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Re: Bug Reports (snapshot builds)

PostPosted: 24 Oct 2016, 02:57
by friarsol
Power Conduit (and presumably any Charm activated ability) doesn't display it's cost in the card detail panel. Instead it just displays the description. I'm guessing 31882 might be the culprit.

Re: Bug Reports (snapshot builds)

PostPosted: 24 Oct 2016, 08:16
by Hanmac
friarsol wrote:Power Conduit (and presumably any Charm activated ability) doesn't display it's cost in the card detail panel. Instead it just displays the description. I'm guessing 31882 might be the culprit.
yeah thanks, i was only thinking about Charm in the Charm-Spells and didn't check Activated Abilities.

i added getCostDescription to have a more generic way to get that.

i also updated the Description of Power Conduit.

PS: for Charm, any SpellDescription is ignored and generated by the Choices, so for new cards we don't need to add that anymore.

Re: Bug Reports (snapshot builds)

PostPosted: 24 Oct 2016, 17:49
by Marek14
Indigo Dragon wrote:
Marek14 wrote:Forge no longer displays arrows for me (enchanting, blocking, pairing, etc.)
This may be a stupid answer, but you could have accidentally pressed 'T'.
'T' is the default keyboard shortcut to "toggle targeting visual overlay" for the "Targeting Arcs". There's three settings, "On" "Off" and "Card Mouseover". You can manually click it in the dock tab.
Personally, I dislike how it can changes every time I mistype on the keyboard and so have changed the keyboard shortcut to "Esc", which leaves it blank.
Hope this helps!
Oh, and as an additional Bug Report, Targeting Arcs for blocking and being blocked don't work if the creature is soulbonded (e.g. Deadeye Navigator)
Yup, that was it, thanks!

Re: Bug Reports (snapshot builds)

PostPosted: 26 Oct 2016, 10:41
by xbon
Description: Started a 2 player commander game

ClassCastException | Open
Code: Select all
Forge Version:    SVN v32398
Operating System: Windows 10 10.0 amd64
Java Version:     1.8.0_112 Oracle Corporation

java.lang.ClassCastException: java.util.ArrayList cannot be cast to forge.trackable.TrackableObject
   at forge.trackable.TrackableTypes$TrackableObjectType.updateObjLookup(TrackableTypes.java:1)
   at forge.trackable.TrackableProperty.updateObjLookup(TrackableProperty.java:173)
   at forge.trackable.TrackableObject.set(TrackableObject.java:66)
   at forge.game.player.PlayerView.updateCommander(PlayerView.java:229)
   at forge.game.player.Player.setCommanders(Player.java:2845)
   at forge.game.player.Player.initVariantsZones(Player.java:2916)
   at forge.game.Match.prepareAllZones(Match.java:241)
   at forge.game.Match.startGame(Match.java:83)
   at forge.match.HostedMatch$2.run(HostedMatch.java:220)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Re: Bug Reports (snapshot builds)

PostPosted: 26 Oct 2016, 11:08
by Hanmac
@xbon: thanks,should be fixed with r32399.

with r32400 i some change in TriggerHandler.

it was about Marionette Master using wrong Power when it dies with the Artifacts.

I hope it doesn't break anything.

==
PS: i noticed when i blink a creature which has Equipment,
the Equipment still looks like its still attached.

Probably something with the view needs to be refreshed.

Re: Bug Reports (snapshot builds)

PostPosted: 26 Oct 2016, 12:59
by friarsol
Hanmac wrote:it was about Marionette Master using wrong Power when it dies with the Artifacts.

I hope it doesn't break anything.
If you say to yourself "I hope it doesn't break anything" and you know that a release is eminent, why not wait until after the release happens?

Re: Bug Reports (snapshot builds)

PostPosted: 27 Oct 2016, 03:55
by stormcat
:r32404
Sanctioned Formats "Constructed", check "Commander", Choose "Random",
Occur error.

Re: Bug Reports (snapshot builds)

PostPosted: 28 Oct 2016, 19:54
by fmartel
a bug seem to be occuring with the trigger of Edric, Spymaster of Trest, when AI dies and it triggers one last time. It freezes the game.

Re: Bug Reports (snapshot builds)

PostPosted: 29 Oct 2016, 21:55
by Marek14
Opponent's top card of library appears in my Flashback zone when he has Courser of Kruphix out. Is that intentional?

Re: Bug Reports (snapshot builds)

PostPosted: 31 Oct 2016, 03:51
by friarsol
r32445

My Dimir Guildgate didn't come into play tapped. Instead it appears to have the ability

0: ~ enters the battlefield tapped.

Re: Bug Reports (snapshot builds)

PostPosted: 31 Oct 2016, 05:50
by Hanmac
@friarsol: ah dammit, totally my fault, i fixed it.

Re: Bug Reports (snapshot builds)

PostPosted: 31 Oct 2016, 10:05
by Hanmac
Marek14 wrote:Opponent's top card of library appears in my Flashback zone when he has Courser of Kruphix out. Is that intentional?
it does have something to do with the MayLook and
"Your opponent may look at this card." & "You may look at this card." keywords.
it might be not 100% perfect yet. i will try to rework it to make it better but i wait after the next release to do that.

Re: Bug Reports (snapshot builds)

PostPosted: 31 Oct 2016, 10:11
by Marek14
I blocked opponent's creature with face-down Vesuvan Shapeshifter, turned it face up and copied Troll Ascetic, but I wasn't allowed to activate the regeneration ability.

Re: Bug Reports (snapshot builds)

PostPosted: 31 Oct 2016, 12:52
by Fizanko
using r32452
I noticed in the spellshop an Eldritch Moon booster pack that is missing its picture (despite i have the 3 EMN booster pictures correctly named in the ..\pics\boosters\ folder ) and has a strange text in the description :
http://i.imgur.com/dWT7UQT.jpg

Re: Bug Reports (snapshot builds)

PostPosted: 01 Nov 2016, 04:00
by tjtillman
r32456

CPU's Fairgrounds warden dies, but my exiled creature doesn't reenter the battlefield, stays exiled.