Untap next turn detection
I've been having a look at the source with a view to improving the combat AI (particularly the attacking). I've made some progress and have got a few changes I like the look of but the computer really needs to be able to look ahead and see if the player's creatures are going to be able to untap next turn (otherwise it behaves idiotically conservatively if they can't) and I can't find where it would do this in the code.
Is there any function to check for this already in the code base?
Evidently this isn't the most common occurrence but it would be nice to have it covered.
Is there any function to check for this already in the code base?
Evidently this isn't the most common occurrence but it would be nice to have it covered.