LegacyImage$ c a treasure sac c20
SVar:Picture:https://i.imgur.com/HYwbvkW.jpg
Oracle: Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n Partner (You can have two commanders if both have partner.)
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Breeches, Brazen Plunderer

Postby Flexy » 02 Jan 2021, 18:40

Code: Select all
Name:Breeches, Brazen Plunderer
ManaCost:3 R
Types:Legendary Creature Goblin Pirate
PT:3/3
K:Menace
K:Partner
T:Mode$ DamageDone | ValidSource$ Creature.YouCtrl+Pirate | ValidTarget$ Opponent | TriggerZones$ Battlefield | Execute$ TrigExile | TriggerZones$ Battlefield | TriggerDescription$Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents’ libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells.
SVar:TrigExile:DB$ Dig | DigNum$ 1 | Defined$ TriggeredDefendingPlayer | DestinationZone$ Exile | RememberChanged$ True | SubAbility$ DBEffect
SVar:DBEffect:DB$ Effect | RememberObjects$ RememberedCard | StaticAbilities$ STPlay | SVars$ Z | SubAbility$ DBCleanup | ExileOnMoved$ Exile | Duration$ Permanent
SVar:STPlay:Mode$ Continuous | MayPlay$ True | MayPlayIgnoreColor$ True | EffectZone$ Command | Affected$ Card.IsRemembered | AffectedZone$ Exile | CheckSVar$ Z | References$ Z | Description$ During
any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:X:Count$ValidHand Card.DefenderCtrl
SVar:Y:Count$InYourHand
SVar:Z:Count$CreaturesAttackedThisTurn_Pirate
SVar:Picture:https://i.imgur.com/MCGADl3.jpg
Oracle:Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents’ libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. \nPartner (You can have two commanders if both have partner.)
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Scute Swarm

Postby Flexy » 29 Jan 2021, 18:25

Code: Select all
Name:Scute Swarm
ManaCost:2 G
Types:Creature Insect
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | IsPresent$ Land.YouCtrl | PresentCompare$ LE5 | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCopy | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
SVar:TrigToken:DB$Token | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You | LegacyImage$ g 1 1 insect ons
SVar:TrigCopy:DB$ CopyPermanent | Defined$ Self
SVar:Picture:https://i.imgur.com/l0yzMCT.jpeg
Oracle:Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of Scute Swarm instead.
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Kodama of the east Tree

Postby Flexy » 01 Feb 2021, 18:53

Code: Select all
Name:Kodama of the East Tree
ManaCost:4 G G
Types:Legendary Creature Spirit
PT:6/6
K:Reach
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | ValidCard$ Permanent.Other+YouCtrl+IsNotRemembered | WithoutManaCost$ True | Optional$  True | Execute$ TrigChange | TriggerDescription$ Whenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield.
SVar:TrigChange:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Permanent.Other+cmcLEX | TgtPrompt$ Select target  permanent less or equal converted mana cost| RememberChanged$ True | SubAbility$ DBCleanup
SVar:X:TriggeredCard$CardManaCost
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
SVar:Picture:https://i.imgur.com/EjuyVTy.jpg
Oracle:Reach\n\nWhenever another permanent enters the battlefield under your control, if it wasn't put onto the battlefield with this ability, you may put a permanent card with equal or lesser converted mana cost from your hand onto the battlefield.\n\n Partner (you can have two commanders if both have partner.)
library. If you do, you gain life equal to its converted mana cost.
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Feed the Swarm

Postby manaburn » 08 Feb 2021, 16:25

Code: Select all
Name:Feed the Swarm
ManaCost:1 B
Types:Sorcery
A:SP$ Destroy | Cost$ 1 B | ValidTgts$ Creature.OppCtrl,Enchantment.OppCtrl | SubAbility$ DBLoseLifeYou | TgtPrompt$ Select target creature or enchantment | SpellDescription$ Destroy target creature or enchantment. You lose life equal to its converted mana cost.
SVar:DBLoseLifeYou:DB$LoseLife | Defined$ You | LifeAmount$ X | References$ X
SVar:X:Targeted$CardManaCost
SVar:Picture:https:*c1.scryfall.*/file/scryfall-cards/large/front/f/6/f6b2eba7-862a-4efd-9f65-065fb2070855.jpg
Oracle:Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's converted mana cost.
My first card, a copy and paste from some others. Seems to work properly so far.
The asterisks in the SVar:Picture field needs to be fixed with since the spam filter won't allow me to post the a proper link.
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