Re: Issue 157: which classes do we need?
I am not sure about reading PrintedCard from individual txt files. All these data can be read fast enough from mtg-data.txt files (by Arch) - this should be faster (without that much io operations), yet we have to track somehow which cards are supported actually.
I'm already in the middle of the way refactoring deck editors, the decks themselves and quest inventory. It looks nice, but will take some time. CardList instances are banned where possible, avoiding to touch heavy Card class with its factories until battle begins.
I'm already in the middle of the way refactoring deck editors, the decks themselves and quest inventory. It looks nice, but will take some time. CardList instances are banned where possible, avoiding to touch heavy Card class with its factories until battle begins.