Re: AI Work/Combat Prediction
I had to change some of your code Masher, because it caused the untap triggers to trigger, when the AI was planning the attack.
Regarding the canCauseDamage variable: I tested (and improved) the filter for creatures that won't deal damage and it works fine.
Regarding the canCauseDamage variable: I tested (and improved) the filter for creatures that won't deal damage and it works fine.