Bug, or maybe rather unexpexted/undesired behavior.
Playing Jamuraa and Shandalar, I get Arabian Nights boosters every now and then. There's something that's been present in Forge for a while but I only realized just now. Since this wasn't the case when I first played Forge, I suspect this is related to the script that automatically gets the
Oracle set info/rarity.
In short, the problem is that certain ARN cards never seemed to be generated in ARN boosters. For example, I could get
Ali from Cairo as a random rare but never saw one in a booster. Looking at the card in the cardsfolder, sure enough,
Ali from Cairo is a Rare in ARN.
However... The booster info for ARN reads: "Set:ARN|Commons:6|Uncommons:2|Images:1". In other words, an ARN Rare card is never generated in an ARN booster? That doesn't sound good to me.
I seem to recall that, historically, Arabian Nights didn't actually have any "Rare" cards - there were just "Common" and "Uncommon" ARN cards. Is that right? The "Rare" specifier, applied to ARN cards, is a new reinterpretation - but since it is being used for Forge ARN cards (as per current
Oracle info), perhaps the ARN line in boosters.txt should be modified somehow? Add a "|Rares:1" to the specification (even though historically not correct) since currently you can't get certain ARN cards at all in boosters?
EDIT: A similar problem would seem to affect The Dark, Chronicles, and Homelands boosters as well.