Simultaneous Trigger ordering test version
First off, I know I've been sporadically/constantly missing even from topics started by me(I *will* look into the spoilered dev item, once I weasel my way into the mindset for the cost code) and probably will be somewhat absent in the coming months. Sorry about that, let's just say shit's happening and leave it at that.
However, I *have* been working on letting the player arrange the order of simultaneous triggered abilities. It's a simple little job in itself, the problem was making both the script triggers and the hardcoded triggers (spread over at least 4 places in the code, where I'm sure they could be reduced to one, two tops) play nice with the system and eachother. This has a lot of potential breaking points so I won't commit it until after the next beta. Until then, though, have a jar for testing:
http://www.megaupload.com/?d=PX7WUJMP (Just plonk it in a forge installation directory,renaming or overwriting the current jar)
Or, if you're so inclined, source patch here:
http://pastebin.com/CvjXDYQp
It's r8127 merged with my changes.I've done a bunch of quest mode run-throughs to test but the more the merrier,eh?
The jar is about twice the size of the regular jar, though, probably because of my IDEA settings and the dependencies.
However, I *have* been working on letting the player arrange the order of simultaneous triggered abilities. It's a simple little job in itself, the problem was making both the script triggers and the hardcoded triggers (spread over at least 4 places in the code, where I'm sure they could be reduced to one, two tops) play nice with the system and eachother. This has a lot of potential breaking points so I won't commit it until after the next beta. Until then, though, have a jar for testing:
http://www.megaupload.com/?d=PX7WUJMP (Just plonk it in a forge installation directory,renaming or overwriting the current jar)
Or, if you're so inclined, source patch here:
http://pastebin.com/CvjXDYQp
It's r8127 merged with my changes.I've done a bunch of quest mode run-throughs to test but the more the merrier,eh?
The jar is about twice the size of the regular jar, though, probably because of my IDEA settings and the dependencies.