Re: Bug Reports (snapshot builds)
When I look at Vesuvan Doppelganger, I get an error and have to exit forge.
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Fixed.Nordos wrote:When I look at Vesuvan Doppelganger, I get an error and have to exit forge.
Fixed! Thanks Nordos. [Absorb wasn't working at all]Nordos wrote:Does the Lymph Sliver 's Absorb ability even work?
I had a Lymph Sliver and a Frenetic Sliver, both had a +1/+1 counter on it. Since I had a Spitting Sliver, all my Sliver gained first strike. The AI attacked with a 7/7 creature with double strike. I blocked with the Lymph Sliver and the Frenetic Sliver (dealing 7 damage and having 7 toughness together). Since my slivers have absorb I thought just one would die, then again, both did die.
At least the Lymph Sliver should have had survived, since the enemy creature should just be able to deal 5 damage divided among the two slivers.
Something interesting I observed:Nordos wrote:I had a Harmonic Sliver in play and played a Hunter Sliver / Muscle Sliver. Both time, I wouldn't get to destroy an artifiact/enchantment
Fixed! Thanks Nordos. [The stack has always been a problem for static abilities]Nordos wrote:Something interesting I observed:Nordos wrote:I had a Harmonic Sliver in play and played a Hunter Sliver / Muscle Sliver. Both time, I wouldn't get to destroy an artifiact/enchantment
When a sliver comes into play through Call to the Kindred, the Harmonic Sliver 's ability does trigger. It doesn't when I play a Sliver from my hand.
Dunno what happens if I blink an sliver which is already on the battlefield, though
EDIT: Blinking just works fine.
Fixed! Thanks Diogenes.Diogenes wrote:If you have Singleton mode enabled, deck generation will frequently fail if you attempt to play with a "semi-random theme deck". The loading pop-up will briefly appear then disappear, and Forge will remain on the Constructed menu.
Fixed! Thanks Almeida.Almeida wrote:Sundering Titan crash when comes into play