Re: Bug Reports (snapshot builds)
In Eternal Masters, Xantid Swarm's Rarity is wrong.
Not Common, it's Rare.
Not Common, it's Rare.
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i have a fix for sharesNameWith but not commited yet.Magic Judge:You’ll be able to cast either half of Alive // Well from your graveyard with Harness the Storm’s trigger no matter which side(s) of it you cast from your hand.magichanmac asked: Question about interaction of Harness the Storm with Split Cards. For example with Alive // Well one in my hand, the other in Graveyard. Whatever i cast from my hand does it have consequences what i can cast from my graveyard? or can only cast something when i cast the spell with Fuse? (because otherwise it doesn't share a name with the one in the stack?) Also i know what i cant cast Fuse spells from my Graveyard with Fuse.
For example, you can cast Well, then use Harness’s trigger to cast Alive from your graveyard.
means i should only be able to choice Alive or Well, not the combined one.4/15/2013: You can name either half of a split card, but not both. If you name half of a split card, your opponents can cast the other half. If that split card has fuse, your opponents can't cast that card as a fused split card.
As far as I can tell, Mindblaze never actually shuffles a library (even though it should).
yeah i was surprised too and i added it.friarsol wrote:As far as I can tell, Mindblaze never actually shuffles a library (even though it should).
Forge currently doesn't support that. (it doesn't trigger for Neck Breaker)Magic Judge:Neck Breaker’s ability isn’t a triggered ability. It’s a static ability that applies to all attacking creatures. A creature without trample that attacks will gain trample from Neck Breaker in just enough time for Stonebrow to be able to trigger and give it an extra +2/+2.goat-shield asked: In my Stonebrow, Krosan Hero EDH deck, I'm wondering what the interaction with Neck Breaker would be... Are both abilities triggers that I can stack to my benefit?
(I had to go to @tabakrules for clarification on this one, as the rules as written aren’t clear here.)
i implemented "sharesCMCWith" for Seasons Past, you guys might look at it or if it breaks something.Magic Judge:A split card not on the stack has two sets of characteristics, so it has two different mana costs and the associated converted mana costs.snowskeleton asked: Back on the split card thing, what is their CMC when not on the stack? For example, how do they interact with Seasons Past?
For Seasons Past, if you choose to return a split card, it takes the slots for both of its CMCs. So if you returned Armed // Dangerous, then you couldn’t return any other cards with CMCs of 2 or 4 to your hand with that Seasons Past.
Forge currently doesn't support that. similar to the first thing might have something to do with the trigger/checks :/Magic Judge:Yes.docmannyonly asked: If my Fleshbag Marauder is exiled by SilkWrap, and I have no other creatures on play, If I cast Compelling Deterrence Targeting silk wrap, would my opponent discard?
You get back Fleshbag Marauder immediately when Silkwrap leaves the battlefield. Fleshbag’s sacrifice trigger triggers when it returns, but that trigger doesn’t even go on the stack until after Compelling Deterrence finishes resolving. You control a zombie when that check is made and your opponent will discard a card.
fixed in r31263 with adding the Controller to the is Phase check.Marek14 wrote:Freyalise's Winds / Seedborn Muse interaction is broken. Seems that Freyalise's Winds replaces any untap during untap step with removal of wind counters, but it should happen ONLY in its controller's untap step -- if the permanent untaps in another player's untap step, it should untap as normal.
out.setMadness(in.isMadness());// Exalted
final int exalted = card.getAmountOfKeyword("Exalted");
//card.removeIntrinsicKeyword("Exalted");
final StringBuilder trigExalted = new StringBuilder(
"Mode$ Attacks | ValidCard$ Creature.YouCtrl | Alone$ True | "
+ "Execute$ ExaltedPump | TriggerZones$ Battlefield | TriggerDescription$ "
+ "Exalted (Whenever a creature you control attacks alone, that creature "
+ "gets +1/+1 until end of turn.)");
final String abStringExalted = "DB$ Pump | Defined$ TriggeredAttacker | NumAtt$ +1 | NumDef$ +1";
card.getCurrentState().setSVar("ExaltedPump", abStringExalted);
final Trigger exaltedTrigger = TriggerHandler.parseTrigger(trigExalted.toString(), card, true);
for (int i = 0; i < exalted; i++) {
card.getCurrentState().addTrigger(exaltedTrigger);
} // Exalted