Master Thief- | Open
- Name:Master Thief
ManaCost:2 U U
Types:Creature Human Rogue
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target artifact for as long as you control CARDNAME.
SVar:TrigChange:AB$GainControl | Cost$ 0 | TgtPrompt$ Choose target artifact | ValidTgts$ Artifact | LoseControl$ LeavesPlay, LoseControl | SpellDescription$ Gain control of target artifact for as long as you control CARDNAME.
SVar:PlayMain1:TRUE
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/master_thief.jpg
SetInfo:M12|Uncommon|http://magiccards.info/scans/en/m12/64.jpg
End
Primordial Hydra- | Open
- Name:Primordial Hydra
ManaCost:X G G
Types:Creature Hydra
Text:no text
PT:0/0
K:etbCounter:P1P1:X
K:stPumpSelf:Creature.countersGT9P1P1:0/0/Trample:No Condition:CARDNAME has trample as long as it has ten or more +1/+1 counters on it.
SVar:X:Count$xPaid
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDoubleCounters | TriggerDescription$ At the beginning of your upkeep, double the number of +1/+1 counters on CARDNAME.
SVar:TrigDoubleCounters:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ Double
SVar:Double:Count$CardCounters.P1P1
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/primordial_hydra.jpg
SetInfo:M12|Mythic|http://magiccards.info/scans/en/m12/189.jpg
End
friarsol wrote:Any card that is "As ~ ETB", is not a Trigger. It's a Static Effect.
Are you trying to pick a fight with me? I took the code straight from
Brass Herald, which was approved without complaint.
Yes, I've looked at the rulebook (
http://www.wizards.com/magic/comprules/ ... 110617.txt). It isn't a trigger (which would begin with When, Whenever, or At) but it isn't a static ability. According to the rules, a static ability is continually applied, which would make a one-time choice something other than static. It's actually a replacement effect, and though it doesn't "trigger", it does pass priority, so for our purposes here it works just fine.