AI Development Question
Hello guys,
I have studied the attacking and blocking code in Forge for a while and I'd like to experiment with it a little in an attempt to make some improvements. However, I have one question: is there any Developer mode if Forge that would allow me to set up precise battlefield situations? (for instance, can I set up the battlefield in a such a way that the AI has specific cards and I have specific cards, and maybe also set the life of players to specific values, etc.?) If such a mode does not exist, is there perhaps some alternative way you usually use to test specific circumstances and condition outcomes for the AI? Thank you in advance for your help.
- Agetian
I have studied the attacking and blocking code in Forge for a while and I'd like to experiment with it a little in an attempt to make some improvements. However, I have one question: is there any Developer mode if Forge that would allow me to set up precise battlefield situations? (for instance, can I set up the battlefield in a such a way that the AI has specific cards and I have specific cards, and maybe also set the life of players to specific values, etc.?) If such a mode does not exist, is there perhaps some alternative way you usually use to test specific circumstances and condition outcomes for the AI? Thank you in advance for your help.
- Agetian