Bug Reports (snapshot builds)
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Re: Bug Reports (snapshot builds)
by stormcat » 06 Dec 2018, 03:38
:r329-f3ff793029
When a Morph of Ashcloud Phoenix dies, in spite of it is morph, Ashcloud Phoenix's ability triggered and return to the battlefield.
This is wrong behavior.
When a Morph of Ashcloud Phoenix dies, in spite of it is morph, Ashcloud Phoenix's ability triggered and return to the battlefield.
This is wrong behavior.
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Re: Bug Reports (snapshot builds)
by csniea » 07 Dec 2018, 19:58
In Android vers 1.6.18.004a, [Stitcher Geralf] has an error. I activated his ability and chose only a [Blood Artist] (0/1 creature) to be exiled by his ability. This should have produced a 0/0 blue Zombie creature token, but instead it produced a 1/1 blue Zombie creature token.
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Re: Bug Reports (snapshot builds)
by stormcat » 10 Dec 2018, 20:05
:1.6.20-SNAPSHOT-r38-96666a7e0a
Even if I press Exit, forge does not close.
Even if I press Exit, forge does not close.
Re: Bug Reports (snapshot builds)
by mousep » 12 Dec 2018, 03:10
Hi developers,
I found the reason why quest world challenges are not showing in the code.
In QuestController.java, the resetChallengesManager() function, currently it is implemented as:
But it should be opposite:
I found the reason why quest world challenges are not showing in the code.
In QuestController.java, the resetChallengesManager() function, currently it is implemented as:
- | Open
- } else if (world.isCustom()) {
path = world.getChallengesDir() == null ? ForgeConstants.DEFAULT_CHALLENGES_DIR : ForgeConstants.QUEST_WORLD_DIR + world.getChallengesDir();
} else {
path = world.getChallengesDir() == null ? ForgeConstants.DEFAULT_CHALLENGES_DIR : ForgeConstants.USER_QUEST_WORLD_DIR + world.getChallengesDir();
}
But it should be opposite:
- | Open
- } else if (world.isCustom()) {
path = world.getChallengesDir() == null ? ForgeConstants.DEFAULT_CHALLENGES_DIR : ForgeConstants.USER_QUEST_WORLD_DIR+ world.getChallengesDir();
} else {
path = world.getChallengesDir() == null ? ForgeConstants.DEFAULT_CHALLENGES_DIR : ForgeConstants.QUEST_WORLD_DIR + world.getChallengesDir();
}
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Re: Bug Reports (snapshot builds)
by drdev » 17 Dec 2018, 15:25
I'd like to second this request. Same goes for the Magic Gift Pack 2018, which also features 5 exclusive cards. Screenshots of those 10 cards can be found here:MaxMtg wrote:Game night is missing, it features 5 unique cards and the rest are just reprints
https://scryfall.com/sets/gnt
https://www.phdgames.com/magic-game-nig ... pack-wotc/
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Re: Bug Reports (snapshot builds)
by surpryse » 18 Dec 2018, 18:27
The "Lightning Storm" card still does not work, you can not chain damage by discarding a land from the hand on the current version 1.6.19.004 for android and previous.
This card is very important for the Ad Nauseam deck in the modern format, since I use this program (about 2 years) has never worked.
This card is very important for the Ad Nauseam deck in the modern format, since I use this program (about 2 years) has never worked.
Re: Bug Reports (snapshot builds)
by stormcat » 19 Dec 2018, 12:45
:1.6.20-SNAPSHOT-r137-f75961f00f
When I opening tab of draft deck editor, I can't exit the forge sometimes.
When I opening tab of draft deck editor, I can't exit the forge sometimes.
Re: Bug Reports (snapshot builds)
by Agetian » 20 Dec 2018, 13:04
Implemented Game Night upstream, will be available in the next updatedrdev wrote:I'd like to second this request. Same goes for the Magic Gift Pack 2018, which also features 5 exclusive cards. Screenshots of those 10 cards can be found here:MaxMtg wrote:Game night is missing, it features 5 unique cards and the rest are just reprints
https://scryfall.com/sets/gnt
https://www.phdgames.com/magic-game-nig ... pack-wotc/
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Re: Bug Reports (snapshot builds)
by Agetian » 20 Dec 2018, 13:04
Fixed upstream.surpryse wrote:The "Lightning Storm" card still does not work, you can not chain damage by discarding a land from the hand on the current version 1.6.19.004 for android and previous.
This card is very important for the Ad Nauseam deck in the modern format, since I use this program (about 2 years) has never worked.
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Re: Bug Reports (snapshot builds)
by Ergg » 20 Dec 2018, 13:41
In the latest snapshot (1.6.20),
the card Thief of sanity don't allow you to pay colorless mana to cast exiled cards as it should. Instead, it asks you the "vanilla" mana cost.
the card Thief of sanity don't allow you to pay colorless mana to cast exiled cards as it should. Instead, it asks you the "vanilla" mana cost.
Re: Bug Reports (snapshot builds)
by Devilman06 » 21 Dec 2018, 16:52
forge-1.6.20-SNAPSHOT-r151-f4619fb7fd.tar
Every time I attempt a Draft of any kind or set it just gives me the full card pool.
Every time I attempt a Draft of any kind or set it just gives me the full card pool.
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Re: Bug Reports (snapshot builds)
by Kiryu666 » 23 Dec 2018, 17:05
was playing Archenemy when the scheme put horror creatures that make all creatures forced to attack the game simply prevented me from continuing that turn since I had a creature that did not have a haste (balefux strix)
Re: Bug Reports (snapshot builds)
by Kiryu666 » 25 Dec 2018, 18:36
fix goldari findbroker I'm only able to return creatures from the cemetery !!!!
forge-1.6.20-SNAPSHOT-r168-d59c71343f
forge-1.6.20-SNAPSHOT-r168-d59c71343f
Re: Bug Reports (snapshot builds)
by surpryse » 08 Jan 2019, 16:41
On Android version v1.6.19.004 "Gideon of the trials" not work correctly...
The acquired emblem works even if Gideon is no longer on the battlefield.
Its first effect cannot prevent damage until the next one if enabled.
The acquired emblem works even if Gideon is no longer on the battlefield.
Its first effect cannot prevent damage until the next one if enabled.
Re: Bug Reports (snapshot builds)
by Kiryu666 » 14 Jan 2019, 06:50
Old bug "waiting for opponent"
please focus on 2019 in optimizing the forge !!!!! and fix this kind of bug !!!
please focus on 2019 in optimizing the forge !!!!! and fix this kind of bug !!!
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