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Bug Reports (snapshot builds)

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Re: Bug Reports (snapshot builds)

Postby tjtillman » 25 Jul 2017, 19:44

r34834

When playing Tragic Lesson it forced me to return a land to my hand, didn't give me the option to discard.
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Re: Bug Reports (snapshot builds)

Postby Agetian » 26 Jul 2017, 03:12

tjtillman wrote:r34834

When playing Tragic Lesson it forced me to return a land to my hand, didn't give me the option to discard.
I just tried it and it correctly allowed me to cancel out of returning a land (there was a "Cancel" button during the return a land prompt), maybe you missed it at that time?...

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Re: Bug Reports (snapshot builds)

Postby tjtillman » 27 Jul 2017, 00:36

Agetian wrote:
tjtillman wrote:r34834

When playing Tragic Lesson it forced me to return a land to my hand, didn't give me the option to discard.
I just tried it and it correctly allowed me to cancel out of returning a land (there was a "Cancel" button during the return a land prompt), maybe you missed it at that time?...

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Ah, that may have been it. Sorry.
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Re: Bug Reports (snapshot builds)

Postby TheBandit » 05 Aug 2017, 02:24

It seems that I cannot use instants or abilities during the blocking phase when I need to declare blockers. If I try using anything my prompt just flashes. I can still use abilities and instants when someone else blocks though.

Also, it never lets me activate the Desert's cards ability to deal 1 damage to an attacking creature at the end of combat. It's blanked out at the end of combat and at every other point of combat.
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Re: Bug Reports (snapshot builds)

Postby friarsol » 05 Aug 2017, 02:35

TheBandit wrote:It seems that I cannot use instants or abilities during the blocking phase when I need to declare blockers. If I try using anything my prompt just flashes. I can still use abilities and instants when someone else blocks though.

Also, it never lets me activate the Desert's cards ability to deal 1 damage to an attacking creature at the end of combat. It's blanked out at the end of combat and at every other point of combat.
Please take a screenshot of both of these scenarios
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Re: Bug Reports (snapshot builds)

Postby TheBandit » 05 Aug 2017, 02:44

friarsol wrote:
TheBandit wrote:It seems that I cannot use instants or abilities during the blocking phase when I need to declare blockers. If I try using anything my prompt just flashes. I can still use abilities and instants when someone else blocks though.

Also, it never lets me activate the Desert's cards ability to deal 1 damage to an attacking creature at the end of combat. It's blanked out at the end of combat and at every other point of combat.
Please take a screenshot of both of these scenarios
Here is a screenshot of the blocking phase:

I cannot even attempt to use stonecloaker even though it has flash.

I also added screenshots of me not being able to use the desert.
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Re: Bug Reports (snapshot builds)

Postby Marek14 » 05 Aug 2017, 04:41

See how the indicator of the current phase is red? That means you don't want to do anything in that phase and it's auto-skipped. If you want to, click the phase to turn the indicator green.

As for using Desert, the ability can be only used in End of Combat step. Your screenshots are from Declare Attackers and Main Phase 2. You will need to turn opponent's End of Combat indicator green in order to use it.
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Re: Bug Reports (snapshot builds)

Postby TheBandit » 05 Aug 2017, 04:59

Marek14 wrote:See how the indicator of the current phase is red? That means you don't want to do anything in that phase and it's auto-skipped. If you want to, click the phase to turn the indicator green.

As for using Desert, the ability can be only used in End of Combat step. Your screenshots are from Declare Attackers and Main Phase 2. You will need to turn opponent's End of Combat indicator green in order to use it.
Thank you!
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Re: Bug Reports (snapshot builds)

Postby Xyx » 07 Aug 2017, 20:51

Description: Started Forge. I just updated. I was in a quest.

NullPointerException | Open
Code: Select all
Forge Version:    1.6.2-SNAPSHOT-r-1
Operating System: Windows 10 10.0 x86
Java Version:     1.8.0_121 Oracle Corporation

java.lang.NullPointerException
   at forge.quest.io.QuestDuelReader.read(QuestDuelReader.java:34)
   at forge.quest.io.QuestDuelReader.read(QuestDuelReader.java:18)
   at forge.util.storage.StorageReaderFolder.readAll(StorageReaderFolder.java:89)
   at forge.util.storage.StorageBase.<init>(StorageBase.java:42)
   at forge.quest.QuestEventDuelManager.<init>(QuestEventDuelManager.java:51)
   at forge.quest.QuestController.resetDuelsManager(QuestController.java:427)
   at forge.quest.QuestController.load(QuestController.java:229)
   at forge.control.FControl.initialize(FControl.java:233)
   at forge.view.Main.main(Main.java:51)
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Re: Bug Reports (snapshot builds)

Postby Xyx » 08 Aug 2017, 18:22

The endgame report ("Player has lost because life total reached 0" etcetera) is not centered on the screen but off to the left.
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Re: Bug Reports (snapshot builds)

Postby Xyx » 08 Aug 2017, 23:21

I had a quest game where I didn't alter my deck in between rounds and suddenly all my lands were missing. I was supposed to have 26 mountains in my deck. When I went into the Quest Deck Editor, the lands were indeed all gone.
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Re: Bug Reports (snapshot builds)

Postby Agetian » 09 Aug 2017, 04:00

Xyx wrote:I had a quest game where I didn't alter my deck in between rounds and suddenly all my lands were missing. I was supposed to have 26 mountains in my deck. When I went into the Quest Deck Editor, the lands were indeed all gone.
Hmm, do you mean the lands were missing post-sideboarding? :/ Are you able to reproduce it?

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Re: Bug Reports (snapshot builds)

Postby Xyx » 09 Aug 2017, 12:39

Agetian wrote:do you mean the lands were missing post-sideboarding?
No, I mulliganed one no-lander into another and then I saw that my deck only had 34 cards.

Agetian wrote:Are you able to reproduce it?
Yes, it happens when I sell a surplus basic land. That is only possible in quest worlds with boosters that contain basic lands.

If I buy a land and sell it, it appears that I also "sell" all of the "free" copies of that same version that I put into my deck through "Add Basic Lands".
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Re: Bug Reports (snapshot builds)

Postby Agetian » 09 Aug 2017, 12:57

Ah, I see! I'll see if I can figure out a way to fix this.

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Re: Bug Reports (snapshot builds)

Postby TheBandit » 13 Aug 2017, 03:59

There seems to be a bug with damage preventing cards, they don't seem to work properly.

Here is me using Skullcrack, but one of my creatures being blocked anyway.
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