moomarc wrote:@Sloth: In the Play ability for
Howltooth Hollow you just added, what's up with the ForgetRemembered param? There's nothing in the code for it and I'm not sure if it makes sense as a ForgetOtherRemembered where it's placed in the script at the moment. Am I missing something?
Thanks for reminding me. Because cards don't become new game objects when changing zones, there needed to be some scripting to make
Howltooth Hollow forget about it.
It doesn't work with a subability because if the player chooses not to play the card, the forgetting should not happen. I think this problem is still there for cards that target (if the player chooses to play the card but cancels the targeting).