Ability_Activated and custom input
Hi all,
Is it possible to use custom input for targeting using Ability_Activated?
I'm thinking Brass Squire. It's pretty easy to implement.
Can I do custom input for targeting with a tap ability?
-slapshot5
Is it possible to use custom input for targeting using Ability_Activated?
I'm thinking Brass Squire. It's pretty easy to implement.
- Code: Select all
Ability_Cost abCost = new Ability_Cost("T", cardName, true);
Ability_Activated ab = new Ability_Activated(card, abCost, ???);
Can I do custom input for targeting with a tap ability?
-slapshot5