How to implement new cards
 Posted: 22 Apr 2011, 04:52
Posted: 22 Apr 2011, 04:52I only recently started playing with Forge, and even more recently noticed the openness of the card scripting. I read up on how to script a card, and made one of my own, but I don't know how to actually implement it in the program. I read all of the documentation I could find that I thought might answer this, but they all talk about how to script a card, and not so much how to actually make it fully implemented.
Is it possible for me to write and implement my own cards on my computer, or do all cards have to be written into the program? Do I need to use the java to modify the program? The cardsfolder kind of made it just look like I could throw a new .txt in there and it would work . . . but it didn't show up in the deck editor.
I'm not looking to program in existing Magic cards that aren't yet in Forge; I want to insert my own custom cards, so this is for personal use.
Sorry if the answer is obvious. If you could just direct me to where I can read up on this, I'd be happy to do so
			Is it possible for me to write and implement my own cards on my computer, or do all cards have to be written into the program? Do I need to use the java to modify the program? The cardsfolder kind of made it just look like I could throw a new .txt in there and it would work . . . but it didn't show up in the deck editor.
I'm not looking to program in existing Magic cards that aren't yet in Forge; I want to insert my own custom cards, so this is for personal use.
Sorry if the answer is obvious. If you could just direct me to where I can read up on this, I'd be happy to do so

 
 
