static mana ability pump for basic lands
I think we could simplify several things in our code if we made a static ability pump for basic land types. That way, we could just look at types and assign abilities "on the fly" so to speak.
Example:
Things like Tidal Warrior could just use AF_Animate to change type to Island, then the static pump would handle the mana ability. Also useful for Blood Moon, Urborg, Tomb of Yawgmoth, etc.
Thoughts? Potential hangups?
-slapshot5
Example:
Things like Tidal Warrior could just use AF_Animate to change type to Island, then the static pump would handle the mana ability. Also useful for Blood Moon, Urborg, Tomb of Yawgmoth, etc.
Thoughts? Potential hangups?
-slapshot5