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Re: Card Contributions

PostPosted: 29 Jan 2011, 11:31
by Hellfish
For things like Hero of Oxid Ridge, I like Sol's idea of "Effect cards". Basically they're emblems with durations. HoOR would create an effect card with an stPumpAll keyword that disappears at end of turn, for instance.

Re: Card Contributions

PostPosted: 29 Jan 2011, 14:13
by friarsol
PhoenixAvenger wrote:Now there's a card I wouldn't have even thought to look under. I thought I vaguely remembered one card that had this keyword, but since I didn't find it, I must've thought I was remembering incorrectly.
Hehe. Usually I think of Wall of Wonder when I think of the Animate Wall ability. But I just searched for "didn't have defender" and Dark Maze popped up first.

Re: Card Contributions

PostPosted: 29 Jan 2011, 16:55
by friarsol
I just checked the MBS and I know Phoenix already said how many were left, but I think a few of the Living Artifacts have been done since then:

MBS: 116 (34) / 150 = 77.33%

pretty impressive for a set that's not even released yet.

Re: Card Contributions

PostPosted: 29 Jan 2011, 17:46
by Hellfish
It's almost on par with M10 already :D

Re: Card Contributions

PostPosted: 29 Jan 2011, 19:16
by lazylockie
Sloth wrote:I added all cards from you PhoenixAvenger (but hold back Hero of Oxid Ridge and Shimmer Myr) and also added Signal Pest from you lazylockie. Thanks a lot for the contributions!

EDIT: And nice target prompt of Decimator Web btw PhoenixAvenger.
The Signal Pest is partially complete, since it's missing "can't be blocked by creatures with reach". I don't know if you guys want 100% accurate cards, but if not, then:

Name:Guul Draz Assassin
ManaCost:B
Types:Creature Vampire Assassin
Text:no text
PT:1/1
K:stSetPT:1:1:LevelGE2:2:2:LevelGE4:4:4:LEVEL 2-3 2/2 LEVEL 4+ 4/4
K:Level up:1 B
K:maxLevel:4
A:AB$ Pump | Cost$ B T | Tgt$ TgtC | IsPresent$Creature.countersGE4LEVEL+Self | NumAtt$ -4 | NumDef$ -4 | SpellDescription$ Target creature gets -4/-4 until end of turn.
A:AB$ Pump | Cost$ B T | Tgt$ TgtC | IsPresent$Creature.countersGE2LEVEL+countersLE3LEVEL+Self | NumAtt$ -2 | NumDef$ -2 | SpellDescription$ Target creature gets -2/-2 until end of turn.
SVar:X:Number$4
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/guul_draz_assassin.jpg
SetInfo:ROE|Rare|http://magiccards.info/scans/en/roe/112.jpg
End
Sol mentioned IsPresent isn't the best solution, but functionally it's still the same.

Re: Card Contributions

PostPosted: 29 Jan 2011, 19:45
by Hellfish
Actually, Sloth fixed Signal Pest up proper using his new CantBeBlockedBy keyword.

Re: Card Contributions

PostPosted: 30 Jan 2011, 05:18
by jeffwadsworth
[quote="friarsol"]Andddd.. here's some Worldwake cards that look like they can be done now too
All done.


I will start on these next and edit the list.

Re: Card Contributions

PostPosted: 30 Jan 2011, 20:24
by PhoenixAvenger
Sloth wrote:And nice target prompt of Decimator Web btw PhoenixAvenger.
Yeah, that one I couldn't resist. :D I didn't feel bad about it, though, since there's really no "main mode" for Decimator Web.

And yeah, I was afraid Quick Sliver was a hack. Shimmer Myr had been on my "test this" list, but I ran out of time... Ah well, thanks, Hellfish.

In non-Mirrodin Beseiged news, some AF_Mana cards:
Code: Select all
Name:Birchlore Rangers
ManaCost:G
Types:Creature Elf Druid
Text:no text
PT:1/1
A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ W | SpellDescription$ Add W to your mana pool.
A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ U | SpellDescription$ Add U to your mana pool.
A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ B | SpellDescription$ Add B to your mana pool.
A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ R | SpellDescription$ Add R to your mana pool.
A:AB$ Mana | Cost$ tapXType<2/Elf> | Produced$ G | SpellDescription$ Add G to your mana pool.
K:Morph:G
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/birchlore_rangers.jpg
SetInfo:ONS|Common|http://magiccards.info/scans/en/on/248.jpg
End

Name:Cathodion
ManaCost:3
Types:Artifact Creature Construct
Text:no text
PT:3/3
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAddMana | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, add 3 to your mana pool.
SVar:TrigAddMana:AB$Mana | Cost$ 0 | Produced$ 1 | Amount$ 3
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/cathodion.jpg
SetInfo:MRD|Uncommon|http://magiccards.info/scans/en/mi/149.jpg
End

Name:Heritage Druid
ManaCost:G
Types:Creature Elf Druid
Text:no text
PT:1/1
A:AB$ Mana | Cost$ tapXType<3/Elf> | Produced$ G | Amount$ 3 | SpellDescription$ Add G G G to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/heritage_druid.jpg
SetInfo:MOR|Uncommon|http://magiccards.info/scans/en/mt/126.jpg
End

Name:Myr Moonvessel
ManaCost:1
Types:Artifact Creature Myr
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigAddMana | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, add 1 to your mana pool.
SVar:TrigAddMana:AB$Mana | Cost$ 0 | Produced$ 1
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/myr_moonvessel.jpg
SetInfo:DST|Common|http://magiccards.info/scans/en/ds/133.jpg
End

Name:Pentad Prism
ManaCost:2
Types:Artifact
Text:no text
K:Sunburst
A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ W | SpellDescription$ Add W to your mana pool.
A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ U | SpellDescription$ Add U to your mana pool.
A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ B | SpellDescription$ Add B to your mana pool.
A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ R | SpellDescription$ Add R to your mana pool.
A:AB$ Mana | Cost$ SubCounter<1/CHARGE> | Produced$ G | SpellDescription$ Add G to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/pentad_prism.jpg
SetInfo:5DN|Common|http://magiccards.info/scans/en/5dn/143.jpg
End

Name:Priest of Gix
ManaCost:2 B
Types:Creature Human Cleric Minion
Text:no text
PT:2/1
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigAddMana | TriggerDescription$ When CARDNAME enters the battlefield, add B B B to your mana pool.
SVar:TrigAddMana:AB$Mana | Cost$ 0 | Produced$ B | Amount$ 3
SVar:PlayMain1:TRUE
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/priest_of_gix.jpg
SetInfo:USG|Uncommon|http://magiccards.info/scans/en/us/150.jpg
End

Name:Seton, Krosan Protector
ManaCost:G G G
Types:Legendary Creature Centaur Druid
Text:no text
PT:2/2
A:AB$ Mana | Cost$ tapXType<1/Druid> | Produced$ G | SpellDescription$ Add G to your mana pool.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/seton_krosan_protector.jpg
SetInfo:ODY|Rare|http://magiccards.info/scans/en/od/267.jpg
End

Name:Skirge Familiar
ManaCost:4 B
Types:Creature Imp
Text:no text
PT:3/2
K:Flying
A:AB$ Mana | Cost$ Discard<1/Card> | Produced$ B | SpellDescription$ Add B to your mana pool.
SVar:RemAIDeck:True
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/skirge_familiar.jpg
SetInfo:USG|Uncommon|http://magiccards.info/scans/en/us/157.jpg
End
Some legendary creatures:
Code: Select all
Name:Agrus Kos, Wojek Veteran
ManaCost:3 R W
Types:Legendary Creature Human Soldier
Text:no text
PT:3/3
T:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
SVar:TrigPump:AB$PumpAll | Cost$ 0 | ValidCards$ Creature.attacking+Red | NumAtt$ 2 | SubAbility$ SVar=DBPump
SVar:DBPump:DB$PumpAll | ValidCards$ Creature.attacking+White | NumDef$ 2
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/agrus_kos_wojek_veteran.jpg
SetInfo:RAV|Rare|http://magiccards.info/scans/en/rav/190.jpg
End

Name:Geth, Lord of the Vault
ManaCost:4 B B
Types:Legendary Creature Zombie
Text:no text
PT:5/5
K:Intimidate
A:AB$ChangeZone | Cost$ X B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in an opponent's graveyard | ValidTgts$ Creature.YouDontCtrl,Artifact.YouDontCtrl | Tapped$ True | SubAbility$ SVar=DBMill | SpellDescription$ Put target artifact or creature card with converted mana cost X from an opponent's graveyard onto the battlefield under your control tapped. Then that player puts the top X cards of his or her library into his or her graveyard.
SVar:DBMill:DB$Mill | NumCards$ X | Defined$ Opponent
SVar:X:Targeted$CardManaCost
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/geth_lord_of_the_vault.jpg
SetInfo:SOM|Mythic|http://magiccards.info/scans/en/som/64.jpg
End

Name:Jaya Ballard, Task Mage
ManaCost:1 R R
Types:Legendary Creature Human Spellshaper
Text:no text
PT:2/2
A:AB$ Destroy | Cost$ R T Discard<1/Card> | ValidTgts$ Permanent.Blue | TgtPrompt$ Select target blue permanent | SpellDescription$ Destroy target blue permanent.
A:AB$ DealDamage | Cost$ 1 R T Discard<1/Card> | Tgt$ TgtCP | NumDmg$ 3 | SubAbility$SVar=DBNoRegen | SpellDescription$ CARDNAME deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
A:AB$ DamageAll | Cost$ 5 R R T Discard<1/Card> | NumDmg$ 6 | ValidPlayers$ Each | ValidCards$ Creature | ValidDescription$ each creature and each player. | SpellDescription$ CARDNAME deals 6 damage to each creature and each player.
SVar:DBNoRegen:DB$Pump | KW$ HIDDEN CARDNAME can't be regenerated. | Defined$ Targeted
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/jaya_ballard_task_mage.jpg
SetInfo:TSP|Rare|http://magiccards.info/scans/en/ts/166.jpg
End

Name:Kuro, Pitlord
ManaCost:6 B B B
Types:Legendary Creature Demon Spirit
Text:no text
PT:9/9
K:At the beginning of your upkeep, sacrifice CARDNAME unless you pay B B B B
A:AB$ Pump | Cost$ PayLife<1> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -1 | NumDef$ -1 | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn.
SVar:AntiBuffedBy:Creature
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/kuro_pitlord.jpg
SetInfo:CHK|Rare|http://magiccards.info/scans/en/chk/123.jpg
End

Name:Lin Sivvi, Defiant Hero
ManaCost:1 W W
Types:Legendary Creature Human Rebel
Text:no text
PT:1/3
A:AB$ ChangeZone | Cost$ X T | Origin$ Library | Destination$ Battlefield | ChangeType$ Permanent.Rebel+cmcLEX | ChangeNum$ 1 | SpellDescription$ Search your library for a Rebel permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.
A:AB$ ChangeZone | Cost$ 3 | ValidTgts$ Rebel.YouCtrl | Origin$ Graveyard | Destination$ Library | LibraryPosition$ -1 | TgtPrompt$ Select target Rebel card in your graveyard | SpellDescription$ Put target Rebel card in your graveyard on the bottom of your library.
SVar:X:Count$xPaid
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/lin_sivvi_defiant_hero.jpg
SetInfo:NMS|Rare|http://magiccards.info/scans/en/ne/12.jpg
End

Name:Savra, Queen of the Golgari
ManaCost:2 B G
Types:Legendary Creature Elf Shaman
Text:no text
PT:2/2
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Creature.Black | TriggerZones$ Battlefield | Execute$ TrigSacrifice | Optional$ True | TriggerDescription$ Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature.
T:Mode$ Sacrificed | ValidPlayer$ You | ValidCard$ Creature.Green | TriggerZones$ Battlefield | Execute$ TrigGainLife | Optional$ True | TriggerDescription$ Whenever you sacrifice a green creature, you may gain 2 life.
SVar:TrigSacrifice:AB$Sacrifice | Cost$ PayLife<2> | Defined$ Opponent | SacValid$ Creature | SacMessage$ Creature
SVar:TrigGainLife:AB$GainLife | Cost$ 0 | LifeAmount$ 2
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/savra_queen_of_the_golgari.jpg
SetInfo:RAV|Rare|http://magiccards.info/scans/en/rav/225.jpg
End

Name:Shauku, Endbringer
ManaCost:5 B B
Types:Legendary Creature Vampire
Text:no text
PT:5/5
K:Flying
K:stPumpSelf:Creature:0/0/HIDDEN CARDNAME can't attack.:isPresent Creature.Other:CARDNAME can't attack if another creature is on the battlefield.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ At the beginning of your upkeep, you lose 3 life.
A:AB$ ChangeZone | Cost$ T | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SubAbility$ SVar=DBCounter | SpellDescription$ Exile target creature and put a +1/+1 counter on CARDNAME.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | Defined$ You | LifeAmount$ 3
SVar:DBCounter:DB$PutCounter | CounterType$ P1P1 | CounterNum$ 1 | Defined$ Self
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/shauku_endbringer.jpg
SetInfo:MIR|Rare|http://magiccards.info/scans/en/mr/40.jpg
End

Name:Teysa, Orzhov Scion
ManaCost:1 W B
Types:Legendary Creature Human Advisor
Text:no text
PT:2/2
A:AB$ ChangeZone | Cost$ Sac<3/Creature.White> | ValidTgts$ Creature | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature | SpellDescription$ Exile target creature.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Black+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever another black creature you control is put into a graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.
SVar:TrigToken:AB$Token | Cost$ 0 | TokenImage$ W 1 1 Spirit | TokenAmount$ 1 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ Controller | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/teysa_orzhov_scion.jpg
SetInfo:GPT|Rare|http://magiccards.info/scans/en/gp/134.jpg
End

Name:Tibor and Lumia
ManaCost:2 U R
Types:Legendary Creature Human Wizard
Text:no text
PT:3/3
#Should the order of these be changed? I can't tell which one gets triggered first on a consistent basis... -PA
T:Mode$ SpellCast | ValidPlayer$ You | ValidCard$ Card.Blue | TriggerZones$ Battlefield | Execute$ TrigFlying | TriggerDescription$ Whenever you cast a blue spell, target creature gains flying until end of turn.
T:Mode$ SpellCast | ValidPlayer$ You | ValidCard$ Card.Red | TriggerZones$ Battlefield | Execute$ TrigTremor | TriggerDescription$ Whenever you cast a red spell, CARDNAME deals 1 damage to each creature without flying.
SVar:TrigFlying:AB$Pump | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ Flying
SVar:TrigTremor:AB$DamageAll | Cost$ 0 | ValidCards$ Creature.withoutFlying | NumDmg$ 1 | ValidDescription$ each creature without flying.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/tibor_and_lumia.jpg
SetInfo:GPT|Rare|http://magiccards.info/scans/en/gp/135.jpg
End
And a few other random cards:
Code: Select all
Name:Beacon Hawk
ManaCost:1 W
Types:Creature Bird
Text:no text
PT:1/1
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Opponent | CombatDamage$ True | Execute$ TrigUntap | Optional$ True | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may untap target creature.
A:AB$ Pump | Cost$ W | NumDef$ +1 | SpellDescription$ CARDNAME gets +0/+1 until end of turn.
SVar:TrigUntap:AB$Untap | Cost$ 0 | ValidTgts$ Creature
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/beacon_hawk.jpg
SetInfo:DIS|Common|http://magiccards.info/scans/en/di/3.jpg
End

Name:Illumination
ManaCost:W W
Types:Instant
Text:no text
A:SP$ Counter | Cost$ W W | Type$ Spell | Destination$ Graveyard | CounterValid$ Artifact,Enchantment | SpellDescription$ Counter target artifact or enchantment  spell. Its controller gains life equal to its converted mana cost. | SubAbility$ GainLifeTgtOwner/dX
SVar:dX:Count$TgtCardManaCost
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/illumination.jpg
SetInfo:MIR|Uncommon|http://magiccards.info/scans/en/mr/225.jpg
End

Name:Searing Meditation
ManaCost:1 R W
Types:Enchantment
Text:no text
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDamage | Optional$ True | TriggerDescription$ Whenever you gain life, you may pay 2. If you do, CARDNAME deals 2 damage to target creature or player.
SVar:TrigDamage:AB$DealDamage | Cost$ 2 | NumDmg$ 2 | Tgt$ TgtCP
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/searing_meditation.jpg
SetInfo:RAV|Rare|http://magiccards.info/scans/en/rav/226.jpg
End

Name:Warped Devotion
ManaCost:2 B
Types:Enchantment
Text:no text
#God, this way of splitting stuff up is so hacky... where's Defined$TriggeredOwner when you need it? -PA
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Hand | ValidCard$ Permanent.YouOwn | TriggerZones$ Battlefield | Execute$ TrigYouDiscard | TriggerDescription$ Whenever a permanent is returned to a player's hand, that player discards a card.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Hand | ValidCard$ Permanent.YouDontOwn | TriggerZones$ Battlefield | Execute$ TrigOppDiscard | Secondary$ True | TriggerDescription$ Whenever a permanent is returned to a player's hand, that player discards a card.
SVar:TrigYouDiscard:AB$Discard | Cost$ 0 | NumCards$ 1 | Mode$ TgtChoose | Defined$ You
SVar:TrigOppDiscard:AB$Discard | Cost$ 0 | NumCards$ 1 | Mode$ TgtChoose | Defined$ Opponent
SVar:RemAIDeck:True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/warped_devotion.jpg
SetInfo:8ED|Rare|http://magiccards.info/scans/en/8e/172.jpg
SetInfo:PLS|Uncommon|http://magiccards.info/scans/en/ps/57.jpg
End

Name:Withering Boon
ManaCost:1 B
Types:Instant
Text:no text
A:SP$ Counter | Cost$ 1 B PayLife<3> | Type$ Spell | CounterValid$ Creature | Destination$ Graveyard | SpellDescription$ Counter target creature spell.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/withering_boon.jpg
SetInfo:MIR|Uncommon|http://magiccards.info/scans/en/mr/50.jpg
End

Re: Card Contributions

PostPosted: 30 Jan 2011, 20:47
by jeffwadsworth
Great work Phoenix. Would you mind putting your cards up in a zip file like last time? Makes popping them up so much easier.

Re: Card Contributions

PostPosted: 30 Jan 2011, 21:23
by Sloth
I've added all of your cards PhoenixAvenger. Great work. =D>

And yes a zip-file would speed thinks up.

Re: Card Contributions

PostPosted: 30 Jan 2011, 21:32
by Sloth
I've also added Guul Draz Assassin. Thanks lazylockie.

Re: Card Contributions

PostPosted: 30 Jan 2011, 21:43
by PhoenixAvenger
Thanks, guys. :) I thought about a zip folder, but I shouldn't be submitting this many cards in one batch in the near future.

In the meantime, here's two more I've wanted that I just realized I can do:
Code: Select all
Name:Parallax Tide
ManaCost:2 U U
Types:Enchantment
Text:no text
K:Fading:5
A:AB$ChangeZone | Cost$ SubCounter<1/FADE> | ValidTgts$ Land | TgtPrompt$ Select target land | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target land.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with CARDNAME.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:PlayMain1:TRUE
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/parallax_tide.jpg
SetInfo:NMS|Rare|http://magiccards.info/scans/en/ne/37.jpg
End

Name:Parallax Wave
ManaCost:2 W W
Types:Enchantment
Text:no text
K:Fading:5
A:AB$ChangeZone | Cost$ SubCounter<1/FADE> | ValidTgts$ Creature | TgtPrompt$ Select target creature | RememberTargets$ True | Origin$ Battlefield | Destination$ Exile | SpellDescription$ Exile target creature.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with CARDNAME.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:PlayMain1:TRUE
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/parallax_wave.jpg
SetInfo:NMS|Rare|http://magiccards.info/scans/en/ne/17.jpg
End
I'd submit Parallax Nexus as well, but I don't think AF_Discard has a Destination parameter yet.

Re: Card Contributions

PostPosted: 30 Jan 2011, 21:49
by friarsol
PhoenixAvenger wrote:I'd submit Parallax Nexus as well, but I don't think AF_Discard has a Destination parameter yet.
Parallax Nexus isn't a discard. It should work just like the other ones, with Origin being Hand. Test it out and see what happens.

Re: Card Contributions

PostPosted: 31 Jan 2011, 04:46
by PhoenixAvenger
friarsol wrote:Parallax Nexus isn't a discard. It should work just like the other ones, with Origin being Hand. Test it out and see what happens.
And here I thought Defined$Opponent in AF_ChangeZone wouldn't have any effect. Huh.
Code: Select all
Name:Parallax Nexus
ManaCost:2 B
Types:Enchantment
Text:no text
K:Fading:5
A:AB$ChangeZone | Cost$ SubCounter<1/FADE> | Defined$ Opponent | Origin$ Hand | Destination$ Exile | ChangeType$ Card | ChangeNum$ 1 | RememberTargets$ True | SorcerySpeed$ True | SpellDescription$ Target opponent exiles a card from his or her hand. Activate this ability only any time you could cast a sorcery.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME leaves the battlefield, each player returns to his or her hand all cards he or she owns exiled with CARDNAME.
SVar:TrigReturn:AB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Hand
SVar:PlayMain1:TRUE
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/parallax_nexus.jpg
SetInfo:NMS|Rare|http://magiccards.info/scans/en/ne/63.jpg
End
And here's a bonus Parallax Dementia just because it was in the vicinity.
Code: Select all
Name:Parallax Dementia
ManaCost:1 B
Types:Enchantment Aura
Text:no text
K:Enchant creature
K:Fading:1
K:enPump:+3/+2
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDestroy | TriggerDescription$ When CARDNAME leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ Enchanted | NoRegen$ True
SVar:RemAIDeck:True
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/parallax_dementia.jpg
SetInfo:NMS|Common|http://magiccards.info/scans/en/ne/62.jpg
End

Re: Card Contributions

PostPosted: 31 Jan 2011, 13:32
by lazylockie
Code: Select all
Name:Ruin Ghost
ManaCost:1 W
Types:Creature Spirit
Text:no text
PT:1/1
A:AB$ChangeZone | Cost$ W T | TargetMin$ 1 | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | RememberTargets$ True | ForgetOtherTargets$ True | Origin$ Battlefield | Destination$ Exile | SubAbility$ SVar=DBReturn | SpellDescription$ Exile target land you control, then return it to the battlefield under your control.
SVar:DBReturn:DB$ChangeZone | Cost$ 0 | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/ruin_ghost.jpg
SVar:Rarity:Uncommon
SetInfo:WWK|Uncmmon|http://magiccards.info/scans/en/wwk/19.jpg
End