Re: Bug Reports (snapshot builds)
"New" Bug(s): as of r29194
1. Whenever the AI blocks or targets something I own it does not show a blocking animation or a targeting animation (only tested for creatures) (the arrows).
2. In 3+ Multiplayer, whenever I concede and finish a game and then try to close forge it states that a game is still running.
3. In 3+ Multiplayer, whenever an opponent loses the game any cards it had stolen and/or had taken are not remove from the game and are not return to there owners respectively.
Edit: 4. Hideaway lands do not allow me to view what is exiled face down (I own the land) when my next turn arrives.
Unfixed Previously Reported Bugs: retested as of r29194
1. Jace, Architect of Thought does not let me search all player libraries only my own and the first opponent in a 3+ multiplayer.
2. Whenever the AI uses cards like Blatant Thievery and any Primordial creature such as Molten Primordial they have a choice to choose more than one card from any player/bot instead of one per player.
3. Hive Mind suffers the same problem in 3+ multiplayer as some of the bugs I previously posted by only giving the first bot and myself a copy.
4. Saving a deck does not update it until forge is restarted (Only tested for 60 card format decks).
5. The Net deck section doesn't download any decks in nearly all categories.
6. Possessed Portal only works on the player and the first bot. It also only works on the player, the first AI, and whichever AI's turn it is in 3+ Multiplayer.
7. In Commander/EDH Reflecting Pool does not produce any mana with Commander Tower being the only land on my field.
8. After selecting a deck for the 2nd AI and clicking the third AI to pick its deck or vice versa forge sends me back to my deck selection but it seems to only happen once until I finish a game a switch the decks again.
1. Whenever the AI blocks or targets something I own it does not show a blocking animation or a targeting animation (only tested for creatures) (the arrows).
2. In 3+ Multiplayer, whenever I concede and finish a game and then try to close forge it states that a game is still running.
3. In 3+ Multiplayer, whenever an opponent loses the game any cards it had stolen and/or had taken are not remove from the game and are not return to there owners respectively.
Unfixed Previously Reported Bugs: retested as of r29194
1. Jace, Architect of Thought does not let me search all player libraries only my own and the first opponent in a 3+ multiplayer.
2. Whenever the AI uses cards like Blatant Thievery and any Primordial creature such as Molten Primordial they have a choice to choose more than one card from any player/bot instead of one per player.
3. Hive Mind suffers the same problem in 3+ multiplayer as some of the bugs I previously posted by only giving the first bot and myself a copy.
6. Possessed Portal only works on the player and the first bot. It also only works on the player, the first AI, and whichever AI's turn it is in 3+ Multiplayer.
7. In Commander/EDH Reflecting Pool does not produce any mana with Commander Tower being the only land on my field.
8. After selecting a deck for the 2nd AI and clicking the third AI to pick its deck or vice versa forge sends me back to my deck selection but it seems to only happen once until I finish a game a switch the decks again.