Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by Bog Wraith » 17 Oct 2018, 00:50
That's what I suspected when it happened, which my comment that I posted this with alluded to. I just wanted to make sure.friarsol wrote:You don't lose the game for having 0 cards in your library. You only lose for attempting to draw a card and being unable to. Since the Lich replaces the card draw with the "look at top 3, pick 1" it also has a the side benefit of losing because you can't draw a card, even with an empty library.Bog Wraith wrote:Snapshot _1.6.18_r14-51ce712623 - Draft game.
When A.I. was decked, game did not end when it was its turn to draw card(s).
If I had to venture a guess, I think it might have to do with the first Underrealm Lich ability. The Underrealm Lich is what my Capture Sphere has enchanted.
Thanks as always Sol for your info on this, it's always appreciated!
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
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Bog Wraith - Global Mod 1 (Ret)
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Re: Bug Reports (snapshot builds)
by PrinzMurmel » 19 Oct 2018, 15:06
I was playing a Quest duel (v1.6.15), and the game was getting slower and slower because of a pile-up of cards on both sides. The opponent had almost only defenders, and I could not afford to attack with more than one or two attackers at a time due to Propaganda and Ghostly Prison.
Only a few rounds before I probably would have won because of opponent's empty library the game finally froze entirely See screenshot.
While I am writing this I get a report window: Out Of Memory error (Java Heap Space)
Regards, P.M.
Only a few rounds before I probably would have won because of opponent's empty library the game finally froze entirely See screenshot.
While I am writing this I get a report window: Out Of Memory error (Java Heap Space)
Regards, P.M.
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Re: Bug Reports (snapshot builds)
by Kiryu666 » 20 Oct 2018, 06:58
Fix Bug of "Thief of sanity" I can not conjure the exiled spells by paying manas of any color (Old Gonti bug)
Re: Bug Reports (snapshot builds)
by friarsol » 21 Oct 2018, 01:08
I'm not sure what you mean.. this was fixed in the last full release. I just tested it and it worked, you just can't use it with auto payment.Kiryu666 wrote:Fix Bug of "Thief of sanity" I can not conjure the exiled spells by paying manas of any color (Old Gonti bug)
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Re: Bug Reports (snapshot builds)
by Thrint » 21 Oct 2018, 20:24
Hey, I'm having the game freeze on my opponent's turn - main phase when a R/G deck in Beta (either the LEB world or LEBx3 drafts) tries to cast something. I don't know what it is trying to do, as it freezes prior to the execution of the spell and doesn't provide an error log. Any ideas on cards that might be bugged/buggy?
Re: Bug Reports (snapshot builds)
by friarsol » 21 Oct 2018, 21:18
Does your forge.log say anything?Thrint wrote:Hey, I'm having the game freeze on my opponent's turn - main phase when a R/G deck in Beta (either the LEB world or LEBx3 drafts) tries to cast something. I don't know what it is trying to do, as it freezes prior to the execution of the spell and doesn't provide an error log. Any ideas on cards that might be bugged/buggy?
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Re: Bug Reports (snapshot builds)
by Bog Wraith » 21 Oct 2018, 21:51
Snapshot - Forge_1.6.18_r45-7e8899acb6
Whenever I tap Emmara, Soul of the Accord to use as a creature to Convoke, it creates two 1/1 Soldier tokens instead of one. It shows as being activated twice in the Log window. As you see in the picture, I tapped Ironshell Beetle & Emmara, Soul of the Accord to cast the Siege Wurm and two Soldier tokens were created.
Whenever I tap Emmara, Soul of the Accord to use as a creature to Convoke, it creates two 1/1 Soldier tokens instead of one. It shows as being activated twice in the Log window. As you see in the picture, I tapped Ironshell Beetle & Emmara, Soul of the Accord to cast the Siege Wurm and two Soldier tokens were created.
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
-
Bog Wraith - Global Mod 1 (Ret)
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Re: Bug Reports (snapshot builds)
by Thrint » 22 Oct 2018, 06:56
It has an error: Failed to download card [C:\Users\Administrator\AppData\Local\Forge\Cache\pics\cards\B\Rock Hydra.full.jpg] image: https://downloads.cardforge.org/images/ ... a.full.jpgfriarsol wrote:Does your forge.log say anything?Thrint wrote:Hey, I'm having the game freeze on my opponent's turn - main phase when a R/G deck in Beta (either the LEB world or LEBx3 drafts) tries to cast something. I don't know what it is trying to do, as it freezes prior to the execution of the spell and doesn't provide an error log. Any ideas on cards that might be bugged/buggy?
Re: Bug Reports (snapshot builds)
by fiend123 » 28 Oct 2018, 16:30
Emmara's triggered ability triggered twice when convoking for Arboretum Elemental
forge-1.6.18-SNAPSHOT-r122
AI also uses Hypothesizzle to kill its own creature when I don't control any creature.
forge-1.6.18-SNAPSHOT-r122
AI also uses Hypothesizzle to kill its own creature when I don't control any creature.
Re: Bug Reports (snapshot builds)
by Corwin72 » 29 Oct 2018, 16:08
It looks like the picture downloader is failing on the following files
- | Open
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Corwin72 - Posts: 793
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Re: Bug Reports (snapshot builds)
by Bog Wraith » 01 Nov 2018, 00:35
Snapshot: Forge_1.6.18_r122-ee895f23cf
When Vicious Rumors resolves, opponent is not discarding/milling a card as it is supposed to. It is only putting the top card of its Library into the Graveyard, though I'm not sure which one effect it is failing to do.
The Log states that it mills itself by putting Prey Upon into Graveyard then mills a card from the top of its Library. It should be one card milled and one card discarded.
When Vicious Rumors resolves, opponent is not discarding/milling a card as it is supposed to. It is only putting the top card of its Library into the Graveyard, though I'm not sure which one effect it is failing to do.
The Log states that it mills itself by putting Prey Upon into Graveyard then mills a card from the top of its Library. It should be one card milled and one card discarded.
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
-
Bog Wraith - Global Mod 1 (Ret)
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Re: Bug Reports (snapshot builds)
by stormcat » 01 Nov 2018, 23:06
:r141-a564e6af53
In multiplayer game, if a player is defeated in extra turn and that player is next turn player, error occurred.
In multiplayer game, if a player is defeated in extra turn and that player is next turn player, error occurred.
Re: Bug Reports (snapshot builds)
by Smollett » 03 Nov 2018, 21:20
Land 'Memorial to Folly' cannot cast a second ability(sacrifice Memorial to Folly). Nothing happens.
https://imgur.com/a/7Blpeyi
Re: Bug Reports (snapshot builds)
by friarsol » 04 Nov 2018, 00:41
Are you sure you have a creature in your graveyard?Smollett wrote:
Land 'Memorial to Folly' cannot cast a second ability(sacrifice Memorial to Folly). Nothing happens.
https://imgur.com/a/7Blpeyi
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Re: Bug Reports (snapshot builds)
by Devilman06 » 05 Nov 2018, 17:04
reconnaissance does not work during combat as it should. forge-1.6.18-SNAPSHOT-r165-1311415abf.tar
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