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Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 02:37
by Jaedayr
Is there going to be a way to see the back side of a double-faced card in the card editor, shop and even in-game? If not, can I add it to the wish list?

Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 03:01
by friarsol
Jaedayr wrote:Is there going to be a way to see the back side of a double-faced card in the card editor, shop and even in-game? If not, can I add it to the wish list?
There's a transform button isn't there?

Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 03:49
by Doublestrike
Jaedayr wrote:Is there going to be a way to see the back side of a double-faced card in the card editor, shop and even in-game? If not, can I add it to the wish list?
I have a perfect way to do this in the new UI, but actual implementation will have to wait until after I publish and debug my current work, so may take a while.

For now the transform button sounds like the way to go.

Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 07:02
by moomarc
The transform button only seems to be in the deck editors. In-game there's no way to see the transformed card (without actually triggering the transform of course).

Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 08:27
by Hellfish
slowe wrote:
Hellfish wrote:
friarsol wrote:Jaedayr reported this, but it's similar to the error I received above. http://cardforge.org/bugz/view.php?id=496

Looks like he received the back side of a double faced card as reward. These cards should not be part of the reward pool/card shop.
Fixed it. Thanks!
A Garruk, the Veil-Cursed just (rev 11504) turned up in the Card Shop for me. :( I would have commented on the Mantis issue, but its fixed status prevents that.
Should be good now. Thanks!

I'll look at showing the alternate state in-game. :)

Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 17:51
by Milod
were can i get latest patch to play these new wolfes and if there is no patch yet tel me how to add them in my current version of forge

thnx..

Re: Mulitstate cards test drive

PostPosted: 28 Oct 2011, 20:55
by Chris H.
Milod wrote:were can i get latest patch to play these new wolfes and if there is no patch yet tel me how to add them in my current version of forge
`
forge-1.1.7-20111028.110952-13-osx.tar.bz2

forge-1.1.7-20111028.110952-13.tar.bz2

Re: Mulitstate cards test drive

PostPosted: 03 Nov 2011, 17:34
by Chris H.
I searched the HQ pics for the three Kamigawa sets and found 20 flipped card images. I removed the black border, resized the image to 200 x 285 pixels and then saved the pics as a jpg at 75%.

The pics look OK and are better than having no pic available for these flipped cards. I am releasing a link to the archive so people can check them out. The jpg files will have to be re-named to be used.


flippedcards.7z

Re: Mulitstate cards test drive

PostPosted: 04 Nov 2011, 01:13
by Chris H.
Chris H. wrote:I searched the HQ pics for the three Kamigawa sets and found 20 flipped card images. I removed the black border, resized the image to 200 x 285 pixels and then saved the pics as a jpg at 75%.

The pics look OK and are better than having no pic available for these flipped cards. I am releasing a link to the archive so people can check them out. The jpg files will have to be re-named to be used.
`
I decided to rename the 20 pics in the previous archive to the proper card name which will be recognized by forge. These flipped card jpgs can be placed inside of your /res/pics/ folder.

flippedcards_renamed.7z

Re: Mulitstate cards test drive

PostPosted: 04 Nov 2011, 20:30
by Max mtg
I didn't really like the introduction of CardPrinted instances for the secondary parts of any cards. This is why I have submitted a fix @11775. Everything keeps working, while the old ways of storing isDoublefaced and isAlternate in CardPrinted was a design error (because cardprinted was intended as a minimal set of data to reference any card used in Forge, considering card as a whole, not just a single face or a split-side)