Re: Bug Reports (snapshot builds)
It looks like Cumulative Upkeep is not working (at all?), the AI played several cards with cumulative upkeep but never had to pay any upkeep cost (tested in r32522).
- Agetian
- Agetian
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https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=6333
fixed the AI problem with False Prophet, it did ignore the mandatory stuff.Devilman06 wrote:version forge-gui-desktop-1.5.58-SNAPSHOT-32530.tar Used Ugin in a Commander game to kill a False Prophet on a full battlefield. nothing happened. no exile of any creatures as there should have been. I have also noticed if it hasn't been mentioned that Panharmonicon adds 2 additional triggers to the stack
it prevents the game from crashing in a very ugly way.A new rule that says once you begin to activate a mana ability, you can't activate it again until the original activation resolves. The addresses a corner case involving mana filters like Bog Initiate. You could activate the ability, which requires a payment of. Great! Now you have a chance to activate mana abilities, so you activate Bog Initiate again. Great! Now you have a chance to activate mana abilities, so you activate Bog Initiate again. Great! Now you...you see where this is going. At the end of all of that, the result is the same as if you just activated it once. Additionally, digital Magic really wants to not care about any of this. So we just closed the loophole.
i did a check and could not reproduce it.Devilman06 wrote:sorry With the Panharmonicon. I meant that as a separate issue. With it on the field an ability like Acidic Slime or similar would activate the original time then 2 more times on the stack for a total of 3 times rather than the 2 it should