Dark Ascension spoiler season

by moomarc
Dark Ascension scripts:
White:
White:
- Gather the Townsfolk | Open
- Code: Select all
Name:Gather the Townsfolk
ManaCost:1 W
Types:Sorcery
Text:no text
A:SP$ Token | Cost$ 1 W | TokenImage$ W 1 1 Human | TokenAmount$ X | TokenName$ Human | TokenTypes$ Creature,Human | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put two 1/1 white Human creature tokens onto the battlefield. Fateful Hour - If you have 5 or less life, put 5 of those tokens onto the battlefield instead.
SVar:X:Count$FatefulHour.5.2
SVar:Picture:http://www.wizards.com/global/images/magic/general/gather_the_townsfolk.jpg
End
- Increasing Devotion | Open
- Code: Select all
Name:Increasing Devotion
ManaCost:3 W W
Types:Sorcery
Text:no text
K:Flashback 7 W W
A:SP$Token | Cost$ 3 W W | TokenAmount$ X | TokenName$ Human | TokenTypes$ Creature,Human | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenOwner$ You | SpellDescription$ Put five 1/1 white Human creature tokens onto the battlefield. If CARDNAME was cast from a graveyard, put ten of those tokens onto the battlefield instead.
SVar:X:Count$wasCastFromGraveyard.10.5
SVar:Rarity:Rare
End
- Lingering Souls | Open
- Code: Select all
Name:Lingering Souls
ManaCost:2 W
Types:Sorcery
Text:no text
K:Flashback 1 B
A:SP$ Token | Cost$ 2 W | TokenImage$ W 1 1 Spirit | TokenAmount$ 2 | TokenName$ Spirit | TokenTypes$ Creature,Spirit | TokenOwner$ You | TokenColors$ White | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Flying | SpellDescription$ Put two 1/1 white Spirit creature tokens with flying onto the battlefield.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/lingering_souls.jpg
End
- Loyal Cathar // Unhallowed Cathar | Open
- Code: Select all
Name:Loyal Cathar
ManaCost:W W
Types:Creature Human Soldier
Text:no text
PT:2/2
K:Vigilance
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDelay | TriggerDescription$ When CARDNAME dies, return it to the battlefield transformed under your control at the beginning of the next end step.
SVar:TrigDelay:AB$ DelayedTrigger | Cost$ 0 | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ return CARDNAME to the battlefield transformed
SVar:TrigReturn:AB$ ChangeZone | Cost$ 0 | Defined$ Self | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ TrigTransform
SVar:TrigTransform:DB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/loyal_cathar.jpg
AlternateMode:DoubleFaced
ALTERNATE
Name:Unhallowed Cathar
ManaCost:no cost
Colors:black
Types:Creature Zombie Soldier
Text:no text
PT:2/1
K:CARDNAME can't block.
SVar:Picture1:http://www.wizards.com/global/images/magic/general/unhallowed_cathar.jpg
End
- Seance | Open
- Code: Select all
Name:Seance
ManaCost:2 W W
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | OptionalDecider$ You | Execute$ TrigExile | TriggerDescription$ At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the batttlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.
SVar:TrigExile:AB$ChangeZone | Cost$ 0 | RememberChanged$ True | Origin$ Graveyard | Destination$ Exile | ValidTgts$ Creature.YouCtrl | ChangeNum$ 1 | SubAbility$ DBCopy
SVar:DBCopy:DB$CopyPermanent | Cost$ 0 | Defined$ Remembered | SubAbility$ DBAnimate | SpellDescription$ Put a token onto the battlefield that's a copy of the exiled card. It gains haste. Exile it at the beginning of the next end step.
SVar:DBAnimate:DB$ Animate | Cost$ 0 | Defined$ Clones | Types$ Spirit | SubAbility$ DBPump
SVar:DBPump:DB$ Pump | Cost$ 0 | Defined$ Clones | KW$ HIDDEN At the beginning of the end step, exile CARDNAME. | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:Picture:http://www.wizards.com/global/images/magic/general/seance.jpg
End
- Skillful Lunge | Open
- Code: Select all
Name:Skillful Lunge
ManaCost:1 W
Types:Instant
Text:no text
A:SP$ Pump | Cost$ 1 W | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | KW$ First Strike | SpellDescription$ Target creature gets +2/+0 and gains First Strike until end of turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/skillful_lunge.jpg
End
- Sudden Disappearance | Open
- Code: Select all
Name:Sudden Disappearance
ManaCost:5 W
Types:Sorcery
Text:no text
A:SP$ ChangeZoneAll | Cost$ 5 W | Origin$ Battlefield | Destination$ Exile | ValidTgts$ Player | TgtPrompt$ Select target player | ChangeType$ Permanent | RememberChanged$ True | SubAbility$ DelTrig | IsCurse$ True | SpellDescription$ Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owners control at the beginning of the next end step.
SVar:DelTrig:DB$DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ TrigReturn | TriggerDescription$ Return exiled permanents to the battlefield.
SVar:TrigReturn:DB$ChangeZoneAll | Origin$ Exile | Destination$ Battlefield | ChangeType$ Card.IsRemembered | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | CleanRemembered$ True
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/sudden_disappearance.jpg
End
- Thalia, Guardian of Thraben | Open
- Code: Select all
Name:Thalia, Guardian of Thraben
ManaCost:1 W
Types:Legendary Creature Human Soldier
Text:no text
PT:2/1
K:First Strike
K:CostChange:All:More:1:Spell:All:Creature:NonType:Desc|Noncreature spells cost 1 more to cast.
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/thalia_guardian_of_thraben.jpg
End
- Thraben Doomsayer | Open
- Code: Select all
Name:Thraben Doomsayer
ManaCost:1 W W
Types:Creature Human Cleric
Text:no text
PT:2/2
A:AB$ Token | Cost$ T | TokenAmount$ 1 | TokenName$ Human | TokenColors$ White | TokenTypes$ Creature,Human | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | SpellDescription$ Put a 1/1 white Human creature token onto the battlefield.
S:Mode$ Continuous | Affected$ Creature.YouCtrl+Other | AddPower$ 2 | AddToughness$ 2 | FatefulHour$ True | Description$ Fateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
SVar:PlayMain1:TRUE
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/thraben_doomsayer.jpg
Oracle:{T}: Put a 1/1 white Human creature token onto the battlefield.\nFateful hour - As long as you have 5 or less life, other creatures you control get +2/+2.
End
- Beguiler of Wills | Open
- Code: Select all
Name:Beguiler of Wills
ManaCost:3 U U
Types:Creature Human Wizard
Text:no text
PT:1/1
A:AB$ GainControl | Cost$ T | ValidTgts$ Creature.powerLEX | TgtPrompt$ Select target creature with power less than or equal to the number of creatures you control | SpellDescription$ Gain control of target creature with power less than or equal to the number of creatures you control.
SVar:X:Count$Valid Creature.YouCtrl
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/beguiler_of_wills.jpg
End
- Bone to Ash | Open
- Code: Select all
Name:Bone to Ash
ManaCost:2 U U
Types:Instant
Text:no text
A:SP$ Counter | Cost$ 2 U U | TargetType$ Spell | TgtPrompt$ Select target Creature spell | ValidTgts$ Creature | SubAbility$ DBDraw | SpellDescription$ Counter target creature spell. Draw a card
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/bone_to_ash.jpg
End
- Chant of the Skifsang | Open
- Code: Select all
Name:Chant of the Skifsang
ManaCost:2 U
Types:Enchantment Aura
Text:no text
K:Enchant creature
A:SP$ Attach | Cost$ 2 U | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ -13 | Description$ Enchanted creature gets -13/-0.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/chant_of_the_skifsang.jpg
End
- Griptide | Open
- Code: Select all
Name:Griptide
ManaCost:3 U
Types:Instant
Text:no text
A:SP$ ChangeZone | Cost$ 3 U | ValidTgts$ Creature | TgtPrompt$ Select target creature | Origin$ Battlefield | Destination$ Library | LibraryPosition$ 0 | SpellDescription$ Put target creature on top of its owner's library.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/griptide.jpg
End
- Havengul Runebinder | Open
- Code: Select all
Name:Havengul Runebinder
ManaCost:2 U U
Types:Creature Human Wizard
Text:no text
PT:2/2
A:AB$ Token | Cost$ 2 U T ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenName$ Zombie | TokenTypes$ Creature,Zombie | TokenOwner$ You | TokenColors$ Black | TokenPower$ 2 | TokenToughness$ 2 | SubAbility$ DBCounters | SpellDescription$ Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.
SVar:DBCounters:DB$ PutCounterAll | Cost$ 0 | ValidCards$ Creature.Zombie+YouCtrl | CounterType$ P1P1 | CounterNum$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/havengul_runebinder.jpg
End
- Headless Skaab | Open
- Code: Select all
Name:Headless Skaab
ManaCost:2 U
Types:Creature Zombie
Text:As an additional cost to cast CARDNAME, exile a creature card from your graveyard.
PT:3/6
K:CARDNAME enters the battlefield tapped.
SVar:FullCost:2 U ExileFromGrave<1/Creature>
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/headless_skaab.jpg
End
- Increasing Confusion | Open
- Code: Select all
Name:Increasing Confusion
ManaCost:X U
Types:Sorcery
Text:no text
K:Flashback X U
A:SP$ Mill | Cost$ X U | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player puts the top X cards of his or her library into his or her graveyard. If CARDNAME was cast from a graveyard, that player puts twice as many cards into his or her graveyard instead.
SVar:X:Count$xPaid/Times.Y
SVar:Y:wasCastFromGraveyard.2.1
SVar:Picture:http://www.wizards.com/global/images/magic/general/increasing_confusion.jpg
End
- Secrets of the Dead | Open
- Code: Select all
Name:Secrets of the Dead
ManaCost:2 U
Types:Enchantment
Text:no text
T:Mode$ SpellCast | ValidCard$ Card.YouOwn+wasCastFromGraveyard | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a spell from your graveyard, draw a card.
SVar:TrigDraw:AB$ Draw | Cost$ 0| Defined$ You | NumCards$ 1
SVar:RemRandomDeck:True
End
- Soul Seizer // Ghastly Haunting | Open
- Code: Select all
Name:Soul Seizer
ManaCost:3 U U
Types:Creature Spirit
Text:no text
PT:1/3
K:Flying
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | OptionalDecider$ You | Execute$ TrigTransform | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform | SubAbility$ DBAttach
SVar:DBAttach:DB$ Attach | Cost$ 0 | ValidTgts$ Creature.controllerWasDealtDamageByThisTurn | AILogic$ GainControl
SVar:Picture:http://www.wizards.com/global/images/magic/general/soul_seizer.jpg
AlternateMode:DoubleFaced
ALTERNATE
Name:Ghastly Haunting
ManaCost:no cost
Colors:blue
Types:Enchantment Aura
Text:You control enchanted creature.
K:Enchant creature
A:SP$ Attach | Cost$ 0 | ValidTgts$ Creature | AILogic$ GainControl
SVar:RemAIDeck:True
SVar:Picture1:http://www.wizards.com/global/images/magic/general/ghastly_haunting.jpg
End
- Thought Scour | Open
- Code: Select all
Name:Thought Scour
ManaCost:U
Types:Instant
Text:no text
A:SP$ Mill | Cost$ U | NumCards$ 2 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player puts the top two cards of his or her library into his or her graveyard. Draw a card. | SubAbility$ DBDraw
SVar:DBDraw:DB$Draw | NumCards$ 1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/thought_scour.jpg
End
- Curse of Thirst | Open
- Code: Select all
Name:Curse of Thirst
ManaCost:4 B
Types:Enchantment Aura Curse
Text:Enchant player
A:SP$ Attach | Cost$ 4 B | ValidTgts$ Player | AILogic$ Curse
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ EnchantedPlayer | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of enchanted player's upkeep, CARDNAME deals damage to that player equal to the number of Curses attached to him or her.
SVar:TrigDamage:AB$ DealDamage | Cost$ 0 | Defined$ EnchantedPlayer | NumDmg$ X
SVar:X:Count$Valid Curse.AttachedTo Player.EnchantedBy
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_thirst.jpg
End
- Falkenrath Torturer | Open
- Code: Select all
Name:Falkenrath Torturer
ManaCost:2 B
Types:Creature Vampire
Text:no text
PT:2/1
A:AB$ Pump | Cost$ Sac<1/Creature> | KW$ Flying | SubAbility$ DBPutCounter | SpellDescription$ CARDNAME gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
SVar:DBPutCounter:DB$PutCounter | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | CounterNum$ 1 | CounterType$ P1P1
SVar:X:Sacrificed$Valid Human
SVar:Picture:http://www.wizards.com/global/images/magic/general/falkenrath_torturer.jpg
End
- Farborg Boneflinger | Open
- Code: Select all
Name:Farborg Boneflinger
ManaCost:4 B
Types:Creature Zombie
Text:no text
PT:2/2
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPumpCurse | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets -2/-2 until end of turn.
SVar:TrigPumpCurse:DB$Pump| ValidTgts$ Creature | TgtPrompt$ Select target creature | IsCurse$ True | NumAtt$ -2 | NumDef$ -2
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/farborg_boneflinger.jpg
End
- Geralf's Messenger | Open
- Code: Select all
Name:Geralf's Messenger
ManaCost:B B B
Types:Creature Zombie
Text:no text
PT:3/2
K:Undying
K:CARDNAME enters the battlefield tapped.
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME enters the battlefield, target opponent loses 2 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | ValidTgts$ Opponent | LifeAmount$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/geralfs_messenger.jpg
End
- Gravecrawler | Open
- Code: Select all
Name:Gravecrawler
ManaCost:B
Types:Creature Zombie
Text:no text
PT:2/1
K:CARDNAME can't block.
S:Mode$ Continuous | Affected$ Card.Self | EffectZone$ Graveyard | AddHiddenKeyword$ HIDDEN May be played | CheckSVar$ X | SVarCompare$ GE1 | Description$ You may cast CARDNAME from you graveyard as long as you control a Zombie.
SVar:X:Count$Valid Zombie.YouCtrl
SVar:DiscardMe:3
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/gravecrawler.jpg
End
- Gruesome Discovery | Open
- Code: Select all
Name:Gruesome Discovery
ManaCost:2 B B
Types:Sorcery
Text:no text
A:SP$ Discard | Cost$ 2 B B | ValidTgts$ Player | Mode$ TgtChoose | NumCards$ 2 | ConditionCheckSVar$ Morbid | ConditionSVarCompare$ EQ0 | SubAbility$ MorbidDiscard | SpellDescription$ Target player discards two cards.
SVar:MorbidDiscard:DB$ Discard | Defined$ Targeted | Mode$ RevealYouChoose | NumCards$ 2 | ConditionCheckSVar$ Morbid | ConditionSVarCompare$ GE1 | SpellDescription$ Morbid - If a creature died this turn, instead that player reveals his or her hand, you choose two cards from it, then that player discards those cards.
SVar:Morbid:Count$ThisTurnEntered_Graveyard_from_Battlefield_Creature
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/gruesome_discovery.jpg
End
- Increasing Ambition | Open
- Code: Select all
Name:Increasing Ambition
ManaCost:4 B
Types:Sorcery
Text:no text
K:Flashback 7 B
A:SP$ ChangeZone | Cost$ 4 B | Origin$ Library | Destination$ Hand | ChangeType$ Card | ChangeNum$ X | Mandatory$ True | SpellDescription$ Search your library for a card and put that card into your hand. If CARDNAME was cast from a graveyard, instead search your library for two cards and put them into your hand. Then shuffle your library.
SVar:X:Count$wasCastFromGraveyard.2.1
SVar:Picture:http://www.wizards.com/global/images/magic/general/increasing_ambition.jpg
End
- Mikaeus, the Unhallowed | Open
- Code: Select all
Name:Mikaeus, the Unhallowed
ManaCost:3 B B B
Types:Legendary Creature Zombie Cleric
Text:no text
PT:5/5
K:Intimidate
T:Mode$ DamageDone | ValidSource$ Human | ValidTarget$ You | Execute$ TrigDestroy | TriggerZones$ Battlefield | TriggerDescription$ Whenever a Human deals damage to you, destroy it.
S:Mode$ Continuous | Affected$ Creature.nonHuman+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Undying | Description$ Other non-Human creatures you control get +1/+1 and have undying.
SVar:TrigDestroy:AB$Destroy | Cost$ 0 | Defined$ TriggeredSource
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/mikaeus_the_unhallowed.jpg
End
- Ravenous Demon // Archdemon of Greed | Open
- Code: Select all
Name:Ravenous Demon
ManaCost:3 B B
Types:Creature Demon
Text:no text
PT:4/4
A:AB$SetState | Cost$ Sac<1/Human> | Defined$ Self | SorcerySpeed$ True | Mode$ Transform | SpellDescription$ Transform CARDNAME. Activate this only any time you could cast a sorcery.
SVar:Picture:http://www.wizards.com/global/images/magic/general/ravenous_demon.jpg
AlternateMode:DoubleFaced
ALTERNATE
Name:Archdemon of Greed
ManaCost:no cost
Colors:black
Types:Creature Demon
Text:no text
PT:9/9
K:Flying
K:Trample
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your upkeep, sacrifice a Human. If you can't, tap CARDNAME and it deals 9 damage to you.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.Human | SubAbility$ DBTap | RememberSacrificed$ True
SVar:DBTap:DB$ Tap | Cost$ 0 | Defined$ Self | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBDamage
SVar:DBDamage:DB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 9 | ConditionCheckSVar$ X | ConditionSVarCompare$ LT1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount
SVar:Picture1:http://www.wizards.com/global/images/magic/general/archdemon_of_greed.jpg
End
- Skirsdag Flayer | Open
- Code: Select all
Name:Skirsdag Flayer
ManaCost:1 B
Types:Creature Human Cleric
Text:no text
PT:1/1
A:AB$ Destroy | Cost$ 3 B T Sac<1/Human> | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Destroy target creature.
SVar:Picture:http://www.wizards.com/global/images/magic/general/skirsdag_flayer.jpg
End
- Tragic Slip | Open
- Code: Select all
Name:Tragic Slip
ManaCost:B
Types:Instant
Text:no text
A:SP$ Pump | Cost$ B | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -X | NumDef$ -X | IsCurse$ True | SpellDescription$ Target creature gets -1/-1 until end of turn. Morbid - that creature gets -13/-13 instead if a creature died this turn.
SVar:X:Count$Morbid.13.1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/tragic_slip.jpg
End
- Zombie Apocalypse | Open
- Code: Select all
Name:Zombie Apocalypse
ManaCost:3 B B B
Types:Sorcery
Text:no text
A:SP$ ChangeZoneAll | Cost$ 3 B B B | SubAbility$ SVar=DBDestroy | ChangeType$ Creature.Zombie+YouCtrl | Tapped$ True | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
SVar:DBDestroy:DB$DestroyAll | ValidCards$ Human
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/zombie_apocalypse.jpg
Oracle:Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
End
- Curse of Bloodletting | Open
- Code: Select all
Name:Curse of Bloodletting
ManaCost:3 R R
Types:Enchantment Aura Curse
Text:Enchant player
A:SP$ Attach | Cost$ 3 R R | ValidTgts$ Player | AILogic$ Curse
R:Event$ DamageDone | ValidTarget$ Player.EnchantedBy | ReplaceWith$ DmgTimes2 | Description$ If a source would deal damage to enchanted player, it deals double that damage instead.
SVar:DmgTimes2:AB$DealDamage | Cost$ 0 | Defined$ EnchantedPlayer | DamageSource$ ReplacedSource | NumDmg$ X
SVar:X:ReplaceCount$DamageAmount/Times.2
SVar:Picture:http://www.wizards.com/global/images/magic/general/curse_of_bloodletting.jpg
End
- Faithless Looting | Open
- Code: Select all
Name:Faithless Looting
ManaCost:R
Types:Sorcery
Text:no text
K:Flashback 2 R
A:SP$ Draw | Cost$ R | NumCards$ 2 | SpellDescription$ Draw two cards, then discard two cards. | SubAbility$ DBDiscard
SVar:DBDiscard:DB$Discard | Defined$ You | NumCards$ 2 | Mode$ TgtChoose
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/faithless_looting.jpg
SetInfo:MBP|Special|http://www.marc-fowler-design.com/cardforge/promos/faithless_looting_HQ.jpg
Oracle:Draw two cards, then discard two cards.\nFlashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
End
- Flayer of the Hatebound | Open
- Code: Select all
Name:Flayer of the Hatebound
ManaCost:5 R
Types:Creature Devil
Text:no text
PT:4/2
K:Undying
T:Mode$ ChangesZone | Origin$ Graveyard | Destination$ Battlefield | ValidCard$ Creature.YouOwn | Execute$ ReanimateDmg | TriggerDescription$ Whenever CARDNAME or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to target creature or player.
SVar:ReanimateDmg:AB$DealDamage | Cost$ 0 | Tgt$ TgtCP | DamageSource$ TriggeredCard | NumDmg$ Damage
SVar:Damage:TriggeredCard$CardPower
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/flayer_of_the_hatebound.jpg
End
- Forge Devil | Open
- Code: Select all
Name:Forge Devil
ManaCost:R
Types:Creature Devil
Text:no text
PT:1/1
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals 1 damage to target creature and 1 damage to you.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ 1 | SubAbility$ DBDamageYou
SVar:DBDamageYou:DB$ DealDamage | Cost$ 0 | Defined$ You | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/forge_devil.jpg
End
- Heckling Fiends | Open
- Code: Select all
Name:Heckling Fiends
ManaCost:2 R
Types:Creature Devil
Text:no text
PT:2/2
A:AB$ Pump | Cost$ 2 R | ValidTgts$ Creature | TgtPrompt$ Select target creature | KW$ HIDDEN CARDNAME attacks each turn if able. | IsCurse$ True | SpellDescription$ Target creature attacks this turn if able.
SVar:Picture:http://www.wizards.com/global/images/magic/general/heckling_fiends.jpg
End
- Hellrider | Open
- Code: Select all
Name:Hellrider
ManaCost:2 R R
Types:Creature Devil
Text:no text
PT:3/3
K:Haste
T:Mode$ Attacks | ValidCard$ Creature.YouCtrl | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever a creature you control attacks, CARDNAME deals 1 damage to defending player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ Opponent | NumDmg$ 1
SVar:Picture:http://www.wizards.com/global/images/magic/general/hellrider.jpg
End
- Markov Blademaster | Open
- Code: Select all
Name:Markov Blademaster
ManaCost:1 R R
Types:Creature Vampire Warrior
PT:1/1
K:Double Strike
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigPutCounter | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/markov_blademaster.jpg
End
- Markov Warlord | Open
- Code: Select all
Name:Markov Warlord
ManaCost:5 R
Types:Creature Vampire Warrior
Text:no text
PT:4/4
K:Haste
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, up to two target creatures can't block this turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | TargetMin$ 0 | TargetMax$ 2 | KW$ HIDDEN CARDNAME can't block. | IsCurse$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/markov_warlord.jpg
End
- Mondronen Shaman // Tovolar's Magehunter | Open
- Code: Select all
Name:Mondronen Shaman
ManaCost:3 R
Types:Creature Human Werewolf Shaman
Text:no text
PT:3/2
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
AlternateMode:DoubleFaced
SVar:Picture:http://www.wizards.com/global/images/magic/general/mondronen_shaman.jpg
Oracle:nAt the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman.
#Shared
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
ALTERNATE
Name:Tovolar's Magehunter
ManaCost:no cost
Colors:Red
Types:Creature Werewolf
Text:no text
PT:5/5
T:Mode$ SpellCast | ValidCard$ Card.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigDealDamage | TriggerDescription$ Whenever an opponent casts a spell, CARDNAME deals 2 damage to that player.
SVar:TrigDealDamage:AB$DealDamage | Cost$ 0 | Defined$ TriggeredPlayer | NumDmg$ 2
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
SVar:Picture1:http://www.wizards.com/global/images/magic/general/tovolars_magehunter.jpg
Oracle:Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
End
- Moonveil Dragon | Open
- Code: Select all
Name:Moonveil Dragon
ManaCost:3 R R R
Types:Creature Dragon
Text:no text
PT:5/5
K:Flying
A:AB$ PumpAll | Cost$ R | NumAtt$ +1 | ValidCards$ Creature.YouCtrl |SpellDescription$ Each creature you control gets +1/+0 until end of turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/moonveil_dragon.jpg
End
- Nearheath Stalker | Open
- Code: Select all
Name:Nearheath Stalker
ManaCost:4 R
Types:Creature Vampire
Text:no text
PT:4/1
K:Undying
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/nearheath_stalker.jpg
Oracle:Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
End
- Pyreheart Wolf | Open
- Code: Select all
Name:Pyreheart Wolf
ManaCost:2 R
Types:Creature Wolf
Text:no text
PT:1/1
K:Undying
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, each creature you control can't be blocked this turn except by two or more creatures.
SVar:TrigPump:AB$ PumpAll | Cost$ 0 | ValidCards$ Creature.YouCtrl | KW$ CARDNAME can't be blocked except by two or more creatures.
SVar:Picture:http://www.wizards.com/global/images/magic/general/pyreheart_wolf.jpg
End
- Talons of Falkenrath | Open
- Code: Select all
Name:Talons of Falkenrath
ManaCost:2 R
Types:Enchantment Aura
Text:no text
K:Enchant creature
K:Flash
A:SP$ Attach | Cost$ 2 R | ValidTgts$ Creature | AILogic$ Pump
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddAbility$ Pump | Description$ Enchanted creature has "1 R: This creature gets +2/+0 until end of turn."
SVar:Pump:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/talons_of_falkenrath.jpg
End
- Torch Fiend | Open
- Code: Select all
Name:Torch Fiend
ManaCost:1 R
Types:Creature Devil
Text:no text
PT:2/1
A:AB$ Destroy | Cost$ R Sac<1/CARDNAME> | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | SpellDescription$ Destroy target artifact.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/torch_fiend.jpg
End
- Briarpack Alpha | Open
- Code: Select all
Name:Briarpack Alpha
ManaCost:3 G
Types:Creature Wolf
Text:no text
PT:3/3
K:Flash
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ When CARDNAME enters the battlefield, target creature gets +2/+2 until end of turn.
SVar:TrigPump:AB$Pump | Cost$ 0 | Tgt$ TgtC | NumAtt$ 2 | NumDef$ 2
SVar:Picture:http://www.wizards.com/global/images/magic/general/briarpack_alpha.jpg
End
- Feed the Pack | Open
- Code: Select all
Name:Feed the Pack
ManaCost:5 G
Types:Enchantment
Text:no text
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | OptionalDecider$ You | TriggerZones$ Battlefield | Execute$ TrigSac | TriggerDescription$ At the beginning of your end step, you may sacrifice a nontoken creature. If you do, put X 2/2 green Wolf creature tokens onto the battlefield where X is the sacrificed creature's toughness.
SVar:TrigSac:AB$Sacrifice | Cost$ 0 | Defined$ You | SacValid$ Creature.nonToken | SubAbility$ DBToken | RememberSacrificed$ True
SVar:DBToken:DB$ Token | Cost$ 0 | TokenAmount$ Y | TokenName$ Wolf | TokenColors$ Green | TokenTypes$ Creature,Wolf | TokenOwner$ You | TokenPower$ 2 | TokenToughness$ 2 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:X:Remembered$Amount
SVar:Y:Remembered$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/feed_the_pack.jpg
End
- Ghoultree | Open
- Code: Select all
Name:Ghoultree
ManaCost:7 G
Types:Creature Zombie Treefolk
Text:CARDNAME costs 1 less to cast for each creature card in your graveyard.
PT:10/10
K:CostChange:Player:Less:X:Self:All:All:NoSpecial
SVar:X:Count$TypeInYourYard.Creature
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/ghoultree.jpg
Oracle:Ghouldtree costs {1} less to cast for each creature card in your graveyard.
End
- Gravetiller Wurm | Open
- Code: Select all
Name:Gravetiller Wurm
ManaCost:5 G
Types:Creature Wurm
Text:no text
PT:4/4
K:Trample
K:etbCounter:P1P1:4:Morbid:Morbid - CARDNAME enters the battlefield with four +1/+1 counters on it if a creature died this turn.
SVar:Picture:http://www.wizards.com/global/images/magic/general/gravetiller_wurm.jpg
End
- Hollowhenge Beast | Open
- Code: Select all
Name:Hollowhenge Beast
ManaCost:3 G G
Types:Creature Beast
Text:no text
PT:5/5
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/hollowhenge_beast.jpg
End
- Hunger of the Howlpack | Open
- Code: Select all
Name:Hunger of the Howlpack
ManaCost:G
Types:Instant
Text:no text
A:SP$ PutCounter | Cost$ G | ValidTgts$ Creature | TgtPrompt$ Select target creature | CounterType$ P1P1 | CounterNum$ X | SpellDescription$ Put a +1/+1 counter on target creature. Morbid - Put three +1/+1 counters on that creature instead if a creature died this turn.
SVar:X:Count$Morbid.3.1
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/hunger_of_the_howlpack.jpg
End
- Increasing Savagery | Open
- Code: Select all
Name:Increasing Savagery
ManaCost:2 G G
Types:Sorcery
K:Flashback 5 G G
A:SP$ PutCounter | Cost$ 2 G G | CounterNum$ X | CounterType$ P1P1 | ValidTgts$ Creature | TgtPrompt$ Select target creature | SpellDescription$ Put five +1/+1 counters on target creature. If CARDNAME was cast from a graveyard, put ten +1/+1 counters on that creature instead.
SVar:X:Count$wasCastFromGraveyard.10.5
SVar:Picture:http://www.wizards.com/global/images/magic/general/increasing_savagery.jpg
End
- Lambholt Elder // Silverpelt Werewolf | Open
- Code: Select all
Name:Lambholt Elder
ManaCost:2 G
Types:Creature Human Werewolf
Text:no text
PT:1/2
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
AlternateMode:DoubleFaced
Oracle:At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
#Shared
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
ALTERNATE
Name:Silverpelt Werewolf
ManaCost:no cost
Colors:green
Types:Creature Werewolf
Text:no text
PT:4/5
T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigDraw | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
Oracle:Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.\nAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.
End
- Lost in the Woods | Open
- Code: Select all
Name:Lost in the Woods
ManaCost:3 G G
Types:Enchantment
Text:no text
T:Mode$ Attacks | ValidCard$ Creature.YouDontCtrl | TriggerZones$ Battlefield | Execute$ TrigDig | TriggerDescription$ Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
SVar:TrigDig:AB$Dig | Cost$ 0 | DigNum$ 1 | Reveal$ True | ChangeNum$ All | ChangeValid$ Card | DestinationZone$ Library | LibraryPosition$ -1 | LibraryPosition2$ -1 | RememberChanged$ True | SubAbility$ DBRemoveCombat
SVar:DBRemoveCombat:DB$ RemoveFromCombat | Defined$ TriggeredAttacker | ConditionCheckSVar$ IsForest | ConditionSVarCompare$ GE1 | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:IsForest:Remembered$Valid Forest
SVar:Picture:http://www.wizards.com/global/images/magic/general/lost_in_the_woods.jpg
End
- Predator Ooze | Open
- Code: Select all
Name:Predator Ooze
ManaCost:G G G
Types:Creature Ooze
Text:no text
PT:1/1
K:Indestructible
K:Whenever a creature dealt damage by CARDNAME this turn is put into a graveyard, put a +1/+1 counter on CARDNAME.
T:Mode$ Attacks | ValidCard$ Creature.Self | Execute$ TrigPutCounter | TriggerDescription$ Whenever CARDNAME attacks, put a +1/+1 counter on it.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/predator_ooze.jpg
End
- Scorned Villager // Moonscarred Werewolf | Open
- Code: Select all
Name:Scorned Villager
ManaCost:1 G
Types:Creature Human Werewolf
Text:no text
PT:1/1
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add G to your mana pool.
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
AlternateMode:DoubleFaced
#Shared
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
ALTERNATE
Name:Moonscarred Werewolf
ManaCost:no cost
Colors:green
Types:Creature Werewolf
Text:no text
PT:2/2
K:Vigilance
A:AB$ Mana | Cost$ T | Produced$ G | Amount$ 2 | SpellDescription$ Add G G to your mana pool.
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
End
- Strangleroot Geist | Open
- Code: Select all
Name:Strangleroot Geist
ManaCost:G G
Types:Creature Spirit
Text:no text
PT:2/1
K:Haste
K:Undying
SVar:PlayMain1:TRUE
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/stranglesoot_geist.jpg
Oracle:Haste\nUndying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
End
- Vorapede | Open
- Code: Select all
Name:Vorapede
ManaCost:2 G G G
Types:Creature Insect
Text:no text
PT:5/4
K:Vigilance
K:Trample
K:Undying
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/vorapede.jpg
End
- Wolfbitten Captive // Krallenhorde Killer | Open
- Code: Select all
Name:Wolfbitten Captive
ManaCost:G
Types:Creature Human Werewolf
Text:no text
PT:1/1
A:AB$ Pump | Cost$ 1 G | NumAtt$ +2 | NumDef$ +2 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +2/+2 until end of turn. Activate this ability only once each turn.
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
AlternateMode:DoubleFaced
#Shared
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
ALTERNATE
Name:Krallenhorde Killer
ManaCost:no cost
Colors:green
Types:Creature Werewolf
Text:no text
PT:2/2
A:AB$ Pump | Cost$ 3 G | NumAtt$ +4 | NumDef$ +4 | ActivationLimit$ 1 | SpellDescription$ CARDNAME gets +4/+4 until end of turn. Activate this ability only once each turn.
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
End
- Diregraf Captain | Open
- Code: Select all
Name:Diregraf Captain
ManaCost:1 U B
Types:Creature Zombie Soldier
Text:no text
PT:2/2
K:Deathtouch
S:Mode$ Continuous | Affected$ Creature.Zombie+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Zombie creatures you control get +1/+1.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Zombie+Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoseLife | TriggerDescription$ Whenever another Zombie you control dies, target opponent loses 1 life.
SVar:TrigLoseLife:AB$LoseLife | Cost$ 0 | LifeAmount$ 1 | ValidTgts$ Opponent | TgtPrompt$ Select target opponent
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/diregraf_captain.jpg
End
- Drogskol Reaver | Open
- Code: Select all
Name:Drogskol Reaver
ManaCost:5 W U
Types:Creature Spirit
Text:no text
PT:3/5
K:Flying
K:Double Strike
K:Lifelink
T:Mode$ LifeGained | ValidPlayer$ You | TriggerZones$ Battlefield |Execute$ TrigDraw | TriggerDescription$ Whenever you gain life, draw a card.
SVar:TrigDraw:AB$Draw | Cost$ 0 | Defined$ You | NumCards$ 1
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/drogskol_reaver.jpg
Oracle:Flying, doublestrike, lifelink\nWhenever you gain life, draw a card.
End
- Falkenrath Aristocrat | Open
- Code: Select all
Name:Falkenrath Aristocrat
ManaCost:2 B R
Types:Creature Vampire
Text:no text
PT:4/1
K:Flying
K:Haste
A:AB$ Pump | Cost$ Sac<1/Creature> | KW$ HIDDEN Indestructible | SubAbility$ DBPutCounter | SpellDescription$ CARDNAME is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on CARDNAME.
SVar:DBPutCounter:DB$PutCounter | CounterNum$ X | CounterType$ P1P1
SVar:X:Sacrificed$Valid Human
SVar:RemAIDeck:True
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/falkenrath_aristocrat.jpg
Oracle:Flying, haste\nSacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
End
- Huntmaster of the Fells // Ravager of the Fells | Open
- Code: Select all
Name:Huntmaster of the Fells
ManaCost:2 R G
Types:Creature Human Werewolf
Text:no text
PT:2/2
T:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TokenAndLife | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TokenAndLife | Secondary$ True | TriggerDescription$ Whenever this creature enters the battlefield or transforms into CARDNAME, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life.
SVar:TokenAndLife:AB$ Token | Cost$ 0 | TokenOwner$ You | TokenName$ Wolf | TokenColors$ Green | TokenTypes$ Creature,Wolf | TokenPower$ 2 | TokenToughness$ 2 | TokenAmount$ 1 | SubAbility$ Life
SVar:Life:DB$ GainLife | Defined$ You | LifeAmount$ 2
T:Mode$Phase | Phase$ Upkeep | WerewolfTransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if no spells were cast last turn, transform CARDNAME.
AlternateMode:DoubleFaced
#Shared
SVar:TrigTransform:AB$SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
ALTERNATE
Name:Ravager of the Fells
ManaCost:no cost
Colors:green,red
Types:Creature Werewolf
Text:no text
PT:4/4
K:Trample
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ DamageAndMoreDamage | TriggerDescription$ Whenever this creature transforms into CARDNAME, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls.
SVar:DamageAndMoreDamage:AB$ DealDamage | Cost$ 0 | ValidTgts$ Opponent | NumDmg$ 2 | SubAbility$ MoreDamage
SVar:MoreDamage:DB$ DealDamage | ValidTgts$ Creature.YouDontCtrl | NumDmg$ 2 | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select target creature opponent controls
T:Mode$Phase | Phase$ Upkeep | WerewolfUntransformCondition$ True | TriggerZones$ Battlefield | Execute$ TrigTransform | TriggerDescription$ At the beginning of each upkeep, if a player cast two or more spells last turn, transform CARDNAME.
End
- Immerwolf | Open
- Code: Select all
Name:Immerwolf
ManaCost:1 R G
Types:Creature Wolf
Text:no text
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Wolf+Other+YouCtrl,Creature.Werewolf+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | Description$ Other Wolf and Werewolf creatures you control get +1/+1.
S:Mode$ Continuous | Affected$ Creature.Werewolf+nonHuman+YouCtrl | AddHiddenKeyword$ HIDDEN CARDNAME can't transform | Description$ Non-Human Werewolf creatures you control can't transform.
SVar:PlayMain1:TRUE
SVar:Picture:http://www.wizards.com/global/images/magic/general/immerwolf.jpg
End
- Sorin, Lord of Innistrad | Open
- Code: Select all
Name:Sorin, Lord of Innistrad
ManaCost:2 W B
Types:Planeswalker Sorin
Text:no text
Loyalty:3
A:AB$ Token | Cost$ AddCounter<1/LOYALTY> | TokenAmount$ 1 | TokenName$ Vampire | TokenColors$ Black | TokenTypes$ Creature,Vampire | TokenOwner$ You | TokenPower$ 1 | TokenToughness$ 1 | TokenKeywords$ Lifelink | Planeswalker$ True | SpellDescription$ Put a 1/1 black Vampire creature token with lifelink onto the battlefield.
A:AB$ Effect | Cost$ SubCounter<2/LOYALTY> | Name$ Sorin, Lord of Innistrad emblem | StaticAbilities$ STPump | Planeswalker$ True | Duration$ Permanent | SpellDescription$ You get an emblem with "Creatures you control get +1/+0."
SVar:STPump:Mode$ Continuous | Affected$ Creature.YouCtrl | AffectedZone$ Battlefield | AddPower$ 1
A:AB$ Destroy | Cost$ SubCounter<6/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature,Planeswalker.Other | TargetMin$ 0 | TargetMax$ 3 | TgtPrompt$ Select target creatures or other planeswalkers | RememberTargets$ True | ForgetOtherTargets$ True | SubAbility$ DBChangeZoneAll | SpellDescription$ Destroy up to 3 target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
SVar:DBChangeZoneAll:DB$ ChangeZoneAll | Cost$ 0 | ChangeType$ Remembered | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/sorin_lord_of_innistrad.jpg
End
- Stromkirk Captain | Open
- Code: Select all
Name:Stromkirk Captain
ManaCost:1 B R
Types:Creature Vampire Soldier
Text:no text
PT:2/2
K:First Strike
S:Mode$ Continuous | Affected$ Creature.Vampire+Other+YouCtrl | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ Other Vampire creatures you control get +1/+1 and have First Strike.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/stromkirk_captain.jpg
End
- Chalice of Life // Chalice of Death | Open
- Code: Select all
Name:Chalice of Life
ManaCost:3
Types:Artifact
Text:no text
A:AB$ GainLife | Cost$ T | LifeAmount$ 1 | Defined$ You | SubAbility$ DBTransform | SpellDescription$ You gain 1 life. Then if you have at least 10 more life than your starting life total, transform CARDNAME.
SVar:DBTransform:DB$SetState | Defined$ Self | Mode$ Transform | ConditionCheckSVar$ X | ConditionSVarCompare$ GEY
SVar:X:Count$YourLifeTotal
SVar:Y:Count$YourStartingLife/Plus.10
AlternateMode:DoubleFaced
ALTERNATE
Name:Chalice of Death
ManaCost:no cost
Types:Artifact
Text:no text
A:AB$ LoseLife | Cost$ T | ValidTgts$ Player | TgtPrompt$Target a player to lose 5 life | LifeAmount$ 5 | SpellDescription$ Target player loses 5 life.
End
- Elbrus, the Binding Blade // Withengar Unbound | Open
- Code: Select all
Name:Elbrus, the Binding Blade
ManaCost:7
Types:Legendary Artifact Equipment
Text:no text
K:eqPump 1:+1/+0
T:Mode$ DamageDone | ValidSource$ Creature.AttachedBy | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigTransform | TriggerZones$ Battlefield | TriggerDescription$ Whenever equipped creature deals combat damage to a player, transform CARDNAME.
SVar:TrigTransform:AB$ SetState | Cost$ 0 | Defined$ Self | Mode$ Transform
SVar:Picture:http://www.wizards.com/global/images/magic/general/elbrus_the_binding_blade.jpg
AlternateMode:DoubleFaced
ALTERNATE
Name:Withengar Unbound
ManaCost:no cost
Colors:black
Types:Legendary Creature Demon
Text:no text
PT:13/13
K:Flying
K:Trample
K:Intimidate
# Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound. (not implemented)
SVar:Picture1:http://www.wizards.com/global/images/magic/general/withengar_unbound.jpg
End
- Executioner's Hood | Open
- Code: Select all
Name:Executioner's Hood
ManaCost:2
Types:Artifact Equipment
Text:Equipped creature has intimidate.
K:eqPump 2:Intimidate
SVar:Picture:http://www.wizards.com/global/images/magic/general/executioners_hood.jpg
End
- Heavy Mattock | Open
- Code: Select all
Name:Heavy Mattock
ManaCost:3
Types:Artifact Equipment
Text:Equipped creature gets +1/+1.
K:eqPump 1:+1/+1
S:Mode$ Continuous | Affected$ Human.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ As long as equipped creature is a Human, it gets an additional +1/+1.
SVar:Rarity:Common
SVar:Picture:http://www.wizards.com/global/images/magic/general/heavy_mattock.jpg
End
- Helvault | Open
- Code: Select all
Name:Helvault
ManaCost:3
Types:Legendary Artifact
Text:no text
A:AB$ ChangeZone | Cost$ 1 T | ValidTgts$ Creature.YouCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you control | RememberTargets$ True | SpellDescription$ Exile target creature you control.
A:AB$ ChangeZone | Cost$ 7 T | ValidTgts$ Creature.YouDontCtrl | Origin$ Battlefield | Destination$ Exile | TgtPrompt$ Select target creature you don't control | RememberTargets$ True | IsCurse$ True | SpellDescription$ Exile target creature you don't control.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigReturn | TriggerDescription$ When CARDNAME is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
SVar:TrigReturn:DB$ ChangeZone | Defined$ Remembered | Origin$ Exile | Destination$ Battlefield | SubAbility$ DBCleanup
SVar:DBCleanup:DB$Cleanup | ClearRemembered$ True
SVar:RemAIDeck:True
SVar:Rarity:Mythic
SVar:Picture:http://www.wizards.com/global/images/magic/general/helvault.jpg
End
- Jar of Eyeballs | Open
- Code: Select all
Name:Jar of Eyeballs
ManaCost:3
Types:Artifact
Text:no text
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever a creature you control dies, put two eyeball counters on CARDNAME.
SVar:TrigPutCounter:AB$PutCounter | Cost$ 0 | Defined$ Self | CounterType$ EYEBALL | CounterNum$ 2
A:AB$ Dig | Cost$ 3 T SubCounter<All/EYEBALL> | DigNum$ X | ChangeNum$ 1 | DestinationZone$ Hand | DestinationZone2$ Library | LibraryPosition$ -1 | SpellDescription$ Look at the top X cards of your library where X is the number of eyeball counters removed this way. Put one of them into your hand and the rest on the bottom of your library in any order.
SVar:X:SVar$CostCountersRemoved
SVar:Rarity:Rare
SVar:Picture:http://www.wizards.com/global/images/magic/general/jar_of_eyeballs.jpg
End
- Warden of the Wall | Open
- Code: Select all
Name:Warden of the Wall
ManaCost:3
Types:Artifact
Text:no text
K:CARDNAME enters the battlefield tapped.
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
S:Mode$ Continuous | OpponentTurn$ True | EffectZone$ All | CharacteristicDefining$ True | SetPower$ 2 | SetToughness$ 3 | AddType$ Creature & Gargoyle | AddKeyword$ Flying | Description$ As long as it's not your turn, CARDNAME is a 2/3 Gargoyle artifact creature with flying.
SVar:Rarity:Uncommon
SVar:Picture:http://www.wizards.com/global/images/magic/general/warden_of_the_wall.jpg
End
- Grim Backwoods | Open
- Code: Select all
Name:Grim Backwoods
ManaCost:no cost
Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ Draw | Cost$ 2 B G T Sac<1/Creature> | NumCards$ 1 | SpellDescription$ Draw a card.
SVar:Picture:http://www.wizards.com/global/images/magic/general/grim_backwoods.jpg
End
- Havengul Fengraf | Open
- Code: Select all
Name:Havengul Fengraf
ManaCost:no cost
Types:Land
Text:no text
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ ChangeZone | Cost$ 3 T Sac<1/CARDNAME> | ChangeType$ Creature.YouCtrl | Origin$ Graveyard | Destination$ Hand | Hidden$ True | AtRandom$ True | SpellDescription$ Return a creature card at random from your graveyard to your hand.
SVar:Picture:http://www.wizards.com/global/images/magic/general/havengul_fengraf.jpg
End
- Vault of the Archangel | Open
- Code: Select all
Name:Vault of the Archangel
ManaCost:no cost
Types:Land
A:AB$ Mana | Cost$ T | Produced$ 1 | SpellDescription$ Add 1 to your mana pool.
A:AB$ PumpAll | Cost$ 2 W B T | ValidCards$ Creature.YouCtrl | KW$ Deathtouch & Lifelink | SpellDescription$ Creatures you control gain deathtouch and lifelink until end of turn.
SVar:Rarity:Rare
End