friarsol wrote:Also, why is this locked into the Human's Mana Pool? Shouldn't it be based off the controller's mana pool?
I just based it on the existing block, so not sure what the reason is. But I guess its from when the AI had no mana pool.
Could I use getController or would there need to be two blocks, one for each player? (
Sorry, still too new to have these things come naturally

) Also, how could I test it? I don't know of any card where the AI actually has excess mana (Isuppose in the case of
Glissa Sunseeker, if the AI activates her ability he could destroy moxen and annoying 0-cost artifact creatures.
EDIT: Okay, I have that working now. Still have to keep RemAIDeck in Glissa's script because of targeting though (he'll will target the most expensive artifact you own it seems).