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Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 08:06
by Sloth
Max mtg wrote:I attack with a beast 5/5 token enchanted by Ai's Guilty Conscience, I also have Jade Monolith.
Cannot use Jade monolith's ability to prevent damage to my creature from the Guilty Conscience, since Jade Monolith's script expects me to choose a creature, though the artifact's Oracle text 'a source of your choice' does not restrict me to a creature
Are you sure that it doesn't work correctly? The ability of Jade Monolith needs to target a creature (that would be your 5/5 beast token) and then uppon resolution you'd have to select a source (Guilty Conscience).

EDIT: I've just tested Jade Monolith and i could select any source like lands and artifacts.

Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 08:12
by moomarc
Max mtg wrote:I attack with a beast 5/5 token enchanted by Ai's Guilty Conscience, I also have Jade Monolith.
Cannot use Jade monolith's ability to prevent damage to my creature from the Guilty Conscience, since Jade Monolith's script expects me to choose a creature, though the artifact's Oracle text 'a source of your choice' does not restrict me to a creature
The combination actually does work. The initial targeting of a creature during announcement is the selecting the target that damage will be redirected from. Choosing the source only happens at spell resolution. That then creates a temporary replacement effect that handles the redirection.

Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 11:44
by storms
jace the memory adept plus 1 not working and Psychic Spiral not working

Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 15:35
by bhsfmiao
There're 3 more problems here but not crash.

1.Can't cast Aurelia's Fury or Protean Hydra(or any card with X in it cost) by using Omniscience 's ability.(tried to pay 0 for X but no use)

2."Imprint" ability can't always perform properly. For example, start a new game, cast Land Grant with no land cards in my hand, find out Bayou in my library, put it in my hand and then put it onto the battlefield. If then I cast Chrome Mox, no matter what card was imprinted on it, Chrome Mox can't be tapped.

3.The Pacts aren't performing correctly with Hive Mind. When I cast Pact of the Titan (or any Pact else), it is copied for AI, it doesn't have to pay anything during its upkeep, but I have to pay for both copies of the Pact of the Titan during my next upkeep.

Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 21:14
by friarsol
r19664
Puncture Blast doesn't list Wither in the CardDetailPanel, it does deal damage as -1/-1 counters so this is only a display issue. I was going to just go fix it myself, but it seems where this information is generated has moved since the last time I was in there.

Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 22:19
by Max mtg
friarsol wrote:I was going to just go fix it myself, but it seems where this information is generated has moved since the last time I was in there.
It's forge.Card.getText() that does not return the correct string, especially forge.Card.getAbilityText()
Line 2373, last change on 11/15/11 by jendave. You really haven't been there for way too long.

Did that stop you from 'fixing that by yourself'?

Re: Bug Reports (snapshot builds)

PostPosted: 16 Feb 2013, 22:48
by friarsol
Max mtg wrote:
friarsol wrote:I was going to just go fix it myself, but it seems where this information is generated has moved since the last time I was in there.
It's forge.Card.getText() that does not return the correct string, especially forge.Card.getAbilityText()
Line 2373, last change on 11/15/11 by jendave. You really haven't been there for way too long.

Did that stop you from 'fixing that by yourself'?
I couldn't remember the name of the function, just some of what was in there, but what I remember wasn't coming up in the search. And yes, I haven't been in that function in forever.

Edit: Thanks for the pointer Max. I guess I was searching for Wither, and expecting it to be listed for permanents, which didn't yield any results. But I think the last time I was in there was probably in late 2010, before that function got split up and simplified (it was even more of a mess back then, which is why I've avoided it since).

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 02:05
by 7543021
contagion used by ai can cause game freez

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 05:45
by Agetian
r19674:
1) the E key shortcut does not work anymore in the match (which is "pass priority till the next stack event" or something like that, very useful IMO);
2) unbinding a shortcut in preferences (e.g. if I don't want to have a shortcut for Concede Game) causes a NumberFormatException crash when leaving the preferences page;
3) DualListBox.java has the following errors shown when compiling:
Code: Select all
Error   inconvertible types   required: java.util.List<T>   found:    java.util.List<java.lang.Object>   DualListBox.java   C:/Users/Agetian/Documents/NetBeansProjects/trunk/src/main/java/forge/gui/DualListBox.java:91
Error   inconvertible types   required: java.util.List<T>   found:    java.util.List<java.lang.Object>   DualListBox.java   C:/Users/Agetian/Documents/NetBeansProjects/trunk/src/main/java/forge/gui/DualListBox.java:103
- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 07:12
by myk
Agetian wrote:r19674:
1) the E key shortcut does not work anymore in the match (which is "pass priority till the next stack event" or something like that, very useful IMO);
2) unbinding a shortcut in preferences (e.g. if I don't want to have a shortcut for Concede Game) causes a NumberFormatException crash when leaving the preferences page;
3) DualListBox.java has the following errors shown when compiling:
I'll see if I can get these fixed -- I've noticed the 'e' key not working as well, but it's been like that for quite a while. The third issue can likely be fixed with a 'mvn clean' -- it's probably just due to files not getting recompiled properly.

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 07:25
by Agetian
myk wrote:The third issue can likely be fixed with a 'mvn clean' -- it's probably just due to files not getting recompiled properly.
Hmm, I tried doing a full clean/rebuild with full update of all dependencies but I'm still getting these errors shown for DualListBox.java :\

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 08:01
by myk
Ah, I see. Do you happen to have a very old or very new version of the java compiler? I'll rewrite those lines to be more "compatible". Edit: try r19679

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 09:08
by Agetian
Umm I believe I'm using Java 7u13 with the appropriate JDK. Thanks, I'll check it out soon!

- Agetian

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 13:42
by swordshine
mtg-data.txt is broken for avatars.

Re: Bug Reports (snapshot builds)

PostPosted: 17 Feb 2013, 14:15
by friarsol
swordshine wrote:mtg-data.txt is broken for avatars.
How do you mean broken? Do you mean a script that uses it doesn't work? We get it from an outside source, I was just updating it for the set info that was missing.