It is currently 16 Apr 2024, 18:21
   
Text Size

Bug Reports (snapshot builds)

Post MTG Forge Related Programming Questions Here

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Bug Reports (snapshot builds)

Postby timmermac » 01 Feb 2018, 14:08

How much RAM does your phone have?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: Bug Reports (snapshot builds)

Postby Xdevian » 01 Feb 2018, 22:49

3gb
Xdevian
 
Posts: 4
Joined: 01 Feb 2018, 09:47
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports (snapshot builds)

Postby Xdevian » 01 Feb 2018, 22:51

My old phone has 2gb and i never had any problems with the app, my older phone is a LG G3... Comparing both phones, my LG G3 is much worse ...
Xdevian
 
Posts: 4
Joined: 01 Feb 2018, 09:47
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports (snapshot builds)

Postby timmermac » 02 Feb 2018, 00:58

Hmm... Try checking forge.log in forge/data on your phone.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Re: Bug Reports (snapshot builds)

Postby Xdevian » 02 Feb 2018, 04:22

When i open the log, i see those things, but i coundn't understand anything...
Attachments
Screenshot_20180202-022101.jpg
Xdevian
 
Posts: 4
Joined: 01 Feb 2018, 09:47
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports (snapshot builds)

Postby timmermac » 02 Feb 2018, 17:39

What did the first part of the stack trace say?
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 95 times

Isochron Scepter looses its imprint upon restarting puzzle.

Postby Skithiryx » 03 Feb 2018, 22:12

To reproduce:
  1. Start the game and go to: Puzzle Mode -> Solve
  2. Select and start: Inquest Gamer - Dead Man's Hand #1
  3. Check: Isochron Scepter imprints Accumulated Knowledge (23)
  4. Restart puzzle by closing the tab / conceding and choosing "Start New Match"
  5. Check: Isochron Scepter no longer imprints anything
Skithiryx
 
Posts: 1
Joined: 03 Feb 2018, 21:37
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports (snapshot builds)

Postby fmartel » 06 Feb 2018, 01:14

Description: [In commander AI cast Temporal Trepass, on his second turn game crash]

ArrayIndexOutOfBoundsException | Open
Code: Select all
Forge Version:    1.6.6-SNAPSHOT-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_101 Oracle Corporation

java.lang.ArrayIndexOutOfBoundsException: 1
   at forge.game.card.Card.canBeEquippedBy(Card.java:5132)
   at forge.ai.ComputerUtil.castPermanentInMain1(ComputerUtil.java:974)
   at forge.ai.ability.PermanentAi.checkPhaseRestrictions(PermanentAi.java:44)
   at forge.ai.SpellAbilityAi.canPlayWithoutRestrict(SpellAbilityAi.java:75)
   at forge.ai.SpellAbilityAi.canPlayAI(SpellAbilityAi.java:52)
   at forge.ai.SpellAbilityAi.canPlayAIWithSubs(SpellAbilityAi.java:35)
   at forge.ai.AiController.canPlaySa(AiController.java:634)
   at forge.ai.AiController.canPlayAndPayFor(AiController.java:618)
   at forge.ai.AiController.chooseSpellAbilityToPlayFromList(AiController.java:1337)
   at forge.ai.AiController.getSpellAbilityToPlay(AiController.java:1309)
   at forge.ai.AiController.chooseSpellAbilityToPlay(AiController.java:1186)
   at forge.ai.PlayerControllerAi.chooseSpellAbilityToPlay(PlayerControllerAi.java:438)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:952)
   at forge.game.GameAction.startGame(GameAction.java:1634)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:225)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
fmartel
 
Posts: 281
Joined: 31 Dec 2013, 19:27
Location: Québec City
Has thanked: 8 times
Been thanked: 4 times

Re: Bug Reports (snapshot builds)

Postby stormcat » 14 Feb 2018, 20:27

:1.6.7-20180210.171538-1
When I play Pithing Needle, I searched Nissa, Sage Animist from list, but it didn't find.
It seems to Night side of double-faced cards don't registered.
stormcat
 
Posts: 361
Joined: 17 Jun 2015, 05:32
Has thanked: 0 time
Been thanked: 6 times

Re: Bug Reports (snapshot builds)

Postby fmartel » 18 Feb 2018, 19:17

Hello all, I don't know if this is a bug or not... Here goes :
in a commander game, I've reduced my last opponent life to -305. Shoiuldn't I get the Mythical acheivement for this ?
Image
Image
fmartel
 
Posts: 281
Joined: 31 Dec 2013, 19:27
Location: Québec City
Has thanked: 8 times
Been thanked: 4 times

Re: Bug Reports (snapshot builds)

Postby dhc10 » 20 Feb 2018, 02:54

Golden Demise incorrectly does not give the City's Blessing if you control 10 permanents before resolving.
dhc10
 
Posts: 2
Joined: 01 Feb 2018, 02:37
Has thanked: 0 time
Been thanked: 0 time

Re: Bug Reports (snapshot builds)

Postby friarsol » 20 Feb 2018, 03:57

dhc10 wrote:Golden Demise incorrectly does not give the City's Blessing if you control 10 permanents before resolving.
What version do you have?
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Bug Reports (snapshot builds)

Postby stormcat » 21 Feb 2018, 09:40

:forge-gui-desktop-1.6.7-20180218.142739-2
I attacked Etali, Primal Strom and I played Blessed Alliance from an opponent library top by Etali's ability.
Then I copy my Eternal Witness by Kiki-jiki, Mirror breaker's ability, and I select a card from my graveyard.
Attachment is that situation.
Blessed Alliance of an opponent exist in my graveyard.
Attachments
capture_003_21022018_183047.jpg
stormcat
 
Posts: 361
Joined: 17 Jun 2015, 05:32
Has thanked: 0 time
Been thanked: 6 times

Re: Bug Reports (snapshot builds)

Postby stormcat » 21 Feb 2018, 10:40

:forge-gui-desktop-1.6.7-20180218.142739-2
After I Wild Growth enchanted Grove of the Burnwillows, and when I tap it for colorless mana,
but it don't produce green mana of Wild Growth.
stormcat
 
Posts: 361
Joined: 17 Jun 2015, 05:32
Has thanked: 0 time
Been thanked: 6 times

Re: Bug Reports (snapshot builds)

Postby mekadoge » 22 Feb 2018, 08:01

Casting Harvest Pyre (exiling 4 cards from your graveyard) on a Nihilith causes Harvest Pyre to fizzle and do nothing. Reproducible on latest build of forge android.
mekadoge
 
Posts: 1
Joined: 16 Nov 2017, 00:45
Has thanked: 0 time
Been thanked: 0 time

PreviousNext

Return to Developer's Corner

Who is online

Users browsing this forum: No registered users and 66 guests


Who is online

In total there are 66 users online :: 0 registered, 0 hidden and 66 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 66 guests

Login Form