Proliferation bug
I used Contagion Clasp to put a -1/-1 counter on a Faceless Butcher and then used its proliferation activation (over a few turns) to put more counters on the offending critter.
When the Faceless Butcher had three counters on it, it did not die and its power and toughness were shown as -1/0.
The Faceless Butcher should have died (and should have given me my Wurmcoul Engine back
)
When the Faceless Butcher had three counters on it, it did not die and its power and toughness were shown as -1/0.
The Faceless Butcher should have died (and should have given me my Wurmcoul Engine back